public void Put(string text, UITextField field)
        {
            var result = mask.Apply(new CaretString(text, text.Length - 1), _autocomplete);

            field.Text = result.FormattedText.Content;
            var position = result.FormattedText.CaretPosition;

            SetCaretPosition(position, field);
            listener?.TextField(field, result.Complete, result.ExtractedValue);
        }
示例#2
0
        public void TestMasks(string mask, int input, int expected)
        {
            var m = new Mask(mask);

            var result = m.Apply(input);

            Assert.Equal(expected, result);
        }
示例#3
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        public static ProcessResultArray <Clip> ProcessCommand(Command command, Clip[] incomingClips, ClipMetaData targetMetadata)
        {
            var clips = new Clip[incomingClips.Length];

            for (var i = 0; i < incomingClips.Length; i++)
            {
                clips[i] = new Clip(incomingClips[i]);
            }

            return(command.Id switch
            {
                TokenType.Arpeggiate => Arpeggiate.Apply(command, clips),
                TokenType.Concat => Concat.Apply(clips),
                TokenType.Crop => Crop.Apply(command, clips),
                TokenType.Filter => Filter.Apply(command, clips),
                TokenType.Interleave => Interleave.Apply(command, targetMetadata, clips),
                TokenType.Legato => Legato.Apply(clips),
                TokenType.Mask => Mask.Apply(command, clips),
                TokenType.Monophonize => Monophonize.Apply(clips),
                TokenType.Padding => Padding.Apply(command, clips),
                TokenType.Quantize => Quantize.Apply(command, clips),
                TokenType.Ratchet => Ratchet.Apply(command, clips),
                TokenType.Relength => Relength.Apply(command, clips),
                TokenType.Remap => Remap.Apply(command, clips),
                TokenType.Resize => Resize.Apply(command, clips),
                TokenType.Scale => Scale.Apply(command, clips),
                TokenType.Scan => Scan.Apply(command, clips),
                TokenType.SetLength => SetLength.Apply(command, clips),
                TokenType.SetPitch => SetPitch.Apply(command, clips),
                TokenType.SetRhythm => SetRhythm.Apply(command, clips),
                TokenType.Shuffle => Shuffle.Apply(command, clips),
                TokenType.Skip => Skip.Apply(command, clips),
                TokenType.Slice => Slice.Apply(command, clips),
                TokenType.Take => Take.Apply(command, clips),
                TokenType.Transpose => Transpose.Apply(command, clips),
                TokenType.VelocityScale => VelocityScale.Apply(command, clips),
                TokenType.InterleaveEvent => ((Func <ProcessResultArray <Clip> >)(() =>
                {
                    var(success, msg) = OptionParser.TryParseOptions(command, out InterleaveOptions options);
                    if (!success)
                    {
                        return new ProcessResultArray <Clip>(msg);
                    }

                    options.Mode = InterleaveMode.Event;
                    return Interleave.Apply(options, targetMetadata, clips);
                }))(),
                _ => new ProcessResultArray <Clip>($"Unsupported command {command.Id}")
            });
示例#4
0
    public static ProcessResult <Clip[]> ProcessCommand(Command command, Clip[] incomingClips, ClipMetaData targetMetadata)
    {
        var clips = new Clip[incomingClips.Length];

        for (var i = 0; i < incomingClips.Length; i++)
        {
            clips[i] = new Clip(incomingClips[i]);
        }

        return(command.Id switch
        {
            TokenType.Arpeggiate => Arpeggiate.Apply(command, clips),
            TokenType.Concat => Concat.Apply(clips),
            TokenType.Crop => Crop.Apply(command, clips),
            TokenType.Echo => Echo.Apply(command, clips),
            TokenType.Extract => Take.Apply(command, clips, true),
            TokenType.Filter => Filter.Apply(command, clips),
            TokenType.Invert => Invert.Apply(command, clips),
            TokenType.Interleave => Interleave.Apply(command, targetMetadata, clips, InterleaveMode.NotSpecified),
            TokenType.InterleaveEvent => Interleave.Apply(command, targetMetadata, clips, InterleaveMode.Event),
            TokenType.Legato => Legato.Apply(clips),
            TokenType.Loop => Loop.Apply(command, clips),
            TokenType.Mask => Mask.Apply(command, clips),
            TokenType.Monophonize => Monophonize.Apply(clips),
            TokenType.Padding => Padding.Apply(command, clips),
            TokenType.Quantize => Quantize.Apply(command, clips),
            TokenType.Ratchet => Ratchet.Apply(command, clips),
            TokenType.Relength => Relength.Apply(command, clips),
            TokenType.Remap => Remap.Apply(command, clips),
            TokenType.Resize => Resize.Apply(command, clips),
            TokenType.Scale => Scale.Apply(command, clips),
            TokenType.Scan => Scan.Apply(command, clips),
            TokenType.SetLength => SetLength.Apply(command, clips),
            TokenType.SetPitch => SetPitch.Apply(command, clips),
            TokenType.SetRhythm => SetRhythm.Apply(command, clips),
            TokenType.Shuffle => Shuffle.Apply(command, clips),
            TokenType.Skip => Skip.Apply(command, clips),
            TokenType.Slice => Slice.Apply(command, clips),
            TokenType.Take => Take.Apply(command, clips),
            TokenType.Transpose => Transpose.Apply(command, clips),
            TokenType.VelocityScale => VelocityScale.Apply(command, clips),
            _ => new ProcessResult <Clip[]>($"Unsupported command {command.Id}")
        });
示例#5
0
        // --- Methods ----------------------------------------------------------------------------------
        // -----------------------------------------------------------------------------------
        /// <summary>
        /// Sets up the play area for the next game
        /// </summary>
        /// <param name="baseImage">Base image to discover</param>
        /// <param name="shadowImage">Shadow image covering the base image</param>
        /// <param name="bossType">Boss to activate for this playthrough</param>
        public void Setup(Texture2D baseImage, Texture2D shadowImage, System.Type bossType)
        {
            bool isLandscape = baseImage.width == LandscapeWidth && baseImage.height == LandscapeHeight;

