示例#1
0
 public PlayerModel(SquareModel initialSquare, MasterOccupiedRange masterOccupiedRange)
     : base(initialSquare, masterOccupiedRange)
 {
     MoveCount = new IntReactiveProperty(-1);
 }
示例#2
0
 protected PieceModelBase(SquareModel initialSquare, MasterOccupiedRange masterOccupiedRange)
 {
     CurrentSquare            = new ReactiveProperty <SquareModel>(initialSquare);
     this.masterOccupiedRange = masterOccupiedRange;
 }