public void SetOutlineColor(bool isWhite) { meshRenderer.GetPropertyBlock(MatProp); if (isWhite == true) { MatProp.SetColor("_ColorOutline", Color.white); } else { MatProp.SetColor("_ColorOutline", Color.black); } meshRenderer.SetPropertyBlock(MatProp); }
void SetOutlineColor() { meshRenderer.GetPropertyBlock(MatProp); MatProp.SetColor("_ColorOutline", Color.black); meshRenderer.SetPropertyBlock(MatProp); }