public McpHandler(ref McpConnection conn, String character, Client.GameDifficulty difficulty) : base(conn) { m_loggedIn = false; m_character = character; m_classByte = 0; m_difficulty = difficulty; }
private void InitServers(String character, String account, String password, Client.GameDifficulty difficulty, String classicKey, String expansionKey, String exeInfo) { _bncsConnection = new BncsConnection(); _bncsReader = new BncsReader(ref _bncsConnection); _bncsHandler = new BncsHandler(ref _bncsConnection, account, password, classicKey, expansionKey, exeInfo); _mcpConnection = new McpConnection(); _mcpReader = new McpReader(ref _mcpConnection); _mcpHandler = new McpHandler(ref _mcpConnection, character, difficulty); }
public McpReader(ref McpConnection conn) : base(conn) { }