示例#1
0
        /// <summary>
        /// 获得配合类型
        /// </summary>
        /// <param name="SwComp"></param>
        public static void GetMateRefrence(Component2 SwComp)
        {
            object[]      CompMateObjs = SwComp.GetMates();
            StringBuilder Sb           = new StringBuilder("");

            foreach (object ObjMate in CompMateObjs)
            {
                if (ObjMate is Mate2)
                {
                    Mate2 SwMate = (Mate2)ObjMate;
                    Sb.Append("配合【" + ((Feature)SwMate).Name + "】参考对象:\r\n"); //配合名称
                    int n = SwMate.GetMateEntityCount();
                    for (int i = 0; i < n; i++)                               //配合参考
                    {
                        MateEntity2 SwMateEntity2 = SwMate.MateEntity(i);

                        string reftype = Enum.Parse(typeof(swSelectType_e), SwMateEntity2.ReferenceType2.ToString().Trim()).ToString().Trim();
                        string comp    = SwMateEntity2.ReferenceComponent.Name2;
                        string refname = SwMateEntity2.Reference.Name;
                        Sb.Append("部件【" + comp + "】,参考【" + refname + "】" + ",类型【" + reftype + "】");

                        DisplayDimension SwDispDim = SwMate.DisplayDimension2[0];
                        if (SwDispDim != null)
                        {
                            if (SwMate.Type == (int)swMateType_e.swMateANGLE)
                            {
                                Sb.Append(",角度=" + SwDispDim.GetDimension2(0).Value.ToString().Trim());
                            }
                            else if (SwMate.Type == (int)swMateType_e.swMateDISTANCE)
                            {
                                Sb.Append(",尺寸=" + SwDispDim.GetDimension2(0).Value.ToString().Trim());
                            }
                        }
                        Sb.Append("\r\n");
                    }
                    Sb.Append("\r\n");
                }
            }
            System.Windows.MessageBox.Show(Sb.ToString().Trim());
        }
示例#2
0
        public static bool ConvertMateToPython(
            ref Feature swMateFeature,
            ref string asciitext,
            ref ISldWorks mSWApplication,
            ref Hashtable saved_parts,
            ref int num_link,
            ref MathTransform roottrasf,
            ref Component2 assemblyofmates
            )
        {
            if (swMateFeature == null)
            {
                return(false);
            }

            Mate2 swMate = (Mate2)swMateFeature.GetSpecificFeature2();

            if (swMate == null)
            {
                return(false);
            }

            object foo = null;

            bool[] suppressedflags;
            suppressedflags = (bool[])swMateFeature.IsSuppressed2((int)swInConfigurationOpts_e.swThisConfiguration, foo);
            if (suppressedflags[0] == true)
            {
                return(false);
            }

            if (swMate.GetMateEntityCount() >= 2)
            {
                // Get the mated parts
                MateEntity2 swEntityA = swMate.MateEntity(0);
                MateEntity2 swEntityB = swMate.MateEntity(1);
                Component2  swCompA   = swEntityA.ReferenceComponent;
                Component2  swCompB   = swEntityB.ReferenceComponent;
                double[]    paramsA   = (double[])swEntityA.EntityParams;
                double[]    paramsB   = (double[])swEntityB.EntityParams;
                // this is needed because parts might reside in subassemblies, and mate params are expressed in parent subassembly
                MathTransform invroottrasf = (MathTransform)roottrasf.Inverse();
                MathTransform trA          = roottrasf;
                MathTransform trB          = roottrasf;

                if (assemblyofmates != null)
                {
                    MathTransform partrasfA = assemblyofmates.GetTotalTransform(true);
                    if (partrasfA != null)
                    {
                        trA = partrasfA.IMultiply(invroottrasf); // row-ordered transf. -> reverse mult.order!
                    }
                    MathTransform partrasfB = assemblyofmates.GetTotalTransform(true);
                    if (partrasfB != null)
                    {
                        trB = partrasfB.IMultiply(invroottrasf); // row-ordered transf. -> reverse mult.order!
                    }
                }


                // Fetch the python names using hash map (python names added when scanning parts)
                ModelDocExtension swModelDocExt = default(ModelDocExtension);
                ModelDoc2         swModel       = (ModelDoc2)mSWApplication.ActiveDoc;
                swModelDocExt = swModel.Extension;
                String name1 = (String)saved_parts[swModelDocExt.GetPersistReference3(swCompA)];
                String name2 = (String)saved_parts[swModelDocExt.GetPersistReference3(swCompB)];

