示例#1
0
        public MarginAdorner(UIEditorGameAdornerService service, UIElement gameSideElement, MarginEdge marginEdge, Graphics.SpriteFont font)
            : base(service, gameSideElement)
        {
            Visual = new Canvas
            {
                CanBeHitByUser = false,
                Name           = $"[Margin] {marginEdge}",
            };
            border    = new Border();
            textBlock = new TextBlock
            {
                BackgroundColor     = Color.WhiteSmoke * 0.5f,
                Font                = font,
                DepthAlignment      = DepthAlignment.Center,
                HorizontalAlignment = HorizontalAlignment.Center,
                VerticalAlignment   = VerticalAlignment.Center,
            };
            Visual.Children.Add(border);
            Visual.Children.Add(textBlock);

            MarginEdge = marginEdge;

            InitializeAttachedProperties();
        }
示例#2
0
        public static void SetMargin(FrameworkElement ele, MarginEdge edge, double value)
        {
            Thickness margin = ele.Margin;

            switch(edge)
            {
                case MarginEdge.Top:
                    margin.Top = value;
                    break;
                case MarginEdge.Right:
                    margin.Right = value;
                    break;
                case MarginEdge.Bottom:
                    margin.Bottom = value;
                    break;
                case MarginEdge.Left:
                    margin.Left = value;
                    break;
            }

            ele.Margin = margin;
        }