private void LaneJungClear() { foreach (var Obj in MinionManager.GetMinions(700, MinionTypes.All, MinionTeam.NotAlly)) { if (ItemBool("Clear", "Q") && Q.IsReady()) { switch (ItemList("Clear", "QMode")) { case 0: Q.Cast(PacketCast()); break; case 1: if (CanKill(Obj, Q) && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange(Player, Obj) + 20) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } break; } } if (ItemBool("Clear", "E") && E.CanCast(Obj) && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQBuff")) { E.Cast(PacketCast()); } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (!sender.IsMe || Orbwalk.CurrentMode != Orbwalk.Mode.Combo) { return; } var Slot = Player.GetSpellSlot(args.SData.Name); if (Slot == SpellSlot.Q || Slot == SpellSlot.W) { AACount = 0; if (Slot == SpellSlot.Q) { Orbwalk.ResetAutoAttack(); } if (Tiamat.IsReady() && Player.CountEnemysInRange((int)Tiamat.Range) >= 1) { Tiamat.Cast(); } if (Hydra.IsReady() && (Player.CountEnemysInRange((int)Hydra.Range) >= 2 || (Player.GetAutoAttackDamage(targetObj, true) < targetObj.Health && Player.CountEnemysInRange((int)Hydra.Range) == 1))) { Hydra.Cast(); } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsMe) { if (Orbwalk.IsAutoAttack(args.SData.Name) && IsValid((Obj_AI_Base)args.Target) && W.IsReady()) { var Obj = (Obj_AI_Base)args.Target; if ((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) && ItemBool("Clear", "W") && args.Target is Obj_AI_Minion && (CanKill(Obj, W, Player.Mana >= 50 ? 1 : 0) || Obj.MaxHealth >= 1200)) { W.Cast(PacketCast()); } else if ((Orbwalk.CurrentMode == Orbwalk.Mode.Combo || Orbwalk.CurrentMode == Orbwalk.Mode.Harass) && ItemBool(Orbwalk.CurrentMode.ToString(), "W") && args.Target is Obj_AI_Hero) { W.Cast(PacketCast()); } } if (args.SData.Name == "RenektonCleave") { AACount = 0; } if (args.SData.Name == "RenektonPreExecute") { AACount = 0; } if (args.SData.Name == "RenektonSliceAndDice") { ECasted = true; Utility.DelayAction.Add((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) ? 3000 : 1800, () => ECasted = false); AACount = 0; } if (args.SData.Name == "renektondice") { AACount = 0; } } else if (sender.IsEnemy && ItemBool("Ultimate", "RSurvive") && R.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && (Player.Health - sender.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) || (args.SData.Name == "summonerdot" && (Player.Health - (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")))) { R.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name) && a.Stage == i) != null) { if ((Player.Health - (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name), i)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) { R.Cast(PacketCast()); } } } } } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, E.Range) && (i is Obj_AI_Turret || i is Obj_AI_Minion)).OrderBy(i => i.MaxHealth).Reverse(); foreach (var Obj in minionObj) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && E.IsReady() && minionObj.Count(i => i is Obj_AI_Minion) > 0) { var posEFarm = E.GetCircularFarmLocation(minionObj.Where(i => i is Obj_AI_Minion).ToList()); E.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : minionObj.First(i => i is Obj_AI_Minion).Position.To2D(), PacketCast()); } if (ItemBool("Clear", "Q") && Q.