public IList <Tuple <string, ConsoleColor> > GetMazeRenderingData() { return(GridHelper.GetGridRenderingData( gridPoints: MazeCells.Select(kvp => kvp.Key).ToList(), GetPointString: GetCellString)); }
public void DrawMaze() { GridHelper.DrawGrid2D( gridPoints: MazeCells.Select(kvp => kvp.Key).ToList(), GetPointString: GetCellString); }