/// <summary> /// Handles the client's answer. If it matches the client's name /// then initialize them as a Cluster Client. /// </summary> /// <param name="server">The Master Server to run this on.</param> /// <param name="fromClient">The client sending this packet.</param> /// <param name="packet">The packet containing the answer and extra data.</param> internal static void AnswerPassphrase(this MasterServer server, int fromClient, Packet packet) { string answer = packet.ReadString(); string clusterName = packet.ReadString(); // The requested name for this cluster. if (answer == server.clients[fromClient].name) { server.InitializeCluster(fromClient, clusterName); } else { server.Message(fromClient, "Incorrect passphrase. Disconnecting."); server.DisconnectClient(fromClient); MasterServer.DebugServer(server.serverTypeName, $"Disconnecting Client#{fromClient} for answering their passphrase incorrectly."); return; } }