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(Q.Instance.Cooldown / 1 / Player.AttackDelay); if (Q.GetHealthPrediction(Obj) + 5 <= GetBonusDmg(targetObj) || Q.GetHealthPrediction(Obj) + 5 > DmgAA + GetBonusDmg(Obj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } } } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, E.Range) && i is Obj_AI_Minion).OrderBy(i => i.Health); foreach (var Obj in minionObj) { if (ItemBool("Clear", "Q") && Q.IsReady() && !Player.IsDashing() && (AACount >= 2 || (E.IsReady() && E.Instance.Name != "RenektonSliceAndDice")) && (minionObj.Count(i => IsValid(i, Q.Range)) >= 2 || (Obj.MaxHealth >= 1200 && Q.IsInRange(Obj.Position)))) { Q.Cast(PacketCast()); } if (ItemBool("Clear", "W") && (W.IsReady() || Player.HasBuff("RenektonExecuteReady")) && !Player.IsDashing() && AACount >= 1 && Orbwalk.InAutoAttackRange(Obj) && (CanKill(Obj, W, Player.Mana >= 50 ? 1 : 0) || Obj.MaxHealth >= 1200)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } if (ItemBool("Clear", "E") && E.IsReady() && !Player.IsDashing()) { var posEFarm = E.GetLineFarmLocation(minionObj.ToList()); if (E.Instance.Name == "RenektonSliceAndDice") { E.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : Player.Position.To2D().Extend(Obj.Position.To2D(), Obj.Distance3D(Player) + 200), PacketCast()); } else if (!ECasted || AACount >= 2) { E.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : Player.Position.To2D().Extend(Obj.Position.To2D(), Obj.Distance3D(Player) + 200), PacketCast()); } } if (ItemBool("Clear", "Item") && AACount >= 1) { UseItem(Obj, true); } } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "W") && W.IsReady() && W.IsInRange(targetObj.Position) && (Mode == "Combo" || (Mode == "Harass" && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 100))) { W.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "E") && E.IsReady() && E.IsInRange(targetObj.Position) && (Mode == "Combo" || (Mode == "Harass" && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 100))) { E.Cast(targetObj.Position, PacketCast()); } if (ItemBool(Mode, "Q") && Q.IsReady() && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50) { var DmgAA = Player.GetAutoAttackDamage(targetObj) * Math.Floor(Q.Instance.Cooldown / 1 / Player.AttackDelay); if (Q.GetHealthPrediction(targetObj) + 5 <= GetBonusDmg(targetObj) || Q.GetHealthPrediction(targetObj) + 5 > DmgAA + GetBonusDmg(targetObj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } } if (Mode == "Combo" && ItemBool(Mode, "Item") && Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Randuin); } if (Mode == "Combo" && ItemBool(Mode, "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void NormalCombo(string Mode) { if (!targetObj.IsValidTarget()) { return; } if (ItemBool(Mode, "Q") && Q.CanCast(targetObj)) { Q.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "W") && W.IsReady() && ((Mode == "Harass" && Orbwalk.InAutoAttackRange(targetObj)) || (Mode == "Combo" && ((ItemList(Mode, "WMode") == 0 && Orbwalk.InAutoAttackRange(targetObj)) || (ItemList(Mode, "WMode") == 1 && ObjectManager.Get <Obj_AI_Hero>().Count(i => i.IsValidTarget(W.Range, false) && i.IsAlly && !i.IsMe) >= ItemSlider(Mode, "WAbove")))))) { W.Cast(PacketCast()); } if (Mode == "Combo" && ItemBool(Mode, "Item")) { UseItem(targetObj); } if (Mode == "Combo" && ItemBool(Mode, "Smite") && SmiteReady() && Player.GetSpellSlot("s5_summonersmiteduel") != SpellSlot.Unknown) { CastSmite(targetObj, false); } if (Mode == "Combo" && ItemBool(Mode, "R") && ItemBool("Ultimate", targetObj.ChampionName) && R.CanCast(targetObj)) { R.CastOnUnit(targetObj, PacketCast()); } if (Mode == "Combo" && ItemBool(Mode, "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 800)).OrderBy(i => i.Health)) { if (ItemBool("Clear", "Q") && Q.IsReady()) { switch (ItemList("Clear", "QMode")) { case 0: Q.Cast(PacketCast()); break; case 1: if (CanKill(Obj, Q) && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } else if (Player.Distance(Obj) > 500) { Q.Cast(PacketCast()); } break; } } if (ItemBool("Clear", "E") && E.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQBuff") && E.IsInRange(Obj.Position)) { E.Cast(PacketCast()); } } }