                // Only constraints between two parts or part & layout can be created
                if (((name1 != null) || (name2 != null)) && (name1 != name2))
                {
                    CultureInfo bz = new CultureInfo("en-BZ");

                    if (name1 == null)
                    {
                        name1 = "body_0";
                    }
                    if (name2 == null)
                    {
                        name2 = "body_0";
                    }

                    // Add some comment in Python, to list the referenced SW items
                    asciitext += "\n# Mate constraint: " + swMateFeature.Name + " [" + swMateFeature.GetTypeName2() + "]" + " type:" + swMate.Type + " align:" + swMate.Alignment + " flip:" + swMate.Flipped + "\n";
                    for (int e = 0; e < swMate.GetMateEntityCount(); e++)
                    {
                        MateEntity2 swEntityN = swMate.MateEntity(e);
                        Component2  swCompN   = swEntityN.ReferenceComponent;
                        String      ce_nameN  = (String)saved_parts[swModelDocExt.GetPersistReference3(swCompN)];
                        if (ce_nameN == "")
                        {
                            ce_nameN = "body_0"; // reference assembly
                        }
                        asciitext += "#   Entity " + e + ": C::E name: " + ce_nameN + " , SW name: " + swCompN.Name2 + " ,  SW ref.type:" + swEntityN.Reference.GetType() + " (" + swEntityN.ReferenceType2 + ")\n";
                    }
                    asciitext += "\n";

                    //
                    // For each type of SW mate, see which C::E mate constraint(s)
                    // must be created. Some SW mates correspond to more than one C::E constraints.
                    //

                    bool   swapAB_1             = false;
                    bool   do_CHmate_Xdistance  = false;
                    double do_distance_val      = 0.0;
                    bool   do_CHmate_parallel   = false;
                    bool   do_parallel_flip     = false;
                    bool   do_CHmate_orthogonal = false;
                    bool   do_CHmate_spherical  = false;
                    bool   do_CHmate_pointline  = false;

                    // to simplify things later...
                    // NOTE: swMate.MateEntity(0).Reference.GetType() seems equivalent to  swMate.MateEntity(0).ReferenceType2
                    // but in some cases the latter fails.

                    /*
                     * bool entity_0_as_FACE   = (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelFACES);
                     * bool entity_0_as_EDGE   = (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelEDGES) ||
                     *                        (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelSKETCHSEGS) ||
                     *                        (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelDATUMAXES);
                     * bool entity_0_as_VERTEX = (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelVERTICES) ||
                     *                        (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelSKETCHPOINTS) ||
                     *                        (swMate.MateEntity(0).Reference.GetType() == (int)swSelectType_e.swSelDATUMPOINTS);
                     *
                     * bool entity_1_as_FACE   = (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelFACES);
                     * bool entity_1_as_EDGE   = (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelEDGES) ||
                     *                        (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelSKETCHSEGS) ||
                     *                        (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelDATUMAXES);
                     * bool entity_1_as_VERTEX = (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelVERTICES) ||
                     *                        (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelSKETCHPOINTS) ||
                     *                        (swMate.MateEntity(1).Reference.GetType() == (int)swSelectType_e.swSelDATUMPOINTS);
                     */

                    // NOTE: swMate.MateEntity(0).Reference.GetType() seems equivalent to  swMate.MateEntity(0).ReferenceType2
                    // but in some cases the latter fails. However, sometimes swMate.MateEntity(0).Reference.GetType() is null ReferenceType2 is ok,
                    // so do the following trick:
                    int entity0_ref = swMate.MateEntity(0).Reference.GetType();
                    if (entity0_ref == (int)swSelectType_e.swSelNOTHING)
                    {
                        entity0_ref = swMate.MateEntity(0).ReferenceType2;
                    }
                    int entity1_ref = swMate.MateEntity(1).Reference.GetType();
                    if (entity1_ref == (int)swSelectType_e.swSelNOTHING)
                    {
                        entity1_ref = swMate.MateEntity(1).ReferenceType2;
                    }

                    bool entity_0_as_FACE = (entity0_ref == (int)swSelectType_e.swSelFACES) ||
                                            (entity0_ref == (int)swSelectType_e.swSelDATUMPLANES);
                    bool entity_0_as_EDGE = (entity0_ref == (int)swSelectType_e.swSelEDGES) ||
                                            (entity0_ref == (int)swSelectType_e.swSelSKETCHSEGS) ||
                                            (entity0_ref == (int)swSelectType_e.swSelDATUMAXES);
                    bool entity_0_as_VERTEX = (entity0_ref == (int)swSelectType_e.swSelVERTICES) ||
                                              (entity0_ref == (int)swSelectType_e.swSelSKETCHPOINTS) ||
                                              (entity0_ref == (int)swSelectType_e.swSelDATUMPOINTS);

