示例#1
0
        /// <summary>
        /// Update with new data
        /// </summary>
        /// <param name="dataContainer">Scan data</param>
        /// <param name="poseHintWorld">Pose hint</param>
        /// <param name="mapWithoutMatching">Map without matching ?</param>
        public void Update(DataContainer dataContainer, Vector3 poseHintWorld, bool mapWithoutMatching = false)
        {
            System.Diagnostics.Debug.WriteLine($"ph: {poseHintWorld}");

            if (!mapWithoutMatching)
            {
                LastScanMatchPose = MapRep.MatchData(poseHintWorld, dataContainer, out Matrix4x4 lastScanMatchCov);
                LastScanMatchCov  = lastScanMatchCov;
            }
            else
            {
                LastScanMatchPose = poseHintWorld;
            }

            //std::cout << "\nt1:\n" << newPoseEstimateWorld << "\n";
            //std::cout << "\n1";
            //std::cout << "\n" << lastScanMatchPose << "\n";

            if (Util.Util.PoseDifferenceLargerThan(LastScanMatchPose, LastMapUpdatePose, MinDistanceDiffForMapUpdate, MinAngleDiffForMapUpdate) || mapWithoutMatching)
            {
                MapRep.UpdateByScan(dataContainer, LastScanMatchPose);
                MapRep.OnMapUpdated();
                LastMapUpdatePose = LastScanMatchPose;
            }

            if (drawInterface != null)
            {
                GridMap gridMapRef = MapRep.GetGridMap(0);
                drawInterface.SetColor(1.0, 0.0, 0.0);
                drawInterface.SetScale(0.15);

                drawInterface.DrawPoint(gridMapRef.GetWorldCoords(Vector2.Zero));
                drawInterface.DrawPoint(gridMapRef.GetWorldCoords(gridMapRef.Dimensions.ToVector2()));
                drawInterface.DrawPoint(new Vector2(1.0f, 1.0f));

                drawInterface.SendAndResetData();
            }

            if (debugInterface != null)
            {
                debugInterface.SendAndResetData();
            }
        }
示例#2
0
 public GridMap GetGridMap(int mapLevel = 0)
 {
     return(MapRep.GetGridMap(mapLevel));
 }