// 根性(ふんばり・即死回避)情報を取得 public FunbariInfo Get_FunbariInfo() { MasterDataSkillPassive wrk_master = this; while (wrk_master != null) { if (wrk_master.skill_type == MasterDataDefineLabel.PassiveSkillCategory.GUARD_FUNBARI) { FunbariInfo ret_val = new FunbariInfo(); ret_val.m_HpBorder = wrk_master._Get_GUARD_FUNBARI_BORDER(); return(ret_val); } wrk_master = BattleParam.m_MasterDataCache.useSkillPassive((uint)wrk_master.add_fix_id); } return(null); }