                    bool entity_1_as_FACE = (entity1_ref == (int)swSelectType_e.swSelFACES) ||
                                            (entity1_ref == (int)swSelectType_e.swSelDATUMPLANES);
                    bool entity_1_as_EDGE = (entity1_ref == (int)swSelectType_e.swSelEDGES) ||
                                            (entity1_ref == (int)swSelectType_e.swSelSKETCHSEGS) ||
                                            (entity1_ref == (int)swSelectType_e.swSelDATUMAXES);
                    bool entity_1_as_VERTEX = (entity1_ref == (int)swSelectType_e.swSelVERTICES) ||
                                              (entity1_ref == (int)swSelectType_e.swSelSKETCHPOINTS) ||
                                              (entity1_ref == (int)swSelectType_e.swSelDATUMPOINTS);


                    Point3D  cA = new Point3D(0, 0, 0);
                    Point3D  cB = new Point3D(0, 0, 0);
                    Vector3D dA = new Vector3D(1, 0, 0);
                    Vector3D dB = new Vector3D(1, 0, 0);

                    Point3D cAloc = new Point3D(paramsA[0], paramsA[1], paramsA[2]);
                    cA = SWTaskpaneHost.PointTransform(cAloc, ref trA);
                    Point3D cBloc = new Point3D(paramsB[0], paramsB[1], paramsB[2]);
                    cB = SWTaskpaneHost.PointTransform(cBloc, ref trB);

                    if (!entity_0_as_VERTEX)
                    {
                        Vector3D dAloc = new Vector3D(paramsA[3], paramsA[4], paramsA[5]);
                        dA = SWTaskpaneHost.DirTransform(dAloc, ref trA);
                    }

                    if (!entity_1_as_VERTEX)
                    {
                        Vector3D dBloc = new Vector3D(paramsB[3], paramsB[4], paramsB[5]);
                        dB = SWTaskpaneHost.DirTransform(dBloc, ref trB);
                    }



                    if (swMateFeature.GetTypeName2() == "MateCoincident")
                    {
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_Xdistance = true;
                            do_CHmate_parallel  = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_pointline = true;
                            do_CHmate_parallel  = true;
                        }
                        if ((entity_0_as_VERTEX) &&
                            (entity_1_as_VERTEX))
                        {
                            do_CHmate_spherical = true;
                        }
                        if ((entity_0_as_VERTEX) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_pointline = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_VERTEX))
                        {
                            do_CHmate_pointline = true;
                            swapAB_1            = true;
                        }
                        if ((entity_0_as_VERTEX) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_Xdistance = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_VERTEX))
                        {
                            do_CHmate_Xdistance = true;
                            swapAB_1            = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_Xdistance  = true;
                            do_CHmate_orthogonal = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_Xdistance  = true;
                            do_CHmate_orthogonal = true;
                            swapAB_1             = true;
                        }

                        if (swMate.Alignment == (int)swMateAlign_e.swMateAlignANTI_ALIGNED)
                        {
                            do_parallel_flip = true;
                        }
                    }

                    if (swMateFeature.GetTypeName2() == "MateConcentric")
                    {
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_pointline = true;
                            do_CHmate_parallel  = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_pointline = true;
                            do_CHmate_parallel  = true;
                        }
                        if ((entity_0_as_VERTEX) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_pointline = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_VERTEX))
                        {
                            do_CHmate_pointline = true;
                            swapAB_1            = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_pointline = true;
                            do_CHmate_parallel  = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_pointline = true;
                            do_CHmate_parallel  = true;
                            swapAB_1            = true;
                        }

                        if (swMate.Alignment == (int)swMateAlign_e.swMateAlignANTI_ALIGNED)
                        {
                            do_parallel_flip = true;
                        }
                    }

                    if (swMateFeature.GetTypeName2() == "MateParallel")
                    {
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_parallel = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_parallel = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_orthogonal = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_orthogonal = true;
                            swapAB_1             = true;
                        }

                        if (swMate.Alignment == (int)swMateAlign_e.swMateAlignANTI_ALIGNED)
                        {
                            do_parallel_flip = true;
                        }
                    }


                    if (swMateFeature.GetTypeName2() == "MatePerpendicular")
                    {
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_orthogonal = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_orthogonal = true;
                        }
                        if ((entity_0_as_EDGE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_parallel = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_EDGE))
                        {
                            do_CHmate_parallel = true;
                            swapAB_1           = true;
                        }

