示例#1
0
    void Start()
    {
        // AccessData();

        if (localContent)
        {
            markerManager.Init();
        }
        else
        {
            AccessData();
            StartCoroutine(LoadAssets());
        }
        // StartCoroutine(LoadAssets("markerb"));
    }
示例#2
0
    void Awake()
    {
        if (instance != null)
        {
            Destroy(gameObject);
            return;
        }

        instance = this;

        input = new PlayerInput();

        MarkerManager.Init();
    }