private void UseItem(Obj_AI_Base Target, bool IsFarm = false) { if (Bilgewater.IsReady() && !IsFarm) { Bilgewater.Cast(Target); } if (BladeRuined.IsReady() && !IsFarm) { BladeRuined.Cast(Target); } if (Tiamat.IsReady() && IsFarm ? Player.Distance3D(Target) <= Tiamat.Range : Player.CountEnemysInRange((int)Tiamat.Range) >= 1) { Tiamat.Cast(); } if (Hydra.IsReady() && IsFarm ? Player.Distance3D(Target) <= Hydra.Range : (Player.CountEnemysInRange((int)Hydra.Range) >= 2 || (Player.GetAutoAttackDamage(Target, true) < Target.Health && Player.CountEnemysInRange((int)Hydra.Range) == 1))) { Hydra.Cast(); } if (RanduinOmen.IsReady() && Player.CountEnemysInRange((int)RanduinOmen.Range) >= 1 && !IsFarm) { RanduinOmen.Cast(); } if (Youmuu.IsReady() && Player.CountEnemysInRange((int)Orbwalk.GetAutoAttackRange()) >= 1 && !IsFarm) { Youmuu.Cast(); } }
private void LaneJungClear() { var towerObj = ObjectManager.Get <Obj_AI_Turret>().FirstOrDefault(i => i.IsValidTarget(Orbwalk.GetAutoAttackRange(Player, i) + 20) && CanKill(i, Q, GetBonusDmg(i))); if (towerObj != null && Q.IsReady()) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, towerObj); Orbwalk.SetAttack(true); } var minionObj = MinionManager.GetMinions(E.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); foreach (var Obj in minionObj) { if (Obj.Team == GameObjectTeam.Neutral && CanSmiteMob(Obj.Name)) { CastSmite(Obj); } if (ItemBool("Clear", "Q") && Q.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange(Player, Obj) + 20) { var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(Q.Instance.Cooldown / 1 / Player.AttackDelay); if (CanKill(targetObj, Q, GetBonusDmg(targetObj)) || !CanKill(Obj, Q, GetBonusDmg(Obj) + DmgAA)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } } if (ItemBool("Clear", "E") && E.IsReady() && (minionObj.Count >= 2 || Obj.MaxHealth >= 1200)) { E.Cast(GetClearPos(minionObj, E), PacketCast()); } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsMe) { if (args.SData.Name == "JarvanIVCataclysm") { RCasted = true; Utility.DelayAction.Add(3500, () => RCasted = false); } } else if (sender.IsEnemy && ItemBool("Misc", "WSurvive") && W.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && Player.Health <= sender.GetAutoAttackDamage(Player, true)) || (args.SData.Name == "summonerdot" && Player.Health <= (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)))) { W.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name) && a.Stage == i) != null) { if (Player.Health <= (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name), i)) { W.Cast(PacketCast()); } } } } } }
private void LaneJungClear() { foreach (var Obj in MinionManager.GetMinions(E.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth)) { if (Obj.Team == GameObjectTeam.Neutral && CanSmiteMob(Obj.Name)) { CastSmite(Obj); } if (ItemBool("Clear", "E") && E.IsReady() && (Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange(Player, Obj) + 30 || CanKill(Obj, E) || Obj.MaxHealth >= 1200)) { E.CastOnUnit(Obj, PacketCast()); } if (ItemBool("Clear", "W") && W.IsReady() && Orbwalk.InAutoAttackRange(Obj)) { W.Cast(PacketCast()); } if (ItemBool("Clear", "Q")) { if (Q.