/** * * @param userInfo {MsRegistRsp//} */ private void registerUserResponseInner(MsUser userInfo) { Debug.Log("registerUserResponseInner"); Debug.Log(userInfo); PlayerFrame.gUserID = userInfo.userid; PlayerFrame.Token = userInfo.token; engine.login(userInfo.userid, userInfo.token); }
/** * * @param userInfo {MsRegistRsp//} */ private void registerUserResponseInner(MsUser userInfo) { Debug.Log("registerUserResponseInner"); Debug.Log(userInfo); GameNetWork.UserID = userInfo.userid; GameNetWork.Token = userInfo.token; engine.login(userInfo.userid, userInfo.token); }