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C# (CSharp) MapInstance.Setup示例
编程语言:
C# (CSharp)
类/类型:
MapInstance
方法/功能:
Setup
hotexamples.com的示例:
1
C# (CSharp) MapInstance.Setup - 已找到1个示例
。这些是从开源项目中提取的最受好评的
MapInstance.Setup
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Get(30)
Broadcast(9)
AddMonster(7)
GetNextId(5)
CreatePortal(5)
RemoveMonster(5)
GetNextMonsterId(4)
DropItems(3)
GetCharactersInRange(3)
AddNPC(3)
GetNextNpcId(3)
LoadMonsters(2)
GetSize(2)
LoadNpcs(2)
LoadPortals(2)
Load(2)
LoadTileData(2)
StartLife(2)
EventRandom(2)
Dispose(2)
RemoveItem(2)
RemoveMapPlayer(2)
AddNpc(2)
AddMapPlayer(2)
Release(1)
RemoveCreature(1)
OnMapLoaded(1)
InstantiateMapTile(1)
SaveStateAsUnchanged(1)
SendInMapAfter(1)
Setup(1)
LightWorld(1)
AddEvent(1)
InitMap(1)
GenerateAutotileGrid(1)
AddMapItem(1)
AddMapProjectile(1)
ChangeActualZone(1)
Create(1)
CreateMapSounds(1)
CreatePortalTemp(1)
GenerateTileData(1)
InitAutotiles(1)
GetComponent(1)
GetEnemyKiller(1)
GetImage(1)
GetMapData(1)
AddMapEnemy(1)
GetSpawners(1)
GetMapPacket(1)
常用方法
Get (30)
Broadcast (9)
AddMonster (7)
GetNextId (5)
CreatePortal (5)
RemoveMonster (5)
GetNextMonsterId (4)
DropItems (3)
GetCharactersInRange (3)
AddNPC (3)
常用方法
GetNextNpcId (3)
LoadMonsters (2)
GetSize (2)
LoadNpcs (2)
LoadPortals (2)
Load (2)
LoadTileData (2)
StartLife (2)
EventRandom (2)
Dispose (2)
RemoveItem (2)
RemoveMapPlayer (2)
AddNpc (2)
AddMapPlayer (2)
Release (1)
RemoveCreature (1)
OnMapLoaded (1)
InstantiateMapTile (1)
SaveStateAsUnchanged (1)
SendInMapAfter (1)
常用方法
RemoveItem (2)
RemoveMapPlayer (2)
AddNpc (2)
AddMapPlayer (2)
Release (1)
RemoveCreature (1)
OnMapLoaded (1)
InstantiateMapTile (1)
SaveStateAsUnchanged (1)
SendInMapAfter (1)
Setup (1)
LightWorld (1)
AddEvent (1)
InitMap (1)
GenerateAutotileGrid (1)
AddMapItem (1)
AddMapProjectile (1)
ChangeActualZone (1)
Create (1)
CreateMapSounds (1)
CreatePortalTemp (1)
GenerateTileData (1)
InitAutotiles (1)
GetComponent (1)
GetEnemyKiller (1)
GetImage (1)
GetMapData (1)
AddMapEnemy (1)
GetSpawners (1)
GetMapPacket (1)
常用方法
Setup (1)
LightWorld (1)
AddEvent (1)
InitMap (1)
GenerateAutotileGrid (1)
AddMapItem (1)
AddMapProjectile (1)
ChangeActualZone (1)
Create (1)
CreateMapSounds (1)
CreatePortalTemp (1)
GenerateTileData (1)
InitAutotiles (1)
GetComponent (1)
GetEnemyKiller (1)
GetImage (1)
GetMapData (1)
AddMapEnemy (1)
GetSpawners (1)
GetMapPacket (1)
示例#1
0
显示文件
文件:
GameController.cs
项目:
JElbourne/Shoot-em-up-game
private void Start() { m_World.Setup(); if (lightEntireMap) { m_World.LightWorld(); } }