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange(Player, Obj) + 20) { Q.Cast(PacketCast()); } else if ((Player.HasBuff("XenZhaoComboTarget") || Player.HasBuff("XenZhaoAutoCombo") || Player.HasBuff("XenZhaoAutoComboFinish")) && Orbwalk.InAutoAttackRange(Obj)) { Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); } } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (Mode == "Combo" && ItemBool(Mode, "R") && ItemBool("Killable", targetObj.ChampionName) && R.IsReady() && R.IsInRange(targetObj.Position)) { if (CanKill(targetObj, R)) { R.Cast(PacketCast()); } else if (R.GetHealthPrediction(targetObj) - R.GetDamage(targetObj) + 5 <= E.GetDamage(targetObj) + Player.GetAutoAttackDamage(targetObj, true) + ((ItemBool(Mode, "Q") && Q.IsReady()) ? Q.GetDamage(targetObj) * 3 : 0) && ItemBool(Mode, "E") && E.IsReady() && Player.Mana >= R.Instance.ManaCost + E.Instance.ManaCost + ((ItemBool(Mode, "Q") && Q.IsReady()) ? Q.Instance.ManaCost : 0)) { R.Cast(PacketCast()); } } if (ItemBool(Mode, "E") && E.IsReady() && E.IsInRange(targetObj.Position) && (CanKill(targetObj, E) || Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange() + 50 || (Mode == "Combo" && Player.HealthPercentage() < targetObj.HealthPercentage()))) { E.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "W") && W.IsReady() && Orbwalk.InAutoAttackRange(targetObj)) { W.Cast(PacketCast()); } if (Mode == "Combo" && ItemBool(Mode, "Item")) { UseItem(targetObj); } if (Mode == "Combo" && ItemBool(Mode, "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void NormalCombo(string Mode) { if (!targetObj.IsValidTarget()) { return; } if (Mode == "Combo" && ItemBool(Mode, "Q") && Q.IsReady() && Player.HealthPercentage() <= ItemSlider(Mode, "QUnder") && Player.CountEnemysInRange(800) >= 1) { Q.Cast(PacketCast()); } if (ItemBool(Mode, "W") && W.CanCast(targetObj)) { if (targetObj.IsFacing(Player) && Orbwalk.InAutoAttackRange(targetObj) && (Player.GetAutoAttackDamage(targetObj, true) < targetObj.GetAutoAttackDamage(Player, true) || Player.Health < targetObj.Health)) { W.Cast(PacketCast()); } else if (!targetObj.IsFacing(Player) && !Orbwalk.InAutoAttackRange(targetObj)) { W.Cast(PacketCast()); } } if (ItemBool(Mode, "E") && E.CanCast(targetObj) && (CanKill(targetObj, E) || (Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange(Player, targetObj) + 20 && (Mode == "Combo" || (Mode == "Harass" && Player.HealthPercentage() >= ItemSlider(Mode, "EAbove")))))) { E.Cast(targetObj.Position.Extend(Player.Position, Player.Distance3D(targetObj) <= E.Range - 100 ? -100 : 0), PacketCast()); } if (Mode == "Combo" && ItemBool(Mode, "Item")) { UseItem(targetObj); } if (Mode == "Combo" && ItemBool(Mode, "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsEnemy && ItemBool("Ultimate", "RSurvive") && R.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && (Player.Health - sender.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) || (args.SData.Name == "summonerdot" && (Player.Health - (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")))) { R.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name) && a.Stage == i) != null) { if ((Player.Health - (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name), i)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) { R.Cast(PacketCast()); } } } } } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, E.Range)).OrderBy(i => i.Health)) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && E.IsReady() && (Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange() + 50 || CanKill(Obj, E) || Obj.MaxHealth >= 1200)) { E.CastOnUnit(Obj, PacketCast()); } if (ItemBool("Clear", "W") && W.IsReady() && Orbwalk.InAutoAttackRange(Obj)) { W.Cast(PacketCast()); } if (ItemBool("Clear", "Q") && Q.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { Q.Cast(PacketCast()); } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
