示例#1
0
 public static void Postfix(MechLabInventoryWidget __instance)
 {
     if (__instance.gameObject.activeInHierarchy)
     {
         __instance.StartCoroutine(EndOfFrameScrollBarMovement(__instance));
     }
 }
示例#2
0
 public static void Postfix(MechLabInventoryWidget __instance)
 {
     // when a filter is applied, permit the default behaviour (scroll to top) unless we're in the mech bay
     if (m_scrollAfterFilter)
     {
         m_scrollAfterFilter = false;
         if (__instance.gameObject.activeInHierarchy)
         {
             __instance.StartCoroutine(EndOfFrameScrollBarMovement(__instance));
         }
     }
     //Log($"resetting selection index");
     m_selectedIdx = -1; // reset selection on filter as it will scroll to the top
 }