public static List <string> GetValidationErrors(Dictionary <MechValidationType, List <string> > errorMessages, List <MechValidationType> validationTypes) { if (_isSimGame) { validationTypes.Add(MechValidationType.InvalidInventorySlots); } return(MechValidationRules.GetValidationErrors(errorMessages, validationTypes)); }
public static List <Text> GetValidationErrors(Dictionary <MechValidationType, List <Text> > errorMessages, List <MechValidationType> validationTypes) { try { if (_isSimGame) { validationTypes.Remove(MechValidationType.InvalidInventorySlots); } } catch (Exception e) { Control.Logger.Error.Log(e); } return(MechValidationRules.GetValidationErrors(errorMessages, validationTypes)); }