private void NormalCombo(string Mode) { if (!targetObj.IsValidTarget()) { return; } if (ItemBool(Mode, "Q") && Q.IsReady() && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange(Player, targetObj) + 20) { var DmgAA = Player.GetAutoAttackDamage(targetObj) * Math.Floor(Q.Instance.Cooldown / 1 / Player.AttackDelay); if (Mode == "Harass" || (Mode == "Combo" && (ItemList(Mode, "QMode") == 0 || (ItemList(Mode, "QMode") == 1 && (CanKill(targetObj, Q, GetBonusDmg(targetObj)) || !CanKill(targetObj, Q, GetBonusDmg(targetObj) + DmgAA)))))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } } if (ItemBool(Mode, "W") && W.CanCast(targetObj) && (Mode == "Combo" || (Mode == "Harass" && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange(Player, targetObj) + 100))) { W.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "E") && E.CanCast(targetObj) && (Mode == "Combo" || (Mode == "Harass" && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange(Player, targetObj) + 100))) { E.Cast(targetObj.Position.Randomize(0, (int)E.Width / 2), PacketCast()); } if (Mode == "Combo" && ItemBool(Mode, "Item") && RanduinOmen.IsReady() && Player.CountEnemysInRange((int)RanduinOmen.Range) >= 1) { RanduinOmen.Cast(); } if (Mode == "Combo" && ItemBool(Mode, "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void NormalCombo() { if (!targetObj.IsValidTarget()) { return; } if (ItemBool("Combo", "Passive") && Player.HasBuff("BlindMonkFlurry") && Orbwalk.InAutoAttackRange(targetObj) && Orbwalk.CanAttack()) { return; } if (ItemBool("Combo", "Q") && Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.InRange(targetObj)) { CastSkillShotSmite(Q, targetObj); } else if (targetObj.HasBuff("BlindMonkSonicWave") && Q2.InRange(targetObj) && (Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange(Player, targetObj) + 50 || CanKill(targetObj, Q2, 1) || (targetObj.HasBuff("BlindMonkTempest") && E.InRange(targetObj) && !Orbwalk.InAutoAttackRange(targetObj)) || !QCasted)) { Q.Cast(PacketCast()); } } if (ItemBool("Combo", "E") && E.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && E.InRange(targetObj)) { E.Cast(PacketCast()); } else if (targetObj.HasBuff("BlindMonkTempest") && E2.InRange(targetObj) && (Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange(Player, targetObj) + 30 || !ECasted)) { E.Cast(PacketCast()); } } if (ItemBool("Combo", "R") && ItemBool("Killable", targetObj.ChampionName) && R.CanCast(targetObj) && (CanKill(targetObj, R) || (CanKill(targetObj, R, R.GetDamage(targetObj), GetQ2Dmg(targetObj, R.GetDamage(targetObj))) && ItemBool("Combo", "Q") && Q.IsReady() && targetObj.HasBuff("BlindMonkSonicWave")))) { R.CastOnUnit(targetObj, PacketCast()); } if (ItemBool("Combo", "W") && W.IsReady()) { if (W.Instance.Name == "BlindMonkWOne") { if (Orbwalk.InAutoAttackRange(targetObj) && Player.HealthPercentage() <= ItemList("Combo", "WUnder")) { W.Cast(PacketCast()); } } else if (E.InRange(targetObj) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted) { W.Cast(PacketCast()); } } if (ItemBool("Combo", "Item")) { UseItem(targetObj); } if (ItemBool("Combo", "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void BeforeAttack(Orbwalk.BeforeAttackEventArgs Args) { if (Args.Target.IsValidTarget(Orbwalk.GetAutoAttackRange(Player, Args.Target) + 20) && ItemBool("Misc", "WLastHit") && W.IsReady() && Orbwalk.CurrentMode == Orbwalk.Mode.LastHit && CanKill((Obj_AI_Minion)Args.Target, W, GetBonusDmg((Obj_AI_Minion)Args.Target)) && Args.Target is Obj_AI_Minion) { Args.Process = false; W.Cast(PacketCast()); } }
