internal ParticleEditor(GraphicsDevice gd, ParticleForm pf, MatLib mats) { mGD = gd; mPF = pf; mMats = mats; mPB = new ParticleBoss(gd.GD, mats); pf.eCreate += OnCreate; pf.eItemNuked += OnEmitterNuked; pf.eValueChanged += OnValueChanged; pf.eSelectionChanged += OnEmitterSelChanged; pf.eCopyEmitterToClipBoard += OnCopyEmitterToClipBoard; pf.ePasteEmitterFromClipBoard += OnPasteEmitterFromClipBoard; pf.eTextureChanged += OnTextureChanged; }
internal DrawPathing(GraphicsDevice gd, MaterialLib.StuffKeeper sk) { mGD = gd; mMatLib = new MatLib(gd, sk); mLightDir = Mathery.RandomDirection(mRand); Vector4 lightColor2 = Vector4.One * 0.8f; Vector4 lightColor3 = Vector4.One * 0.6f; lightColor2.W = lightColor3.W = 1f; mMatLib.CreateMaterial("LevelGeometry"); mMatLib.SetMaterialEffect("LevelGeometry", "Static.fx"); mMatLib.SetMaterialTechnique("LevelGeometry", "TriVColorSolidSpec"); mMatLib.SetMaterialParameter("LevelGeometry", "mLightColor0", Vector4.One); mMatLib.SetMaterialParameter("LevelGeometry", "mLightColor1", lightColor2); mMatLib.SetMaterialParameter("LevelGeometry", "mLightColor2", lightColor3); mMatLib.SetMaterialParameter("LevelGeometry", "mSolidColour", Vector4.One); mMatLib.SetMaterialParameter("LevelGeometry", "mSpecPower", 1); mMatLib.SetMaterialParameter("LevelGeometry", "mSpecColor", Vector4.One); mMatLib.SetMaterialParameter("LevelGeometry", "mWorld", Matrix.Identity); }
public DrawStuff(GraphicsDevice gd, MaterialLib.StuffKeeper sk) { mMatLib = new MatLib(gd, sk); mLightDir = Mathery.RandomDirection(mRand); Vector4 lightColor2 = Vector4.One * 0.8f; Vector4 lightColor3 = Vector4.One * 0.6f; lightColor2.W = lightColor3.W = 1f; mMatLib.CreateMaterial("FacePoints"); mMatLib.SetMaterialEffect("FacePoints", "Static.fx"); mMatLib.SetMaterialTechnique("FacePoints", "TriVColorSolidSpec"); mMatLib.SetMaterialParameter("FacePoints", "mLightColor0", Vector4.One); mMatLib.SetMaterialParameter("FacePoints", "mLightColor1", lightColor2); mMatLib.SetMaterialParameter("FacePoints", "mLightColor2", lightColor3); mMatLib.SetMaterialParameter("FacePoints", "mSolidColour", Vector4.One); mMatLib.SetMaterialParameter("FacePoints", "mSpecPower", 1); mMatLib.SetMaterialParameter("FacePoints", "mSpecColor", Vector4.One); mMatLib.SetMaterialParameter("FacePoints", "mWorld", Matrix.Identity); mMatLib.CreateMaterial("LMPlane"); mMatLib.SetMaterialEffect("LMPlane", "Static.fx"); mMatLib.SetMaterialTechnique("LMPlane", "TriTex0"); mMatLib.SetMaterialParameter("LMPlane", "mLightColor0", Vector4.One); mMatLib.SetMaterialParameter("LMPlane", "mLightColor1", lightColor2); mMatLib.SetMaterialParameter("LMPlane", "mLightColor2", lightColor3); mPlaneProj = Matrix.OrthoOffCenterLH(0, gd.RendForm.Width, gd.RendForm.Height, 0, 0.1f, 5f); mPlaneWorld = Matrix.RotationY(MathF.PI); mPlaneWorld *= Matrix.Translation(Vector3.ForwardLH + Vector3.UnitX * 105f + Vector3.UnitY * 530f); mLMPlane = PrimFactory.CreatePlane(gd.GD, 200f); //axis boxes BoundingBox xBox = Misc.MakeBox(AxisSize, 1f, 1f); BoundingBox yBox = Misc.MakeBox(1f, AxisSize, 1f); BoundingBox zBox = Misc.MakeBox(1f, 1f, AxisSize); xBox.Minimum.X = 0; yBox.Minimum.Y = 0; mTexU = PrimFactory.CreateCube(gd.GD, xBox); mTexV = PrimFactory.CreateCube(gd.GD, yBox); Vector4 redColor = Vector4.One; Vector4 greenColor = Vector4.One; Vector4 blueColor = Vector4.One; redColor.Y = redColor.Z = greenColor.X = greenColor.Z = blueColor.X = blueColor.Y = 0f; //materials for axis mMatLib.CreateMaterial("RedAxis"); mMatLib.SetMaterialEffect("RedAxis", "Static.fx"); mMatLib.SetMaterialTechnique("RedAxis", "TriSolidSpec"); mMatLib.SetMaterialParameter("RedAxis", "mLightColor0", Vector4.One); mMatLib.SetMaterialParameter("RedAxis", "mLightColor1", lightColor2); mMatLib.SetMaterialParameter("RedAxis", "mLightColor2", lightColor3); mMatLib.SetMaterialParameter("RedAxis", "mSolidColour", redColor); mMatLib.SetMaterialParameter("RedAxis", "mSpecPower", 1); mMatLib.SetMaterialParameter("RedAxis", "mSpecColor", Vector4.One); mMatLib.CloneMaterial("RedAxis", "GreenAxis"); mMatLib.CloneMaterial("RedAxis", "BlueAxis"); mMatLib.SetMaterialParameter("GreenAxis", "mSolidColour", blueColor); mMatLib.SetMaterialParameter("BlueAxis", "mSolidColour", greenColor); }