public void Put(string text, UITextField field) { var result = mask.Apply(new CaretString(text, text.Length - 1), _autocomplete); field.Text = result.FormattedText.Content; var position = result.FormattedText.CaretPosition; SetCaretPosition(position, field); listener?.TextField(field, result.Complete, result.ExtractedValue); }
public void TestMasks(string mask, int input, int expected) { var m = new Mask(mask); var result = m.Apply(input); Assert.Equal(expected, result); }
public static ProcessResultArray <Clip> ProcessCommand(Command command, Clip[] incomingClips, ClipMetaData targetMetadata) { var clips = new Clip[incomingClips.Length]; for (var i = 0; i < incomingClips.Length; i++) { clips[i] = new Clip(incomingClips[i]); } return(command.Id switch { TokenType.Arpeggiate => Arpeggiate.Apply(command, clips), TokenType.Concat => Concat.Apply(clips), TokenType.Crop => Crop.Apply(command, clips), TokenType.Filter => Filter.Apply(command, clips), TokenType.Interleave => Interleave.Apply(command, targetMetadata, clips), TokenType.Legato => Legato.Apply(clips), TokenType.Mask => Mask.Apply(command, clips), TokenType.Monophonize => Monophonize.Apply(clips), TokenType.Padding => Padding.Apply(command, clips), TokenType.Quantize => Quantize.Apply(command, clips), TokenType.Ratchet => Ratchet.Apply(command, clips), TokenType.Relength => Relength.Apply(command, clips), TokenType.Remap => Remap.Apply(command, clips), TokenType.Resize => Resize.Apply(command, clips), TokenType.Scale => Scale.Apply(command, clips), TokenType.Scan => Scan.Apply(command, clips), TokenType.SetLength => SetLength.Apply(command, clips), TokenType.SetPitch => SetPitch.Apply(command, clips), TokenType.SetRhythm => SetRhythm.Apply(command, clips), TokenType.Shuffle => Shuffle.Apply(command, clips), TokenType.Skip => Skip.Apply(command, clips), TokenType.Slice => Slice.Apply(command, clips), TokenType.Take => Take.Apply(command, clips), TokenType.Transpose => Transpose.Apply(command, clips), TokenType.VelocityScale => VelocityScale.Apply(command, clips), TokenType.InterleaveEvent => ((Func <ProcessResultArray <Clip> >)(() => { var(success, msg) = OptionParser.TryParseOptions(command, out InterleaveOptions options); if (!success) { return new ProcessResultArray <Clip>(msg); } options.Mode = InterleaveMode.Event; return Interleave.Apply(options, targetMetadata, clips); }))(), _ => new ProcessResultArray <Clip>($"Unsupported command {command.Id}") });
public static ProcessResult <Clip[]> ProcessCommand(Command command, Clip[] incomingClips, ClipMetaData targetMetadata) { var clips = new Clip[incomingClips.Length]; for (var i = 0; i < incomingClips.Length; i++) { clips[i] = new Clip(incomingClips[i]); } return(command.Id switch { TokenType.Arpeggiate => Arpeggiate.Apply(command, clips), TokenType.Concat => Concat.Apply(clips), TokenType.Crop => Crop.Apply(command, clips), TokenType.Echo => Echo.Apply(command, clips), TokenType.Extract => Take.Apply(command, clips, true), TokenType.Filter => Filter.Apply(command, clips), TokenType.Invert => Invert.Apply(command, clips), TokenType.Interleave => Interleave.Apply(command, targetMetadata, clips, InterleaveMode.NotSpecified), TokenType.InterleaveEvent => Interleave.Apply(command, targetMetadata, clips, InterleaveMode.Event), TokenType.Legato => Legato.Apply(clips), TokenType.Loop => Loop.Apply(command, clips), TokenType.Mask => Mask.Apply(command, clips), TokenType.Monophonize => Monophonize.Apply(clips), TokenType.Padding => Padding.Apply(command, clips), TokenType.Quantize => Quantize.Apply(command, clips), TokenType.Ratchet => Ratchet.Apply(command, clips), TokenType.Relength => Relength.Apply(command, clips), TokenType.Remap => Remap.Apply(command, clips), TokenType.Resize => Resize.Apply(command, clips), TokenType.Scale => Scale.Apply(command, clips), TokenType.Scan => Scan.Apply(command, clips), TokenType.SetLength => SetLength.Apply(command, clips), TokenType.SetPitch => SetPitch.Apply(command, clips), TokenType.SetRhythm => SetRhythm.Apply(command, clips), TokenType.Shuffle => Shuffle.Apply(command, clips), TokenType.Skip => Skip.Apply(command, clips), TokenType.Slice => Slice.Apply(command, clips), TokenType.Take => Take.Apply(command, clips), TokenType.Transpose => Transpose.Apply(command, clips), TokenType.VelocityScale => VelocityScale.Apply(command, clips), _ => new ProcessResult <Clip[]>($"Unsupported command {command.Id}") });
