public void Init(MatchMakingPlayerData matchMakingPlayerData) { localBetRoundNo = 0; ToggleLocalPot(false); playerData = matchMakingPlayerData.playerData; if (playerData.userId == PlayerManager.instance.GetPlayerGameData().userId) { isItMe = true; InGameManager.instance.UpdateAvailableBalance(playerData.balance); } else { isItMe = false; } LoadUI(); ToggleFoldScreen(playerData.isFold); balanceText.text = "" + (int)playerData.balance; lastActionImage.SetActive(false); lastActionText.text = ""; timerBar.fillAmount = 0; userName.text = playerData.userName.Substring(0, 4) + "..."; Debug.Log("OTHERE USERNAME ___ " + playerData.userName); otheruserId = int.Parse(playerData.userId); transform.Find("Bg/Dealer").gameObject.SetActive(playerData.isDealer); localBetAmount = (int)playerData.totalBet; if (playerData.totalBet > 0) { UpdateLocalPot((int)playerData.totalBet, InGameManager.instance.GetMatchRound()); } }
public void OnPlayerObjectFound(string serverResponse) { if (serverResponse.Length < 20) { Debug.LogError("Invalid playerObject response found = " + serverResponse); return; } JsonData data = JsonMapper.ToObject(serverResponse); if (data[0].Count > 0) { //AdjustAllPlayersOnTable(data[0].Count); bool isMatchStarted = data[0][0]["isStart"].Equals(true); ShowNewPlayersOnTable(data, isMatchStarted); if (SocketController.instance.GetSocketState() == SocketState.WaitingForOpponent) { SocketController.instance.SetTableId(data[0][0]["tableId"].ToString()); if (isMatchStarted) // Match is started { List <MatchMakingPlayerData> matchMakingPlayerData = new List <MatchMakingPlayerData>(); SocketController.instance.SetTableId(data[0][0]["tableId"].ToString()); for (int i = 0; i < data[0].Count; i++) { MatchMakingPlayerData playerData = new MatchMakingPlayerData(); playerData.playerData = new PlayerData(); playerData.playerData.userId = data[0][i]["userId"].ToString(); playerData.playerData.userName = data[0][i]["userName"].ToString(); playerData.playerData.tableId = data[0][i]["tableId"].ToString(); playerData.playerData.isFold = data[0][i]["isBlocked"].Equals(true); playerData.playerData.totalBet = float.Parse(data[0][i]["totalBet"].ToString()); playerData.playerData.balance = float.Parse(data[0][i]["totalCoins"].ToString()); playerData.playerType = data[0][i]["playerType"].ToString(); playerData.isTurn = data[0][i]["isTurn"].Equals(true); playerData.playerData.isDealer = data[0][i]["isDealer"].Equals(true); playerData.playerData.isSmallBlind = data[0][i]["smallBlind"].Equals(true); playerData.playerData.isBigBlind = data[0][i]["bigBlind"].Equals(true); Debug.LogError("************************************************************"); if (playerData.isTurn) { playerData.isCheckAvailable = data[0][i]["isCheck"].Equals(true); } playerData.playerData.cards = new CardData[data[0][i]["cards"].Count]; for (int j = 0; j < playerData.playerData.cards.Length; j++) { if (playerData == null) { #if ERROR_LOG Debug.LogError("matchmaking object is null"); #endif } if (playerData.playerData.cards == null) { #if ERROR_LOG Debug.LogError("cards is null"); #endif } playerData.playerData.cards[j] = CardsManager.instance.GetCardData(data[0][i]["cards"][j].ToString()); } matchMakingPlayerData.Add(playerData); } Init(matchMakingPlayerData); } } else if (SocketController.instance.GetSocketState() == SocketState.Game_Running) { PlayerScript playerWhosTurn = null; bool isCheckAvailable = false; for (int i = 0; i < data[0].Count; i++) { PlayerScript playerObject = GetPlayerObject(data[0][i]["userId"].ToString()); if (playerObject != null) { PlayerData playerData = new PlayerData(); Debug.LogError("************************************************************"); playerData.isFold = data[0][i]["isBlocked"].Equals(true); playerData.totalBet = float.Parse(data[0][i]["totalBet"].ToString()); playerData.balance = float.Parse(data[0][i]["totalCoins"].ToString()); if (data[0][i]["isTurn"].Equals(true)) { playerWhosTurn = playerObject; isCheckAvailable = data[0][i]["isCheck"].Equals(true); } if (data[0][i]["userData"] != null && data[0][i]["userData"].ToString().Length > 0) { string playerAction = data[0][i]["userData"]["playerAction"].ToString(); int betAmount = (int)float.Parse(data[0][i]["userData"]["betData"].ToString()); int roundNo = (int)float.Parse(data[0][i]["userData"]["roundNo"].ToString()); playerObject.UpdateDetails(playerData, playerAction, betAmount, roundNo); } else { playerObject.UpdateDetails(playerData, "", 0, -1); } } } if (playerWhosTurn != null) { SwitchTurn(playerWhosTurn, isCheckAvailable); } else { #if ERROR_LOG Debug.LogError("Null reference exception found playerWhosTurn is not found"); #endif } } } }