private void NormalCombo(string Mode) { if (ItemBool(Mode, "W") && W.IsReady() && Player.HasBuff("BurningAgony") && Player.CountEnemysInRange(500) == 0) { W.Cast(PacketCast()); } if (targetObj == null) { return; } if (ItemBool(Mode, "W") && W.IsReady()) { if (Player.HealthPercentage() >= ItemSlider(Mode, "WAbove")) { if (Player.Distance3D(targetObj) <= W.Range + 60) { if (!Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } } if (ItemBool(Mode, "Q") && Q.IsReady() && Q.IsInRange(targetObj.Position)) { if (ItemBool("Misc", "SmiteCol")) { if (!SmiteCollision(targetObj, Q)) { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } if (ItemBool(Mode, "E") && E.IsReady() && Orbwalk.InAutoAttackRange(targetObj)) { E.Cast(PacketCast()); } if (Mode == "Combo" && ItemBool(Mode, "Item") && Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Randuin); } if (Mode == "Combo" && ItemBool(Mode, "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void LaneJungClear() { var minionObj = MinionManager.GetMinions(Q2.Range, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); foreach (var Obj in minionObj) { if (Obj.Team == GameObjectTeam.Neutral && CanSmiteMob(Obj.Name)) { CastSmite(Obj); } var Passive = Player.HasBuff("BlindMonkFlurry"); if (ItemBool("Clear", "Q") && Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.InRange(Obj)) { Q.CastIfHitchanceEquals(Obj, HitChance.Medium, PacketCast()); } else if (Obj.HasBuff("BlindMonkSonicWave") && (CanKill(Obj, Q2, GetQ2Dmg(Obj)) || Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange(Player, Obj) + 100 || !QCasted || !Passive)) { Q.Cast(PacketCast()); } } if (ItemBool("Clear", "E") && E.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && !Passive && (minionObj.Count(i => E.InRange(i)) >= 2 || (Obj.MaxHealth >= 1200 && E.InRange(Obj))) && !FarmCasted) { E.Cast(PacketCast()); FarmCasted = true; Utility.DelayAction.Add(300, () => FarmCasted = false); } else if (Obj.HasBuff("BlindMonkTempest") && E2.InRange(Obj) && (!ECasted || !Passive)) { E.Cast(PacketCast()); } } if (ItemBool("Clear", "W") && W.IsReady()) { if (W.Instance.Name == "BlindMonkWOne") { if (!Passive && Orbwalk.InAutoAttackRange(Obj) && !FarmCasted) { W.Cast(PacketCast()); FarmCasted = true; Utility.DelayAction.Add(300, () => FarmCasted = false); } } else if (E.InRange(Obj) && (!WCasted || !Passive)) { W.Cast(PacketCast()); } } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
private void StarCombo() { CustomOrbwalk(targetObj); if (!targetObj.IsValidTarget()) { return; } UseItem(targetObj); if (Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.InRange(targetObj)) { CastSkillShotSmite(Q, targetObj); } else if (targetObj.HasBuff("BlindMonkSonicWave") && Q2.InRange(targetObj) && (CanKill(targetObj, Q2, 1) || (!R.IsReady() && !RCasted && KickCasted) || (!R.IsReady() && !RCasted && !KickCasted && (Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange(Player, targetObj) + 100 || !QCasted)))) { Q.Cast(PacketCast()); } } if (W.IsReady()) { if (W.Instance.Name == "BlindMonkWOne") { if (R.IsReady()) { if (Q.IsReady() && targetObj.HasBuff("BlindMonkSonicWave") && !R.InRange(targetObj) && Player.Distance3D(targetObj) < W.Range + R.Range - 200) { WardJump(targetObj.Position.Randomize(0, (int)R.Range / 2)); } } else if (Orbwalk.InAutoAttackRange(targetObj)) { W.Cast(PacketCast()); } } else if (E.InRange(targetObj) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted) { W.Cast(PacketCast()); } } if (R.CanCast(targetObj) && Q.IsReady() && targetObj.HasBuff("BlindMonkSonicWave")) { R.CastOnUnit(targetObj, PacketCast()); } if (E.