public static void DrawSpline(Mathematics.EiSpline spline, int resolution)
 {
     for (int i = 0; i < spline.CurveCount; i++)
     {
         DrawBezier(spline[i], resolution);
     }
 }
 public static void DrawSpline(Mathematics.EiSpline spline, int resolution, Vector3 position, Quaternion rotation)
 {
     for (int i = 0; i < spline.CurveCount; i++)
     {
         DrawBezier(spline[i], resolution, position, rotation);
     }
 }
 public static void DrawSpline(Mathematics.EiSpline spline)
 {
     for (int i = 0; i < spline.CurveCount; i++)
     {
         DrawBezier(spline[i]);
     }
 }