示例#1
0
 public static MapObjConfManager GetEditorMapObjConfManager()
 {
     if (editorMapObjConfManager == null)
     {
         editorMapObjConfManager = new MapObjConfManager();
         editorMapObjConfManager.Load();
     }
     return(editorMapObjConfManager);
 }
示例#2
0
 public static void LoadData()
 {
     Debuger.Log("===========启动配置表管理器===========");
     //confMapObjectManager.Load();
     //confEffectManager.Load();
     characterConfManager.Load();
     equipConfManager.Load();
     propertyConfManager.Load();
     skillConfManager.Load();
     mapObjConfManager.Load();
     mapGroupConfManager.Load();
     equipQualityManager.Load();
     levelExpManager.Load();
     mapConfManager.Load();
     Debuger.Log("----------配置表管理器启动成功-----------");
 }