public override void AddPieceTypes() { base.AddPieceTypes(); Cardinal.Enabled = false; Marshall.Name = "Chancellor"; Marshall.SetNotation("C"); AddPieceType(Unicorn = new Unicorn("Unicorn", "U", 1050, 1125)); AddPieceType(Lion = new Lion("Lion", "L", 450, 450)); }
public override void AddPieceTypes() { base.AddPieceTypes(); AddPieceType(Wizard = new Wizard("Wizard", "W", 460, 460)); AddPieceType(Lion = new Lion("Lion", "L", 475, 475)); // Add the Wazir-move to the Knight Wazir.AddMoves(Knight); Knight.MidgameValue = 475; Knight.EndgameValue = 475; Knight.PreferredImage = "Knight Wazir"; // Set the name for the Chancellor (called Marshall in Grand Chess) Marshall.Name = "Chancellor"; Marshall.SetNotation("C"); // Set the name for the Archbishop (called a Cardinal in Grand Chess) Cardinal.Name = "Archbishop"; Cardinal.SetNotation("A"); }