                        if (swMate.Alignment == (int)swMateAlign_e.swMateAlignANTI_ALIGNED)
                        {
                            do_parallel_flip = true;
                        }
                    }

                    if (swMateFeature.GetTypeName2() == "MateDistanceDim")
                    {
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_Xdistance = true;
                            do_CHmate_parallel  = true;
                        }
                        if ((entity_0_as_VERTEX) &&
                            (entity_1_as_FACE))
                        {
                            do_CHmate_Xdistance = true;
                        }
                        if ((entity_0_as_FACE) &&
                            (entity_1_as_VERTEX))
                        {
                            do_CHmate_Xdistance = true;
                            swapAB_1            = true;
                        }

                        //***TO DO*** cases of distance line-vs-line and line-vs-vertex and vert-vert.
                        //           Those will require another .cpp ChLinkMate specialized class(es).

                        if (swMate.Alignment == (int)swMateAlign_e.swMateAlignANTI_ALIGNED)
                        {
                            do_parallel_flip = true;
                        }

                        // Get the imposed distance value, in SI units
                        string confnames = "";
                        do_distance_val = swMate.DisplayDimension.GetDimension2(0).IGetSystemValue3((int)swInConfigurationOpts_e.swThisConfiguration, 0, ref confnames);

                        if (swMate.Flipped)
                        {
                            do_distance_val = -do_distance_val;
                        }
                    }

                    ////
                    //// WRITE PYHTON CODE CORRESPONDING TO CONSTRAINTS
                    ////

                    if (do_CHmate_Xdistance)
                    {
                        num_link++;
                        String linkname = "link_" + num_link;
                        asciitext += String.Format(bz, "{0} = chrono.ChLinkMateXdistance()\n", linkname);

                        asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cA.X * ChScale.L,
                                                   cA.Y * ChScale.L,
                                                   cA.Z * ChScale.L);
                        asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cB.X * ChScale.L,
                                                   cB.Y * ChScale.L,
                                                   cB.Z * ChScale.L);
                        if (!entity_0_as_VERTEX)
                        {
                            asciitext += String.Format(bz, "dA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       dA.X, dA.Y, dA.Z);
                        }
                        if (!entity_1_as_VERTEX)
                        {
                            asciitext += String.Format(bz, "dB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       dB.X, dB.Y, dB.Z);
                        }

                        // Initialize link, by setting the two csys, in absolute space,
                        if (!swapAB_1)
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dB)\n", linkname, name1, name2);
                        }
                        else
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cB,cA,dA)\n", linkname, name2, name1);
                        }

                        //if (do_distance_val!=0)
                        asciitext += String.Format(bz, "{0}.SetDistance({1})\n", linkname,
                                                   do_distance_val * ChScale.L * -1);

                        asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);
                        // Insert to a list of exported items
                        asciitext += String.Format(bz, "exported_items.append({0})\n\n", linkname);
                    }

                    if (do_CHmate_parallel)
                    {
                        if (Math.Abs(Vector3D.DotProduct(dA, dB)) > 0.98)
                        {
                            num_link++;
                            String linkname = "link_" + num_link;
                            asciitext += String.Format(bz, "{0} = chrono.ChLinkMateParallel()\n", linkname);

                            asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       cA.X * ChScale.L,
                                                       cA.Y * ChScale.L,
                                                       cA.Z * ChScale.L);
                            asciitext += String.Format(bz, "dA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       dA.X, dA.Y, dA.Z);
                            asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       cB.X * ChScale.L,
                                                       cB.Y * ChScale.L,
                                                       cB.Z * ChScale.L);
                            asciitext += String.Format(bz, "dB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       dB.X, dB.Y, dB.Z);

                            if (do_parallel_flip)
                            {
                                asciitext += String.Format(bz, "{0}.SetFlipped(True)\n", linkname);
                            }

                            // Initialize link, by setting the two csys, in absolute space,
                            if (!swapAB_1)
                            {
                                asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dA,dB)\n", linkname, name1, name2);
                            }
                            else
                            {
                                asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cB,cA,dB,dA)\n", linkname, name2, name1);
                            }

                            asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);
                            // Insert to a list of exported items
                            asciitext += String.Format(bz, "exported_items.append({0})\n\n", linkname);
                        }
                        else
                        {
                            asciitext += "\n# ChLinkMateParallel skipped because directions not parallel! \n";
                        }
                    }

                    if (do_CHmate_orthogonal)
                    {
                        if (Math.Abs(Vector3D.DotProduct(dA, dB)) < 0.02)
                        {
                            num_link++;
                            String linkname = "link_" + num_link;
                            asciitext += String.Format(bz, "{0} = chrono.ChLinkMateOrthogonal()\n", linkname);

