示例#1
0
        static void Main(string[] args)
        {
            Utils.Init(Case.WORST);

            Utils.env = new ActressMas.Environment();

#if MERGESORT
            var masterAgent = new MasterAgent();
            var leftAgent   = new WorkerAgent();
            var rightAgent  = new WorkerAgent();

            env.Add(leftAgent, Agents.WorkerAgentLeft);
            leftAgent.Start();

            env.Add(rightAgent, Agents.WorkerAgentRight);
            rightAgent.Start();

            env.Add(masterAgent, Agents.MasterAgent);
            masterAgent.Start();
#elif ENUMERATION
            for (int i = 0; i < Utils.NoAgents; i++)
            {
                var workerAgent = new WorkerAgent(i);
                env.Add(workerAgent, string.Format("Slave{0:D2}", i));
                workerAgent.Start();
            }

            var masterAgent = new MasterAgent();
            env.Add(masterAgent, Agents.MasterAgent);
            masterAgent.Start();
#elif MERGESORTPARALLEL
            var bidderAgent = new Worker();

            Utils.env.Add(bidderAgent, string.Format("Slave{0:D2}", 0));
            Utils.agentPool.Add(bidderAgent.Name);
            bidderAgent.Start();

            Thread.Sleep(200);
            var auctioneerAgent = new MasterAgent();
            Utils.env.Add(auctioneerAgent, Agents.MasterAgent);
            auctioneerAgent.Start();
#else
            Utils.numAg     = 50;
            Utils.slaveElem = Utils.Source.Length / Utils.numAg;

            for (int i = 0; i < Utils.numAg; i++)
            {
                var workerAgent = new WorkerAgent(i);
                env.Add(workerAgent, string.Format("Slave{0:D2}", i));
                Utils.agentPool.Add(workerAgent.Name);
                workerAgent.Start();
            }
            Thread.Sleep(1000);
            var masterAgent = new MasterAgent();
            env.Add(masterAgent, Agents.MasterAgent);
            masterAgent.Start();
#endif
            Utils.env.WaitAll();
            Console.ReadKey();
        }
示例#2
0
        static void Main(string[] args)
        {
            Utils.Init(Case.WORST);

            var env = new ActressMas.Environment();

#if MERGESORT
            var masterAgent = new MasterAgent();
            var leftAgent   = new WorkerAgent();
            var rightAgent  = new WorkerAgent();

            env.Add(leftAgent, Agents.WorkerAgentLeft);
            leftAgent.Start();

            env.Add(rightAgent, Agents.WorkerAgentRight);
            rightAgent.Start();

            env.Add(masterAgent, Agents.MasterAgent);
            masterAgent.Start();
#elif ENUMERATION
            for (int i = 0; i < Utils.NoAgents; i++)
            {
                var workerAgent = new WorkerAgent(i);
                env.Add(workerAgent, string.Format("Slave{0:D2}", i));
                workerAgent.Start();
            }

            var masterAgent = new MasterAgent();
            env.Add(masterAgent, Agents.MasterAgent);
            masterAgent.Start();
#else
            for (int i = 0; i < 2; i++)
            {
                var workerAgent = new WorkerAgent(i);
                env.Add(workerAgent, string.Format("Slave{0:D2}", i));
                workerAgent.Start();
            }

            var masterAgent = new MasterAgent();
            env.Add(masterAgent, Agents.MasterAgent);
            masterAgent.Start();
#endif
            env.WaitAll();
        }