// --- Methods ---------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------- /// <summary> /// Sets up the play area for the next game /// </summary> /// <param name="baseImage">Base image to discover</param> /// <param name="shadowImage">Shadow image covering the base image</param> /// <param name="bossType">Boss to activate for this playthrough</param> public void Setup(Texture2D baseImage, Texture2D shadowImage, System.Type bossType) { bool isLandscape = baseImage.width == LandscapeWidth && baseImage.height == LandscapeHeight; imageWidth = isLandscape ? LandscapeWidth : LandscapeHeight; imageHeight = isLandscape ? LandscapeHeight: LandscapeWidth; // Deactivate all enemies Enemy[] enemies = GetComponentsInChildren <Enemy>(); foreach (Enemy enemy in enemies) { enemy.gameObject.SetActive(false); } // select boss Enemy[] bosses = GetBosses(); boss = System.Array.Find(bosses, b => b.GetType() == bossType); // create a new mask mask = new Mask(shadowImage); mask.maskCleared += OnMaskCleared; mask.Apply(); // material currently assigned material = GetComponent <MeshRenderer>().material; material.SetTexture("_BaseImage", baseImage); material.SetTexture("_Shadow", shadowImage); material.SetTexture("_Mask", mask.texture); // create a quad big enough to fit the image CreateQuad(); // transform the path's local position // to account for quad size Vector3 pos = safePath.transform.localPosition; pos.x = -imageWidth * 0.5f; pos.y = -imageHeight * 0.5f; safePath.transform.localPosition = pos; cutPath.transform.localPosition = pos; }
private static void AssignToRam(long index, long value, Mask m) { long value_to_use = 0; if (m == null) { value_to_use = value; } else { value_to_use = m.Apply(value); } RAM[index] = value_to_use; // Console.WriteLine($"\tSetting RAM[{index}] = {value_to_use} \t\t current Mask = {m_string}"); return; }
public static ProcessResultArray <Clip> ProcessCommand(Command command, Clip[] incomingClips, ClipMetaData targetMetadata) { var clips = new Clip[incomingClips.Length]; for (var i = 0; i < incomingClips.Length; i++) { clips[i] = new Clip(incomingClips[i]); } ProcessResultArray <Clip> resultContainer; switch (command.Id) { case TokenType.Arpeggiate: resultContainer = Arpeggiate.Apply(command, clips); break; case TokenType.Concat: resultContainer = Concat.Apply(clips); break; case TokenType.Crop: resultContainer = Crop.Apply(command, clips); break; case TokenType.Filter: resultContainer = Filter.Apply(command, clips); break; case TokenType.Interleave: resultContainer = Interleave.Apply(command, targetMetadata, clips); break; case TokenType.InterleaveEvent: var(success, msg) = OptionParser.TryParseOptions(command, out InterleaveOptions options); if (!success) { return(new ProcessResultArray <Clip>(msg)); } options.Mode = InterleaveMode.Event; resultContainer = Interleave.Apply(options, targetMetadata, clips); break; case TokenType.Legato: resultContainer = Legato.Apply(clips); break; case TokenType.Mask: resultContainer = Mask.Apply(command, clips); break; case TokenType.Monophonize: resultContainer = Monophonize.Apply(clips); break; case TokenType.Quantize: resultContainer = Quantize.Apply(command, clips); break; case TokenType.Ratchet: resultContainer = Ratchet.Apply(command, clips); break; case TokenType.Relength: resultContainer = Relength.Apply(command, clips); break; case TokenType.Resize: resultContainer = Resize.Apply(command, clips); break; case TokenType.Scale: resultContainer = Scale.Apply(command, clips); break; case TokenType.Scan: resultContainer = Scan.Apply(command, clips); break; case TokenType.SetLength: resultContainer = SetLength.Apply(command, clips); break; case TokenType.SetRhythm: resultContainer = SetRhythm.Apply(command, clips); break; case TokenType.Shuffle: resultContainer = Shuffle.Apply(command, clips); break; case TokenType.Skip: resultContainer = Skip.Apply(command, clips); break; case TokenType.Slice: resultContainer = Slice.Apply(command, clips); break; case TokenType.Take: resultContainer = Take.Apply(command, clips); break; case TokenType.Transpose: resultContainer = Transpose.Apply(command, clips); break; default: return(new ProcessResultArray <Clip>($"Unsupported command {command.Id}")); } return(resultContainer); }