private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "W") && SkillW.IsReady() && SkillW.InRange(targetObj.Position) && (Mode == "Combo" || Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 100)) { SkillW.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "E") && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && (Mode == "Combo" || Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 100)) { SkillE.Cast(targetObj.Position, PacketCast()); } if (ItemBool(Mode, "Q") && SkillQ.IsReady() && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50) { var DmgAA = Player.GetAutoAttackDamage(targetObj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if (SkillQ.GetHealthPrediction(targetObj) + 5 <= GetBonusDmg(targetObj) || SkillQ.GetHealthPrediction(targetObj) + 5 > DmgAA + GetBonusDmg(targetObj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } } if (ItemBool(Mode, "Item") && Mode == "Combo" && Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Randuin); } if (ItemBool(Mode, "Ignite") && Mode == "Combo") { CastIgnite(targetObj); } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillE.Range) && (i is Obj_AI_Turret || i is Obj_AI_Minion)).OrderBy(i => i.MaxHealth); foreach (var Obj in minionObj) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady() && minionObj.Count(i => i is Obj_AI_Minion) > 0) { var posEFarm = SkillE.GetCircularFarmLocation(minionObj.Where(i => i is Obj_AI_Minion).ToList()); SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : minionObj.First(i => i is Obj_AI_Minion).Position.To2D(), PacketCast()); } if (ItemBool("Clear", "Q") && SkillQ.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if (SkillQ.GetHealthPrediction(Obj) + 5 <= GetBonusDmg(targetObj) || SkillQ.GetHealthPrediction(Obj) + 5 > DmgAA + GetBonusDmg(Obj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } } } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillE.Range) && i is Obj_AI_Minion).OrderBy(i => i.Health); foreach (var Obj in minionObj) { if (ItemBool("Clear", "Q") && SkillQ.IsReady() && !Player.IsDashing() && (AACount >= 2 || (SkillE.IsReady() && SkillE.Instance.Name != "RenektonSliceAndDice")) && (minionObj.Count(i => IsValid(i, SkillQ.Range)) >= 2 || (Obj.MaxHealth >= 1200 && SkillQ.InRange(Obj.Position)))) { SkillQ.Cast(PacketCast()); } if (ItemBool("Clear", "W") && (SkillW.IsReady() || Player.HasBuff("RenektonExecuteReady")) && !Player.IsDashing() && AACount >= 1 && Orbwalk.InAutoAttackRange(Obj) && (CanKill(Obj, SkillW, Player.Mana >= 50 ? 1 : 0) || Obj.MaxHealth >= 1200)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } if (ItemBool("Clear", "E") && SkillE.IsReady() && !Player.IsDashing()) { var posEFarm = SkillE.GetLineFarmLocation(minionObj.ToList()); if (SkillE.Instance.Name == "RenektonSliceAndDice") { SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : Player.Position.To2D().Extend(Obj.Position.To2D(), Obj.Distance3D(Player) + 200), PacketCast()); } else if (!ECasted || AACount >= 2) { SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : Player.Position.To2D().Extend(Obj.Position.To2D(), Obj.Distance3D(Player) + 200), PacketCast()); } } if (ItemBool("Clear", "Item") && AACount >= 1) { UseItem(Obj, true); } } }
private void LaneJungClear() { foreach (var minionObj in MinionManager.GetMinions(Player.Position, 800, MinionTypes.All, MinionTeam.NotAlly)) { if (Config.Item("useClearQ").GetValue <bool>()) { if (CanKill(minionObj, SkillQ) && Orbwalk.InAutoAttackRange(minionObj)) { if (SkillQ.IsReady() || Player.HasBuff("GarenQ", true)) { Orbwalk.SetAttack(false); if (!Player.HasBuff("GarenQ", true)) { SkillQ.Cast(PacketCast()); } if (Player.HasBuff("GarenQ", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); } Orbwalk.SetAttack(true); } } else if (Player.Distance(minionObj) > 450 && SkillQ.IsReady()) { SkillQ.Cast(); } } if (Config.Item("useClearE").GetValue <bool>() && SkillE.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQ", true) && SkillE.InRange(minionObj.Position)) { SkillE.Cast(PacketCast()); } } }