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && E.InRange(targetObj)) { E.Cast(PacketCast()); } else if (targetObj.HasBuff("BlindMonkTempest") && E2.InRange(targetObj) && (Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange(Player, targetObj) + 30 || !ECasted)) { E.Cast(PacketCast()); } } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "EAntiGap") || Player.IsDead || !E.IsReady()) { return; } if (IsValid(gapcloser.Sender, Orbwalk.GetAutoAttackRange() + 100)) { E.Cast(Player.Position.To2D().Extend(gapcloser.Sender.Position.To2D(), gapcloser.Sender.Distance3D(Player) + 200), PacketCast()); } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "EAntiGap") || Player.IsDead || !E.CanCast(gapcloser.Sender)) { return; } if (Player.Distance3D(gapcloser.Sender) <= Orbwalk.GetAutoAttackRange(Player, gapcloser.Sender) + 50) { E.Cast(gapcloser.Sender.Position.Extend(Player.Position, -100), PacketCast()); } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "QAntiGap") || Player.IsDead || !Q.IsReady()) { return; } if (Player.Distance3D(gapcloser.Sender) <= Orbwalk.GetAutoAttackRange(Player, gapcloser.Sender) + 30 && !Player.HasBuff("PowerBall")) { Q.Cast(PacketCast()); } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Q.Range)).OrderBy(i => i.Health); if (minionObj.Count() == 0 && ItemBool("Clear", "W") && W.IsReady() && Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } foreach (var Obj in minionObj) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && E.IsReady() && Orbwalk.InAutoAttackRange(Obj)) { E.Cast(PacketCast()); } if (ItemBool("Clear", "W") && W.IsReady()) { if (Player.HealthPercentage() >= ItemSlider("Clear", "WAbove")) { if (minionObj.Count(i => Player.Distance3D(i) <= W.Range + 60) >= 2 || (Obj.MaxHealth >= 1200 && Player.Distance3D(Obj) <= W.Range + 60)) { if (!Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony")) { W.Cast(PacketCast()); } } if (ItemBool("Clear", "Q") && Q.IsReady() && (Obj.MaxHealth >= 1200 || CanKill(Obj, Q))) { Q.CastIfHitchanceEquals(Obj, HitChance.Medium, PacketCast()); } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsMe) { if (args.SData.Name == "UdyrTigerStance") { CurStance = Stance.Tiger; AACount = 0; } if (args.SData.Name == "UdyrTurtleStance") { CurStance = Stance.Turtle; AACount = 0; } if (args.SData.Name == "UdyrBearStance") { CurStance = Stance.Bear; AACount = 0; } if (args.SData.Name == "UdyrPhoenixStance") { CurStance = Stance.Phoenix; AACount = 0; } } else if (sender.IsEnemy && ItemBool("Misc", "WSurvive") && W.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && Player.Health <= sender.GetAutoAttackDamage(Player, true)) || (args.SData.Name == "summonerdot" && Player.Health <= (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)))) { W.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name) && a.Stage == i) != null) { if (Player.Health <= (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name), i)) { W.Cast(PacketCast()); } } } } } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !Q.IsReady()) { return; } foreach (var Obj in MinionManager.GetMinions(Orbwalk.GetAutoAttackRange() + 100, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth).Where(i => CanKill(i, Q, GetBonusDmg(i))).OrderByDescending(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void OnAttack(AttackableUnit Target) { if (Target.IsValidTarget(Orbwalk.GetAutoAttackRange(Player, Target) + 20) && Q.IsReady()) { if (Orbwalk.CurrentMode == Orbwalk.Mode.Harass && ItemBool("Harass", "Q") && Target is Obj_AI_Hero) { Q.Cast(PacketCast()); } else if (Target is Obj_AI_Minion && CanKill((Obj_AI_Minion)Target, Q) && ((Orbwalk.CurrentMode == Orbwalk.Mode.LastHit && ItemBool("Misc", "QLastHit")) || (Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear && ItemBool("Clear", "Q") && ItemList("Clear", "QMode") == 1))) { Q.Cast(PacketCast()); } } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !Q.IsReady()) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && CanKill(i, Q)).OrderBy(i => i.Health).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }