void Awake()
 {
     msConnection = MasterServerConnection.Main;
     if (msConnection == null)
     {
         Debug.LogError("LoginMenuController could not find MasterServerConnection.");
     }
 }
    void Start()
    {
        msConnection = MasterServerConnection.Main;
        if (msConnection == null)
        {
            Debug.LogError("CharacterListController could not find MasterServerConnection.");
        }
        msConnection.StateChanged += OnStateChanged_MSConnection;

        Log.MessageLogged += Debug.Log;
    }
示例#3
0
    void Awake()
    {
        Main = this;

        this.connection_distribute = new ClientToMasterPackets.Distribution()
        {
            out_ErrorCode_c = OnReceive_ErrorCode_c,

            out_AccountAuthorize_Response_c = OnReceive_AccountAuthorize_Response_c,

            out_Menu_CharacterListItem_c = OnReceive_Menu_CharacterListItem_c,

            out_Connection_WorldServerInfo_c = OnReceive_Connection_WorldServerInfo_c
        };
        this.Log.MessageLogged += Debug.Log;
    }