private void LastHit() { var minionObj = (Obj_AI_Base)ObjectManager.Get <Obj_AI_Turret>().FirstOrDefault(i => i.IsValidTarget(Orbwalk.GetAutoAttackRange(Player, i) + 50) && i.Health <= GetBonusDmg(i)); if (minionObj == null) { minionObj = MinionManager.GetMinions(Player.Position, Orbwalk.GetAutoAttackRange() + 50, MinionTypes.All, MinionTeam.NotAlly).Where(i => i.Health <= GetBonusDmg(i)).OrderBy(i => i.Distance(Player)).FirstOrDefault(); } if (minionObj == null) { return; } if (SkillW.IsReady() || Player.HasBuff("JaxEmpowerTwo", true)) { Orbwalk.SetAttack(false); if (!Player.HasBuff("JaxEmpowerTwo", true)) { SkillW.Cast(PacketCast()); } if (Player.HasBuff("JaxEmpowerTwo", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); } Orbwalk.SetAttack(true); } else if (RCount >= 2) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); Orbwalk.SetAttack(true); } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 800)).OrderBy(i => i.Health)) { if (ItemBool("Clear", "Q") && SkillQ.IsReady()) { switch (ItemList("Clear", "QMode")) { case 0: SkillQ.Cast(PacketCast()); break; case 1: if (CanKill(Obj, SkillQ) && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } else if (Player.Distance(Obj) > 500) { SkillQ.Cast(PacketCast()); } break; } } if (ItemBool("Clear", "E") && SkillE.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQBuff") && SkillE.InRange(Obj.Position)) { SkillE.Cast(PacketCast()); } } }
private void LaneJungClear() { var towerObj = (Obj_AI_Base)ObjectManager.Get <Obj_AI_Turret>().FirstOrDefault(i => i.IsValidTarget() && Orbwalk.InAutoAttackRange(i) && i.Health <= GetBonusDmg(i)); var minionObj = MinionManager.GetMinions(Player.Position, SkillE.Range - 50, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); var Obj = (towerObj != null) ? towerObj : minionObj.FirstOrDefault(i => i.IsValidTarget() && Orbwalk.InAutoAttackRange(i)); if (Config.Item("useClearQ").GetValue <bool>() && Obj != null) { var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if ((Obj.Health <= GetBonusDmg(Obj) || Obj.Health > DmgAA + GetBonusDmg(Obj)) && (SkillQ.IsReady() || Player.HasBuff("NasusQ", true))) { Orbwalk.SetAttack(false); if (!Player.HasBuff("NasusQ", true)) { SkillQ.Cast(PacketCast()); } if (Player.HasBuff("NasusQ", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); } Orbwalk.SetAttack(true); } } if (Config.Item("useClearE").GetValue <bool>() && SkillE.IsReady() && minionObj.Count > 0) { var posEFarm = SkillE.GetCircularFarmLocation(minionObj); SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : minionObj.First().Position.To2D(), PacketCast()); } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !SkillQ.IsReady()) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && SkillQ.GetHealthPrediction(i) + 5 <= GetBonusDmg(i) && (i is Obj_AI_Minion || i is Obj_AI_Turret)).OrderBy(i => i.MaxHealth).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void LastHit() { if (!ItemBool("Misc", "WLastHit") || !SkillW.IsReady() || !Player.HasBuff("JaxEmpowerTwo", true)) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && i.Health + 5 <= GetBonusDmg(i)).OrderBy(i => i.Health).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !SkillQ.IsReady()) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && CanKill(i, SkillQ)).OrderBy(i => i.Health).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "Q") && SkillQ.IsReady() && Player.Distance3D(targetObj) <= ((Mode == "Harass") ? Orbwalk.GetAutoAttackRange() + 50 : 800) && !Orbwalk.InAutoAttackRange(targetObj)) { if (Mode == "Harass") { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } else { SkillQ.Cast(PacketCast()); } } if (ItemBool(Mode, "E") && SkillE.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQBuff") && SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } if (ItemBool(Mode, "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.HealthPercentage() <= ItemSlider(Mode, "WUnder")) { SkillW.Cast(PacketCast()); } if (ItemBool(Mode, "R") && ItemBool("Ultimate", targetObj.ChampionName) && Mode == "Combo" && SkillR.IsReady() && SkillR.InRange(targetObj.Position) && CanKill(targetObj, SkillR)) { SkillR.