public System.Threading.Tasks.Task <MazeRunnerLibrary.ServiceMaze.Player> MovePlayerAsync(string gameKey, string playerKey, MazeRunnerLibrary.ServiceMaze.Direction direction) { return(base.Channel.MovePlayerAsync(gameKey, playerKey, direction)); }
public MazeRunnerLibrary.ServiceMaze.Player MovePlayer(string gameKey, string playerKey, MazeRunnerLibrary.ServiceMaze.Direction direction) { return(base.Channel.MovePlayer(gameKey, playerKey, direction)); }