// Start is called before the first frame update
    void Start()
    {
        instance = GetComponent <BoardManagerScript>();

        M3S = GameObject.Find("Match3Manager").GetComponent <Match3Script>();

        Vector2 offset = tile.GetComponent <SpriteRenderer>().bounds.size;

        CreateBoard(offset.x, offset.y);
    }
示例#2
0
    void Start()
    {
        M3S = GameObject.Find("Match3Manager").GetComponent <Match3Script>();

        cam = GameObject.Find("Main Camera").GetComponent <Camera>();
    }