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "Item") && Mode == "Combo" && Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Randuin); } if (ItemBool(Mode, "Ignite") && Mode == "Combo") { CastIgnite(targetObj); } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && SkillW.InRange(targetObj.Position)) { SkillW.CastOnUnit(targetObj, PacketCast()); } if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position)) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 100, PacketCast()); } if (Config.Item("qusage").GetValue <bool>() && Orbwalk.InAutoAttackRange(targetObj)) { var DmgAA = Player.GetAutoAttackDamage(targetObj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if ((targetObj.Health <= GetBonusDmg(targetObj) || targetObj.Health > DmgAA + GetBonusDmg(targetObj)) && (SkillQ.IsReady() || Player.HasBuff("NasusQ", true))) { Orbwalk.SetAttack(false); if (!Player.HasBuff("NasusQ", true)) { SkillQ.Cast(PacketCast()); } if (Player.HasBuff("NasusQ", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); } Orbwalk.SetAttack(true); } } if (Config.Item("iusage").GetValue <bool>() && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void NormalCombo(bool IsHarass = false) { if (targetObj == null) { return; } if (ItemBool("Combo", "Q") && SkillQ.IsReady() && IsHarass ? Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50 : targetObj.IsValidTarget(800) && !Orbwalk.InAutoAttackRange(targetObj)) { if (IsHarass) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } else { SkillQ.Cast(PacketCast()); } } if (ItemBool("Combo", "E") && SkillE.IsReady() && !Player.HasBuff("GarenE", true) && !Player.HasBuff("GarenQ", true) && SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } if (ItemBool("Combo", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.Health * 100 / Player.MaxHealth <= ItemSlider("Combo", "WUnder")) { SkillW.Cast(PacketCast()); } if (ItemBool("Combo", "R") && ItemBool("Ultimate", targetObj.ChampionName) && SkillR.IsReady() && SkillR.InRange(targetObj.Position) && CanKill(targetObj, SkillR)) { SkillR.CastOnUnit(targetObj, PacketCast()); } if (ItemBool("Combo", "Item") && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (ItemBool("Combo", "Ignite")) { CastIgnite(targetObj); } }
private void Harass() { if (targetObj == null) { return; } if (ItemBool("Harass", "W") && (SkillW.IsReady() || Player.HasBuff("RenektonExecuteReady")) && !Player.IsDashing() && (AACount >= 1 || (SkillE.IsReady() && SkillE.Instance.Name != "RenektonSliceAndDice")) && Orbwalk.InAutoAttackRange(targetObj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } if (ItemBool("Harass", "Q") && SkillQ.IsReady() && !Player.IsDashing() && AACount >= 2 && SkillQ.InRange(targetObj.Position)) { SkillQ.Cast(PacketCast()); } if (ItemBool("Harass", "E") && !Player.IsDashing()) { if (SkillE.IsReady()) { if (SkillE.Instance.Name == "RenektonSliceAndDice") { if (SkillE.InRange(targetObj.Position) && Player.HealthPercentage() >= ItemSlider("Harass", "EAbove")) { HarassBackPos = Player.ServerPosition; SkillE.Cast(Player.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(Player) + 200), PacketCast()); } } else if (!ECasted || AACount >= 2) { SkillE.Cast(HarassBackPos, PacketCast()); } } else if (HarassBackPos != default(Vector3)) { HarassBackPos = default(Vector3); } } }
private void NormalCombo() { if (targetObj == null) { return; } if (ItemBool("Combo", "W") && (SkillW.IsReady() || Player.HasBuff("RenektonExecuteReady")) && !Player.IsDashing() && Orbwalk.InAutoAttackRange(targetObj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } if (ItemBool("Combo", "Q") && SkillQ.IsReady() && !Player.IsDashing() && SkillQ.InRange(targetObj.Position)) { SkillQ.Cast(PacketCast()); } if (ItemBool("Combo", "E") && SkillE.IsReady() && SkillE.InRange(targetObj.Position)) { if (SkillE.Instance.Name == "RenektonSliceAndDice") { SkillE.Cast(Player.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(Player) + 200), PacketCast()); } else if (!ECasted || !IsValid(targetObj, SkillE.Range - 30) || CanKill(targetObj, SkillE, Player.Mana >= 50 ? 1 : 0)) { SkillE.Cast(Player.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(Player) + 200), PacketCast()); } } if (ItemBool("Combo", "Item")) { UseItem(targetObj); } if (ItemBool("Combo", "Ignite")) { CastIgnite(targetObj); } }
private void LastHit() { if (SkillQ.IsReady() || Player.HasBuff("NasusQ", true)) { Orbwalk.SetAttack(false); var minionObj = (Obj_AI_Base)ObjectManager.Get <Obj_AI_Turret>().FirstOrDefault(i => i.IsValidTarget() && Orbwalk.InAutoAttackRange(i) && i.Health <= GetBonusDmg(i)); if (minionObj == null) { minionObj = MinionManager.GetMinions(Player.Position, 500, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth).FirstOrDefault(i => Orbwalk.InAutoAttackRange(i) && i.Health <= GetBonusDmg(i)); } if (minionObj != null) { if (!Player.HasBuff("NasusQ", true)) { SkillQ.Cast(PacketCast()); } if (Player.HasBuff("NasusQ", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); } } Orbwalk.SetAttack(true); } }