/// <summary> /// 初始化地图碰撞体 /// </summary> private void InitMapCollider(Vector2Int mapSize) { var(ColliderWidth, ColliderHeight) = MapMetrics.GetMapColliderSize(mapSize); this.MapCollider.size = new Vector3(ColliderWidth, ColliderHeight, 0.1f); this.MapCollider.center = new Vector3(ColliderWidth * 0.5f - 0.5f, ColliderHeight * 0.5f - 0.5f); }