public static void DrawSpline(Mathematics.EiSpline spline, int resolution) { for (int i = 0; i < spline.CurveCount; i++) { DrawBezier(spline[i], resolution); } }
public static void DrawSpline(Mathematics.EiSpline spline, int resolution, Vector3 position, Quaternion rotation) { for (int i = 0; i < spline.CurveCount; i++) { DrawBezier(spline[i], resolution, position, rotation); } }
public static void DrawSpline(Mathematics.EiSpline spline) { for (int i = 0; i < spline.CurveCount; i++) { DrawBezier(spline[i]); } }