                            asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       cA.X * ChScale.L,
                                                       cA.Y * ChScale.L,
                                                       cA.Z * ChScale.L);
                            asciitext += String.Format(bz, "dA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       dA.X, dA.Y, dA.Z);
                            asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       cB.X * ChScale.L,
                                                       cB.Y * ChScale.L,
                                                       cB.Z * ChScale.L);
                            asciitext += String.Format(bz, "dB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                       dB.X, dB.Y, dB.Z);

                            // Initialize link, by setting the two csys, in absolute space,
                            if (!swapAB_1)
                            {
                                asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dA,dB)\n", linkname, name1, name2);
                            }
                            else
                            {
                                asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cB,cA,dB,dA)\n", linkname, name2, name1);
                            }

                            asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);
                            // Insert to a list of exported items
                            asciitext += String.Format(bz, "exported_items.append({0})\n\n", linkname);
                        }
                        else
                        {
                            asciitext += "\n# ChLinkMateOrthogonal skipped because directions not orthogonal! \n";
                        }
                    }

                    if (do_CHmate_spherical)
                    {
                        num_link++;
                        String linkname = "link_" + num_link;
                        asciitext += String.Format(bz, "{0} = chrono.ChLinkMateSpherical()\n", linkname);

                        asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cA.X * ChScale.L,
                                                   cA.Y * ChScale.L,
                                                   cA.Z * ChScale.L);
                        asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cB.X * ChScale.L,
                                                   cB.Y * ChScale.L,
                                                   cB.Z * ChScale.L);

                        // Initialize link, by setting the two csys, in absolute space,
                        if (!swapAB_1)
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB)\n", linkname, name1, name2);
                        }
                        else
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cB,cA)\n", linkname, name2, name1);
                        }

                        asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);
                        // Insert to a list of exported items
                        asciitext += String.Format(bz, "exported_items.append({0})\n\n", linkname);
                    }

                    if (do_CHmate_pointline)
                    {
                        num_link++;
                        String linkname = "link_" + num_link;
                        asciitext += String.Format(bz, "{0} = chrono.ChLinkMateGeneric()\n", linkname);
                        asciitext += String.Format(bz, "{0}.SetConstrainedCoords(False, True, True, False, False, False)\n", linkname);

                        asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cA.X * ChScale.L,
                                                   cA.Y * ChScale.L,
                                                   cA.Z * ChScale.L);
                        asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cB.X * ChScale.L,
                                                   cB.Y * ChScale.L,
                                                   cB.Z * ChScale.L);
                        if (!entity_0_as_VERTEX)
                        {
                            asciitext += String.Format(bz, "dA = chrono.ChVectorD({0:g},{1:g},{2:g})\n", dA.X, dA.Y, dA.Z);
                        }
                        else
                        {
                            asciitext += String.Format(bz, "dA = chrono.VNULL\n");
                        }
                        if (!entity_1_as_VERTEX)
                        {
                            asciitext += String.Format(bz, "dB = chrono.ChVectorD({0:g},{1:g},{2:g})\n", dB.X, dB.Y, dB.Z);
                        }
                        else
                        {
                            asciitext += String.Format(bz, "dB = chrono.VNULL\n");
                        }

                        // Initialize link, by setting the two csys, in absolute space,
                        if (!swapAB_1)
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dA,dB)\n", linkname, name1, name2);
                        }
                        else
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cB,cA,dB,dA)\n", linkname, name2, name1);
                        }

                        asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);
                        // Insert to a list of exported items
                        asciitext += String.Format(bz, "exported_items.append({0})\n\n", linkname);
                    }



                    // Now, do some other special mate type that did not fall in combinations
                    // of do_CHmate_pointline, do_CHmate_spherical, etc etc

                    if (swMateFeature.GetTypeName2() == "MateHinge")
                    {
                        // auto flip direction if anti aligned (seems that this is assumed automatically in MateHinge in SW)
                        if (Vector3D.DotProduct(dA, dB) < 0)
                        {
                            dB.Negate();
                        }

                        // Hinge constraint must be splitted in two C::E constraints: a coaxial and a point-vs-plane
                        num_link++;
                        String linkname = "link_" + num_link;
                        asciitext += String.Format(bz, "{0} = chrono.ChLinkMateCoaxial()\n", linkname);

                        asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cA.X * ChScale.L,
                                                   cA.Y * ChScale.L,
                                                   cA.Z * ChScale.L);
                        asciitext += String.Format(bz, "dA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   dA.X, dA.Y, dA.Z);
                        asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cB.X * ChScale.L,
                                                   cB.Y * ChScale.L,
                                                   cB.Z * ChScale.L);
                        asciitext += String.Format(bz, "dB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   dB.X, dB.Y, dB.Z);