            imageWidth  = isLandscape ? LandscapeWidth : LandscapeHeight;
            imageHeight = isLandscape ? LandscapeHeight: LandscapeWidth;

            // Deactivate all enemies
            Enemy[] enemies = GetComponentsInChildren <Enemy>();
            foreach (Enemy enemy in enemies)
            {
                enemy.gameObject.SetActive(false);
            }

            // select boss
            Enemy[] bosses = GetBosses();
            boss = System.Array.Find(bosses, b => b.GetType() == bossType);

            // create a new mask
            mask              = new Mask(shadowImage);
            mask.maskCleared += OnMaskCleared;
            mask.Apply();

            // material currently assigned
            material = GetComponent <MeshRenderer>().material;
            material.SetTexture("_BaseImage", baseImage);
            material.SetTexture("_Shadow", shadowImage);
            material.SetTexture("_Mask", mask.texture);

            // create a quad big enough to fit the image
            CreateQuad();

            // transform the path's local position
            // to account for quad size
            Vector3 pos = safePath.transform.localPosition;

            pos.x = -imageWidth * 0.5f;
            pos.y = -imageHeight * 0.5f;
            safePath.transform.localPosition = pos;
            cutPath.transform.localPosition  = pos;
        }
示例#6
0
        private static void AssignToRam(long index, long value, Mask m)
        {
            long value_to_use = 0;

            if (m == null)
            {
                value_to_use = value;
            }
            else
            {
                value_to_use = m.Apply(value);
            }

            RAM[index] = value_to_use;


            // Console.WriteLine($"\tSetting RAM[{index}] = {value_to_use} \t\t current Mask = {m_string}");


            return;
        }
示例#7
0
        public static ProcessResultArray <Clip> ProcessCommand(Command command, Clip[] incomingClips, ClipMetaData targetMetadata)
        {
            var clips = new Clip[incomingClips.Length];

            for (var i = 0; i < incomingClips.Length; i++)
            {
                clips[i] = new Clip(incomingClips[i]);
            }

            ProcessResultArray <Clip> resultContainer;

            switch (command.Id)
            {
            case TokenType.Arpeggiate:
                resultContainer = Arpeggiate.Apply(command, clips);
                break;

            case TokenType.Concat:
                resultContainer = Concat.Apply(clips);
                break;

            case TokenType.Crop:
                resultContainer = Crop.Apply(command, clips);
                break;

            case TokenType.Filter:
                resultContainer = Filter.Apply(command, clips);
                break;

            case TokenType.Interleave:
                resultContainer = Interleave.Apply(command, targetMetadata, clips);
                break;

            case TokenType.InterleaveEvent:
                var(success, msg) = OptionParser.TryParseOptions(command, out InterleaveOptions options);
                if (!success)
                {
                    return(new ProcessResultArray <Clip>(msg));
                }
                options.Mode    = InterleaveMode.Event;
                resultContainer = Interleave.Apply(options, targetMetadata, clips);
                break;

            case TokenType.Legato:
                resultContainer = Legato.Apply(clips);
                break;

            case TokenType.Mask:
                resultContainer = Mask.Apply(command, clips);
                break;

            case TokenType.Monophonize:
                resultContainer = Monophonize.Apply(clips);
                break;

            case TokenType.Quantize:
                resultContainer = Quantize.Apply(command, clips);
                break;

            case TokenType.Ratchet:
                resultContainer = Ratchet.Apply(command, clips);
                break;

            case TokenType.Relength:
                resultContainer = Relength.Apply(command, clips);
                break;

            case TokenType.Resize:
                resultContainer = Resize.Apply(command, clips);
                break;

            case TokenType.Scale:
                resultContainer = Scale.Apply(command, clips);
                break;

            case TokenType.Scan:
                resultContainer = Scan.Apply(command, clips);
                break;

            case TokenType.SetLength:
                resultContainer = SetLength.Apply(command, clips);
                break;

            case TokenType.SetRhythm:
                resultContainer = SetRhythm.Apply(command, clips);
                break;

            case TokenType.Shuffle:
                resultContainer = Shuffle.Apply(command, clips);
                break;

            case TokenType.Skip:
                resultContainer = Skip.Apply(command, clips);
                break;

            case TokenType.Slice:
                resultContainer = Slice.Apply(command, clips);
                break;

            case TokenType.Take:
                resultContainer = Take.Apply(command, clips);
                break;

            case TokenType.Transpose:
                resultContainer = Transpose.Apply(command, clips);
                break;

            default:
                return(new ProcessResultArray <Clip>($"Unsupported command {command.Id}"));
            }
            return(resultContainer);
        }