public bool IsPointInSegment(Vector3 point) { return(MathfTriangles.IsPointInTriangleXY(point, points[0], points[1], points[2])); }
public bool IsPointInCheckpoint(Vector3 point) { return(MathfTriangles.IsPointInTriangleXY(point, ChPoints[0], ChPoints[1], ChPoints[2])); }