                        asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);


                        // Initialize link, by setting the two csys, in absolute space,
                        asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dA,dB)\n", linkname, name1, name2);

                        // Insert to a list of exported items
                        asciitext += String.Format(bz, "exported_items.append({0})\n", linkname);


                        // NOTE!!! The 'hinge' mate uses 4 references: fetch the two others remaining
                        // and build another C::E link, for point-vs-face mating

                        MateEntity2   swEntityC = swMate.MateEntity(2);
                        MateEntity2   swEntityD = swMate.MateEntity(3);
                        Component2    swCompC   = swEntityC.ReferenceComponent;
                        Component2    swCompD   = swEntityD.ReferenceComponent;
                        double[]      paramsC   = (double[])swEntityC.EntityParams;
                        double[]      paramsD   = (double[])swEntityD.EntityParams;
                        String        name3     = (String)saved_parts[swModelDocExt.GetPersistReference3(swCompC)];
                        String        name4     = (String)saved_parts[swModelDocExt.GetPersistReference3(swCompD)];
                        MathTransform trC       = roottrasf;
                        MathTransform trD       = roottrasf;

                        if (assemblyofmates != null)
                        {
                            MathTransform partrasfC = assemblyofmates.GetTotalTransform(true);
                            if (partrasfC != null)
                            {
                                trC = partrasfC.IMultiply(invroottrasf);
                            }
                            MathTransform partrasfD = assemblyofmates.GetTotalTransform(true);
                            if (partrasfD != null)
                            {
                                trD = partrasfD.IMultiply(invroottrasf);
                            }
                        }

                        // NOTE: swMate.MateEntity(0).Reference.GetType() seems equivalent to  swMate.MateEntity(0).ReferenceType2
                        // but in some cases the latter fails. However, sometimes swMate.MateEntity(0).Reference.GetType() is null ReferenceType2 is ok,
                        // so do the following trick:
                        int entity2_ref = swMate.MateEntity(2).Reference.GetType();
                        if (entity2_ref == (int)swSelectType_e.swSelNOTHING)
                        {
                            entity2_ref = swMate.MateEntity(2).ReferenceType2;
                        }
                        int entity3_ref = swMate.MateEntity(3).Reference.GetType();
                        if (entity3_ref == (int)swSelectType_e.swSelNOTHING)
                        {
                            entity3_ref = swMate.MateEntity(3).ReferenceType2;
                        }

                        bool entity_2_as_VERTEX = (entity2_ref == (int)swSelectType_e.swSelVERTICES) ||
                                                  (entity2_ref == (int)swSelectType_e.swSelSKETCHPOINTS) ||
                                                  (entity2_ref == (int)swSelectType_e.swSelDATUMPOINTS);
                        bool entity_3_as_VERTEX = (entity3_ref == (int)swSelectType_e.swSelVERTICES) ||
                                                  (entity3_ref == (int)swSelectType_e.swSelSKETCHPOINTS) ||
                                                  (entity3_ref == (int)swSelectType_e.swSelDATUMPOINTS);

                        Point3D  cC = new Point3D(0, 0, 0);
                        Point3D  cD = new Point3D(0, 0, 0);
                        Vector3D dC = new Vector3D(1, 0, 0);
                        Vector3D dD = new Vector3D(1, 0, 0);

                        Point3D cCloc = new Point3D(paramsC[0], paramsC[1], paramsC[2]);
                        cC = SWTaskpaneHost.PointTransform(cCloc, ref trC);
                        Point3D cDloc = new Point3D(paramsD[0], paramsD[1], paramsD[2]);
                        cD = SWTaskpaneHost.PointTransform(cDloc, ref trD);

                        if (!entity_2_as_VERTEX)
                        {
                            Vector3D dCloc = new Vector3D(paramsC[3], paramsC[4], paramsC[5]);
                            dC = SWTaskpaneHost.DirTransform(dCloc, ref trC);
                        }

                        if (!entity_3_as_VERTEX)
                        {
                            Vector3D dDloc = new Vector3D(paramsD[3], paramsD[4], paramsD[5]);
                            dD = SWTaskpaneHost.DirTransform(dDloc, ref trD);
                        }

                        num_link++;
                        linkname   = "link_" + num_link;
                        asciitext += String.Format(bz, "{0} = chrono.ChLinkMateXdistance()\n", linkname);

