public EatResponse OnDrag(int id, GameObject target, Vector2 screenPosition, Vector3 groundPosition) { if (Service.UserInputInhibitor.IsDenying()) { this.Reset(); return(EatResponse.NotEaten); } MapFinger mapFinger = this.TranslateToFinger(id); if (mapFinger != MapFinger.Anchor) { return(EatResponse.NotEaten); } if (this.isPressed) { float num = Service.GalaxyViewController.UpdateGalaxyRotation(groundPosition, this.lastGroundPosition, this.initialPos); this.lastGroundPosition = groundPosition; this.lastScreenPosition = screenPosition; if (Mathf.Abs(num) >= 0.25f) { this.isMoving = true; if ((num > 0f && this.movementAmount < 0f) || (num < 0f && this.movementAmount > 0f)) { this.ResetSwipe(); } this.movementAmount += num; this.pressedGameObject = null; } } return(EatResponse.Eaten); }
public EatResponse OnRelease(int id) { if (Service.UserInputInhibitor.IsDenying()) { this.Reset(); return(EatResponse.NotEaten); } MapFinger mapFinger = this.TranslateToFinger(id); if (mapFinger != MapFinger.Anchor) { return(EatResponse.NotEaten); } this.HandleRelease(); return(EatResponse.NotEaten); }
public EatResponse OnDrag(int id, GameObject target, Vector2 screenPosition, Vector3 groundPosition) { MapFinger mapFinger = this.TranslateToFinger(id); if (mapFinger != MapFinger.Anchor) { if (mapFinger != MapFinger.Pinch) { return(EatResponse.NotEaten); } this.pinchScreenPosition = screenPosition; this.pinchGroundPosition = groundPosition; } else { this.anchorScreenPosition = screenPosition; this.anchorGroundPosition = groundPosition; } this.HandleAnchorAndPinch(); return(EatResponse.Eaten); }
public EatResponse OnPress(int id, GameObject target, Vector2 screenPosition, Vector3 groundPosition) { if (this.switchingVantage) { return(EatResponse.Eaten); } MapFinger mapFinger = this.ChooseFinger(id); if (mapFinger != MapFinger.Anchor) { if (mapFinger != MapFinger.Pinch) { return(EatResponse.NotEaten); } this.pinchScreenPosition = screenPosition; this.pinchLastScreenPosition = this.pinchScreenPosition; this.pinchGroundPosition = groundPosition; this.pinchLastGroundPosition = this.pinchGroundPosition; } else { this.anchorScreenPosition = screenPosition; this.anchorLastScreenPosition = this.anchorScreenPosition; this.anchorGroundPosition = groundPosition; this.anchorLastGroundPosition = this.anchorGroundPosition; } this.camera.StopMoving(); if (this.scrollTimer != 0u) { Service.Get <ViewTimerManager>().KillViewTimer(this.scrollTimer); this.scrollTimer = 0u; this.scrollImmediate = false; } this.camera.SetCameraFeel(CameraFeel.Fast); this.HandleAnchorAndPinch(); Service.Get <EventManager>().SendEvent(EventId.UserStartedCameraMove, null); return(EatResponse.Eaten); }
public EatResponse OnPress(int id, GameObject target, Vector2 screenPosition, Vector3 groundPosition) { if (Service.UserInputInhibitor.IsDenying()) { this.Reset(); return(EatResponse.NotEaten); } MapFinger mapFinger = this.ChooseFinger(id); if (mapFinger != MapFinger.Anchor) { return(EatResponse.NotEaten); } if (!this.isPressed) { this.isPressed = true; this.lastScreenPosition = screenPosition; this.lastGroundPosition = groundPosition; this.initialPos = groundPosition; this.pressedGameObject = target; } return(EatResponse.Eaten); }
public EatResponse OnRelease(int id) { MapFinger mapFinger = this.TranslateToFinger(id); if (mapFinger != MapFinger.Anchor) { if (mapFinger != MapFinger.Pinch) { return(EatResponse.NotEaten); } this.AbandonPinch(); } else { this.AbandonAnchor(); } this.HandleAnchorAndPinch(); if (this.anchorFingerId < 0) { this.EnsureWithinBounds(); } return(EatResponse.NotEaten); }