private void tsbtnDebugLoadMap_Click(object sender, EventArgs e) { if (!RTH_Imports.IsConnected) { return; } uint HeaderAddress = 0x547700; string connectInfo = tslblDebugStatus.Text; try { tslblDebugStatus.Text = "[Loading Debug Map...]"; byte[] data = new byte[2048]; data = (byte[])RTH_Imports.Peek(HeaderAddress, (uint)data.Length); MapHeader LoadedMap = new MapHeader(data); string[] filePaths = Directory.GetFiles(Globals.Prefs.pathMapsFolder, "*.map"); tslblDebugStatus.Text = "[Comparing Maps...]"; foreach (string filename in filePaths) { // Load file and read header FileStream fs = new FileStream(filename, FileMode.Open); byte[] headerData = new byte[2048]; fs.Read(headerData, 0, 2048); fs.Close(); // Compare file to debug header if (LoadedMap.Compare(new MapHeader(headerData)) == 0) { // Found our MAP!! YES!! Load It!! TryLoadMapForm(filename); return; } } System.Windows.Forms.MessageBox.Show("No matching map found!" + "\nType: " + LoadedMap.MapType + "\nName: " + LoadedMap.MapName + "\nScenario Name: " + LoadedMap.ScenarioName); } catch (Exception ex) { if (ex.Message == "No xbox processes loaded.") { Globals.Global.ShowErrorMsg("Halo 2 not loaded", ex); } else { Globals.Global.ShowErrorMsg("Load map failed!", ex); } } finally { tslblDebugStatus.Text = connectInfo; } }
private void tsbtnDebugLoadMap_Click(object sender, EventArgs e) { if (!RTH_Imports.IsConnected) return; uint HeaderAddress = 0x547700; string connectInfo = tslblDebugStatus.Text; try { tslblDebugStatus.Text = "[Loading Debug Map...]"; byte[] data = new byte[2048]; data = (byte[])RTH_Imports.Peek(HeaderAddress, (uint)data.Length); MapHeader LoadedMap = new MapHeader(data); string[] filePaths = Directory.GetFiles(Globals.Prefs.pathMapsFolder, "*.map"); tslblDebugStatus.Text = "[Comparing Maps...]"; foreach (string filename in filePaths) { // Load file and read header FileStream fs = new FileStream(filename, FileMode.Open); byte[] headerData = new byte[2048]; fs.Read(headerData, 0, 2048); fs.Close(); // Compare file to debug header if (LoadedMap.Compare(new MapHeader(headerData)) == 0) { // Found our MAP!! YES!! Load It!! TryLoadMapForm(filename); return; } } System.Windows.Forms.MessageBox.Show("No matching map found!" + "\nType: " + LoadedMap.MapType + "\nName: " + LoadedMap.MapName + "\nScenario Name: " + LoadedMap.ScenarioName); } catch (Exception ex) { if (ex.Message == "No xbox processes loaded.") Globals.Global.ShowErrorMsg("Halo 2 not loaded", ex); else Globals.Global.ShowErrorMsg("Load map failed!", ex); } finally { tslblDebugStatus.Text = connectInfo; } }