                        asciitext += String.Format(bz, "cA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cC.X * ChScale.L,
                                                   cC.Y * ChScale.L,
                                                   cC.Z * ChScale.L);
                        asciitext += String.Format(bz, "dA = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   dC.X, dC.Y, dC.Z);
                        asciitext += String.Format(bz, "cB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   cD.X * ChScale.L,
                                                   cD.Y * ChScale.L,
                                                   cD.Z * ChScale.L);
                        asciitext += String.Format(bz, "dB = chrono.ChVectorD({0:g},{1:g},{2:g})\n",
                                                   dD.X, dD.Y, dD.Z);

                        asciitext += String.Format(bz, "{0}.SetName(\"{1}\")\n", linkname, swMateFeature.Name);


                        // Initialize link, by setting the two csys, in absolute space,
                        if (entity_2_as_VERTEX)
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dA)\n", linkname, name3, name4);
                        }
                        else
                        {
                            asciitext += String.Format(bz, "{0}.Initialize({1},{2},False,cA,cB,dB)\n", linkname, name3, name4);
                        }

                        // Insert to a list of exported items
                        asciitext += String.Format(bz, "exported_items.append({0})\n", linkname);

                        return(true);
                    }
                }
            }
            return(false);
        }
示例#3
0
        /// <summary>
        /// 创建SWMate对象
        /// </summary>
        /// <param name="mate"></param>
        /// <returns></returns>
        private static SWMate CreateSWMate(Mate2 mate)
        {
            if (mate == null)
            {
                return(null);
            }

            int    entityCount = 0;
            SWMate swMate      = new SWMate();

            //角度和距离是否反向
            swMate.Flipped = mate.Flipped;
            //最大差值
            swMate.MaxVariation = mate.MaximumVariation;
            //最小差值
            swMate.MinVariation = mate.MinimumVariation;
            //配合相关实体
            entityCount = mate.GetMateEntityCount();
            for (int i = 0; i < entityCount; ++i)
            {
                swMate.MateEntities.Add(CreateSWMateEntity((MateEntity2)mate.MateEntity(i)));
            }

            #region switch mate type

            switch (mate.Type)
            {
            case (int)swMateType_e.swMateANGLE:
                swMate.MateType = SWMateType.ANGLE;
                break;

            case (int)swMateType_e.swMateCAMFOLLOWER:
                swMate.MateType = SWMateType.CAMFOLLOWER;
                break;

            case (int)swMateType_e.swMateCOINCIDENT:
                swMate.MateType = SWMateType.COINCIDENT;
                break;

            case (int)swMateType_e.swMateCONCENTRIC:
                swMate.MateType = SWMateType.CONCENTRIC;
                break;

            case (int)swMateType_e.swMateCOORDINATE:
                swMate.MateType = SWMateType.COORDINATE;
                break;

            case (int)swMateType_e.swMateDISTANCE:
                swMate.MateType = SWMateType.DISTANCE;
                break;

            case (int)swMateType_e.swMateGEAR:
                swMate.MateType = SWMateType.GEAR;
                break;

            case (int)swMateType_e.swMateHINGE:
                swMate.MateType = SWMateType.HINGE;
                break;

            case (int)swMateType_e.swMateLINEARCOUPLER:
                swMate.MateType = SWMateType.LINEARCOUPLER;
                break;

            case (int)swMateType_e.swMateLOCK:
                swMate.MateType = SWMateType.LOCK;
                break;

            case (int)swMateType_e.swMateLOCKTOSKETCH:
                swMate.MateType = SWMateType.LOCKTOSKETCH;
                break;

            case (int)swMateType_e.swMateMAXMATES:
                swMate.MateType = SWMateType.MAXMATES;
                break;

            case (int)swMateType_e.swMatePARALLEL:
                swMate.MateType = SWMateType.PARALLEL;
                break;

            case (int)swMateType_e.swMatePATH:
                swMate.MateType = SWMateType.PATH;
                break;

            case (int)swMateType_e.swMatePERPENDICULAR:
                swMate.MateType = SWMateType.PERPENDICULAR;
                break;

            case (int)swMateType_e.swMateRACKPINION:
                swMate.MateType = SWMateType.RACKPINION;
                break;

            case (int)swMateType_e.swMateSCREW:
                swMate.MateType = SWMateType.SCREW;
                break;

            case (int)swMateType_e.swMateSLIDER:
                swMate.MateType = SWMateType.SLIDER;
                break;

            case (int)swMateType_e.swMateSLOT:
                swMate.MateType = SWMateType.SLOT;
                break;

            case (int)swMateType_e.swMateSYMMETRIC:
                swMate.MateType = SWMateType.SYMMETRIC;
                break;

            case (int)swMateType_e.swMateTANGENT:
                swMate.MateType = SWMateType.TANGENT;
                break;

            case (int)swMateType_e.swMateUNIVERSALJOINT:
                swMate.MateType = SWMateType.UNIVERSALJOINT;
                break;

            case (int)swMateType_e.swMateUNKNOWN:
                swMate.MateType = SWMateType.UNKNOWN;
                break;

            case (int)swMateType_e.swMateWIDTH:
                swMate.MateType = SWMateType.WIDTH;
                break;
            }

