private void Start() { level_controller = GameObject.FindGameObjectWithTag("LevelController"); marble_controller = GameObject.FindGameObjectWithTag("marblecontroller"); marble_score = marble_controller.GetComponent <MarbleScoreController>(); start_time = Time.time; loading_image.fillAmount = 1f; }
// Use this for initialization void Start() { //initializing sound pan_hit = gameObject.GetComponent <AudioSource>(); level_controller = GameObject.FindGameObjectWithTag("LevelController"); start_time = Time.time; loading_image.fillAmount = 1f; marble_controller = GameObject.FindGameObjectWithTag("marblecontroller"); marble_score = marble_controller.GetComponent <MarbleScoreController>(); }