private void Start() { if (PlayerPrefs.HasKey("OfflineGamePropertyAssemble")) { JsonUtility.FromJsonOverwrite(PlayerPrefs.GetString("OfflineGamePropertyAssemble"), offlineGamePropertyAssemble); } else { offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW2Middle, presetName = "Default-WW2Middle-1V1", TeamANumber = 1, TeamBNumber = 1 } ); offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW1, presetName = "Default-WW1-1V1", TeamANumber = 1, TeamBNumber = 1 } ); offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW2Late, presetName = "Default-WW2Late-1V1", TeamANumber = 1, TeamBNumber = 1 } ); offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW2Late, presetName = "Default-WW2Late-2V2", TeamANumber = 2, TeamBNumber = 2 } ); } //设置界面 ShowGamePropertySetUIPanel_Button.onClick.AddListener(() => { GamePropertySetUIPanel.SetActive(true); }); CloseGamePropertySetUIPanel_Button.onClick.AddListener(() => { GamePropertySetUIPanel.SetActive(false); }); CreateGamePropertyPreset_Button.onClick.AddListener(() => { string presetName = GamePropertyPresetName_InputField.text; OfflineGameProperty currentGameProperty = new OfflineGameProperty(); currentGameProperty.presetName = presetName; currentGameProperty.gameMapEnum = availableGameMapList[currentGameMap]; currentGameProperty.gameYearEnum = availableGameYearList[currentGameYear]; currentGameProperty.TeamANumber = int.Parse(BattleTeamANumber_DropDown.buttonTextContent.text); currentGameProperty.TeamBNumber = int.Parse(BattleTeamBNumber_DropDown.buttonTextContent.text); offlineGamePropertyAssemble.Assemble.Add(currentGameProperty); PlayerPrefs.SetString("OfflineGamePropertyAssemble", JsonUtility.ToJson(offlineGamePropertyAssemble)); Debug.Log(JsonUtility.ToJson(offlineGamePropertyAssemble)); foreach (OfflineGameProperty gameProperty in offlineGamePropertyAssemble.Assemble) { CreateTemplateInstance(gameProperty); } GamePropertySetUIPanel.SetActive(false); }); for (int i = 0; i < availableGameMapList.Length; i++) { BattleMap_Dropdown.AddData(new MaterialUI.OptionData() { text = uGUI_Localsize.GetContent(availableGameMapList[i].ToString()) }); } BattleMap_Dropdown.onItemSelected.AddListener((changedValue) => { currentGameMap = changedValue; }); for (int i = 0; i < availableGameYearList.Length; i++) { BattleYear_Dropdown.AddData(new MaterialUI.OptionData() { text = uGUI_Localsize.GetContent(availableGameYearList[i].ToString()) }); } BattleYear_Dropdown.onItemSelected.AddListener((valueChanged) => { currentGameYear = valueChanged; }); //设置预设显示 roomLabelTemplate.SetActive(false); foreach (OfflineGameProperty gameProperty in offlineGamePropertyAssemble.Assemble) { CreateTemplateInstance(gameProperty); } OpenRaceMode_Button.onClick.AddListener(() => { OfflineGameManager._Instance.onRaceGamerequested(); }); }
private IEnumerator CheckSettingsOnEnable(MaterialDialog dialog, float duration) { try { Resolutions = Screen.resolutions; resolutionDropdown.ClearData(); qualityDropdown.ClearData(); antiAliasDropdown.ClearData(); vSyncDropdown.ClearData(); aiDropdown.ClearData(); settings = SettingsData.Settings ?? SettingsHelper.LoadSettings(); resolutionDropdown.ClearData(); qualityDropdown.ClearData(); antiAliasDropdown.ClearData(); vSyncDropdown.ClearData(); aiDropdown.ClearData(); vSyncDropdown.AddData(new OptionData { text = "No sync" }); vSyncDropdown.AddData(new OptionData { text = "Every V Blank (60 fps)" }); vSyncDropdown.AddData(new OptionData { text = "Every Second V Blank (30 fps)" }); vSyncDropdown.AddData(new OptionData { text = "Every Third V Blank (15 fps)" }); foreach (var res in Resolutions) { resolutionDropdown.AddData(new OptionData { //text = res.width + "x" + res.height + " : " + res.refreshRate text = res.ToString() }); } antiAliasDropdown.AddData(new OptionData { text = "None" }); antiAliasDropdown.AddData(new OptionData { text = "Low" }); antiAliasDropdown.AddData(new OptionData { text = "Normal" }); antiAliasDropdown.AddData(new OptionData { text = "High" }); qualityDropdown.AddData(new OptionData { text = "Very Low" }); qualityDropdown.AddData(new OptionData { text = "Low" }); qualityDropdown.AddData(new OptionData { text = "Medium" }); qualityDropdown.AddData(new OptionData { text = "High" }); qualityDropdown.AddData(new OptionData { text = "Very High" }); qualityDropdown.AddData(new OptionData { text = "Ultra" }); aiDropdown.AddData(new OptionData { text = "Easy" }); aiDropdown.AddData(new OptionData { text = "Medium" }); aiDropdown.AddData(new OptionData { text = "Hard" }); aiDropdown.AddData(new OptionData { text = "Very Hard" }); fullscreenToggle.onValueChanged.AddListener(delegate { FullscreenChange(); }); resolutionDropdown.onItemSelected.AddListener(delegate { ResolutionChange(); }); vSyncDropdown.onItemSelected.AddListener(delegate { VSyncChange(); }); qualityDropdown.onItemSelected.AddListener(delegate { QualityChange(); }); antiAliasDropdown.onItemSelected.AddListener(delegate { AntiAliasChange(); }); volumeSlider.onValueChanged.AddListener(delegate { VolumeChange(); }); applyBtn.onClick.AddListener(SaveSettings); fpsToggle.onValueChanged.AddListener(SwitchFpsChange); aiDropdown.onItemSelected.AddListener(delegate { AiChange(); }); } catch (Exception e) { Debug.LogError(e); throw; } yield return(new WaitForSeconds(duration)); dialog.Hide(); }
private void Start() { if (PlayerPrefs.HasKey("OfflineGamePropertyAssemble")) { JsonUtility.FromJsonOverwrite(PlayerPrefs.GetString("OfflineGamePropertyAssemble"), offlineGamePropertyAssemble); } else { offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW2Middle, presetName = "Default-WW2Middle-1V1", TeamANumber = 1, TeamBNumber = 1 } ); offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW1, presetName = "Default-WW1-1V1", TeamANumber = 1, TeamBNumber = 1 } ); offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW2Late, presetName = "Default-WW2Late-1V1", TeamANumber = 1, TeamBNumber = 1 } ); offlineGamePropertyAssemble.Assemble.Add( new OfflineGameProperty() { gameYearEnum = GameYearEnum.WW2Late, presetName = "Default-WW2Late-2V2", TeamANumber = 2, TeamBNumber = 2 } ); } //设置界面 ShowGamePropertySetUIPanel_Button.onClick.AddListener(() => { GamePropertySetUIPanel.SetActive(true); }); CloseGamePropertySetUIPanel_Button.onClick.AddListener(() => { GamePropertySetUIPanel.SetActive(false); }); CreateGamePropertyPreset_Button.onClick.AddListener(() => { string presetName = GamePropertyPresetName_InputField.text; OfflineGameProperty currentGameProperty = new OfflineGameProperty(); currentGameProperty.presetName = presetName; currentGameProperty.gameMapEnum = availableGameMapList[currentGameMap]; currentGameProperty.gameYearEnum = availableGameYearList[currentGameYear]; currentGameProperty.TeamANumber = int.Parse(BattleTeamANumber_DropDown.buttonTextContent.text); currentGameProperty.TeamBNumber = int.Parse(BattleTeamBNumber_DropDown.buttonTextContent.text); offlineGamePropertyAssemble.Assemble.Add(currentGameProperty); PlayerPrefs.SetString("OfflineGamePropertyAssemble", JsonUtility.ToJson(offlineGamePropertyAssemble)); Debug.Log(JsonUtility.ToJson(offlineGamePropertyAssemble)); foreach (OfflineGameProperty gameProperty in offlineGamePropertyAssemble.Assemble) { CreateTemplateInstance(gameProperty); } GamePropertySetUIPanel.SetActive(false); }); for (int i = 0; i < availableGameMapList.Length; i++) { BattleMap_Dropdown.AddData(new MaterialUI.OptionData() { text = uGUI_Localsize.GetContent(availableGameMapList[i].ToString()) }); } BattleMap_Dropdown.onItemSelected.AddListener((changedValue) => { currentGameMap = changedValue; }); for (int i = 0; i < availableGameYearList.Length; i++) { BattleYear_Dropdown.AddData(new MaterialUI.OptionData() { text = uGUI_Localsize.GetContent(availableGameYearList[i].ToString()) }); } BattleYear_Dropdown.onItemSelected.AddListener((valueChanged) => { currentGameYear = valueChanged; }); //设置预设显示 roomLabelTemplate.SetActive(false); foreach (OfflineGameProperty gameProperty in offlineGamePropertyAssemble.Assemble) { CreateTemplateInstance(gameProperty); } //Garage OpenGarage_Button.onClick.AddListener(() => { //ClientNetwork.Instance.StartCoroutine( // AssetBundleManager.RequestScene(true, true, "garage", (myReturnValue) => { // Hashtable vehicleList = new Hashtable(); // AccountDataManager.InstanceAllHastables(); // foreach (string Vehicle in AccountDataManager.ExcelVehicleData.Keys) { // vehicleList.Add(Vehicle, new Crew.CrewInfo()); // } // GarageTankManger.Instance.UpdataTankList(vehicleList, true); // AccountManager.Instance.DataUpdata(); // }, null) //); }); OpenRaceMode_Button.onClick.AddListener(() => { OfflineGameManager._Instance.onRaceGamerequested(); }); }