            #endregion

            return(swMate);
        }
示例#4
0
        /// <summary>
        /// 创建SWMate对象
        /// </summary>
        /// <param name="mate"></param>
        /// <returns></returns>
        private static SWMate CreateSWMate(Mate2 mate) {
            if (mate == null)
                return null;

            int entityCount = 0;
            SWMate swMate = new SWMate();

            //角度和距离是否反向
            swMate.Flipped = mate.Flipped;
            //最大差值
            swMate.MaxVariation = mate.MaximumVariation;
            //最小差值
            swMate.MinVariation = mate.MinimumVariation;
            //配合相关实体
            entityCount = mate.GetMateEntityCount();
            for (int i = 0; i < entityCount; ++i) {
                swMate.MateEntities.Add(CreateSWMateEntity((MateEntity2)mate.MateEntity(i)));
            }

            #region switch mate type

            switch (mate.Type) {
                case (int)swMateType_e.swMateANGLE:
                    swMate.MateType = SWMateType.ANGLE;
                    break;
                case (int)swMateType_e.swMateCAMFOLLOWER:
                    swMate.MateType = SWMateType.CAMFOLLOWER;
                    break;
                case (int)swMateType_e.swMateCOINCIDENT:
                    swMate.MateType = SWMateType.COINCIDENT;
                    break;
                case (int)swMateType_e.swMateCONCENTRIC:
                    swMate.MateType = SWMateType.CONCENTRIC;
                    break;
                case (int)swMateType_e.swMateCOORDINATE:
                    swMate.MateType = SWMateType.COORDINATE;
                    break;
                case (int)swMateType_e.swMateDISTANCE:
                    swMate.MateType = SWMateType.DISTANCE;
                    break;
                case (int)swMateType_e.swMateGEAR:
                    swMate.MateType = SWMateType.GEAR;
                    break;
                case (int)swMateType_e.swMateHINGE:
                    swMate.MateType = SWMateType.HINGE;
                    break;
                case (int)swMateType_e.swMateLINEARCOUPLER:
                    swMate.MateType = SWMateType.LINEARCOUPLER;
                    break;
                case (int)swMateType_e.swMateLOCK:
                    swMate.MateType = SWMateType.LOCK;
                    break;
                case (int)swMateType_e.swMateLOCKTOSKETCH:
                    swMate.MateType = SWMateType.LOCKTOSKETCH;
                    break;
                case (int)swMateType_e.swMateMAXMATES:
                    swMate.MateType = SWMateType.MAXMATES;
                    break;
                case (int)swMateType_e.swMatePARALLEL:
                    swMate.MateType = SWMateType.PARALLEL;
                    break;
                case (int)swMateType_e.swMatePATH:
                    swMate.MateType = SWMateType.PATH;
                    break;
                case (int)swMateType_e.swMatePERPENDICULAR:
                    swMate.MateType = SWMateType.PERPENDICULAR;
                    break;
                case (int)swMateType_e.swMateRACKPINION:
                    swMate.MateType = SWMateType.RACKPINION;
                    break;
                case (int)swMateType_e.swMateSCREW:
                    swMate.MateType = SWMateType.SCREW;
                    break;
                case (int)swMateType_e.swMateSLIDER:
                    swMate.MateType = SWMateType.SLIDER;
                    break;
                case (int)swMateType_e.swMateSLOT:
                    swMate.MateType = SWMateType.SLOT;
                    break;
                case (int)swMateType_e.swMateSYMMETRIC:
                    swMate.MateType = SWMateType.SYMMETRIC;
                    break;
                case (int)swMateType_e.swMateTANGENT:
                    swMate.MateType = SWMateType.TANGENT;
                    break;
                case (int)swMateType_e.swMateUNIVERSALJOINT:
                    swMate.MateType = SWMateType.UNIVERSALJOINT;
                    break;
                case (int)swMateType_e.swMateUNKNOWN:
                    swMate.MateType = SWMateType.UNKNOWN;
                    break;
                case (int)swMateType_e.swMateWIDTH:
                    swMate.MateType = SWMateType.WIDTH;
                    break;
            }

            #endregion

            return swMate;
        }