public void WriteTo(CodedOutputStream output) { if (FightId != 0) { output.WriteRawTag((byte)8); output.WriteInt32(FightId); } entities_.WriteTo(output, _repeated_entities_codec); if (TurnIndex != 0) { output.WriteRawTag((byte)24); output.WriteInt32(TurnIndex); } if (TurnRemainingTimeSec != 0) { output.WriteRawTag((byte)32); output.WriteInt32(TurnRemainingTimeSec); } playersCompanions_.WriteTo(output, _map_playersCompanions_codec); playersCardsCount_.WriteTo(output, _map_playersCardsCount_codec); if (_unknownFields != null) { _unknownFields.WriteTo(output); } }
public void WriteTo(CodedOutputStream output) { if (PlayerId != 0) { output.WriteRawTag((byte)8); output.WriteInt32(PlayerId); } if (FightId != 0) { output.WriteRawTag((byte)16); output.WriteInt32(FightId); } stats_.WriteTo(output, _map_stats_codec); titles_.WriteTo(output, _repeated_titles_codec); if (_unknownFields != null) { _unknownFields.WriteTo(output); } }
public void WriteTo(CodedOutputStream output) { if (EntityId != 0) { output.WriteRawTag((byte)8); output.WriteInt32(EntityId); } if (EntityType != 0) { output.WriteRawTag((byte)16); output.WriteInt32(EntityType); } if (name_ != null) { _single_name_codec.WriteTagAndValue(output, Name); } if (defId_.HasValue) { _single_defId_codec.WriteTagAndValue(output, DefId); } if (weaponId_.HasValue) { _single_weaponId_codec.WriteTagAndValue(output, WeaponId); } if (genderId_.HasValue) { _single_genderId_codec.WriteTagAndValue(output, GenderId); } if (playerIndexInFight_.HasValue) { _single_playerIndexInFight_codec.WriteTagAndValue(output, PlayerIndexInFight); } if (ownerId_.HasValue) { _single_ownerId_codec.WriteTagAndValue(output, OwnerId); } if (teamId_.HasValue) { _single_teamId_codec.WriteTagAndValue(output, TeamId); } if (level_.HasValue) { _single_level_codec.WriteTagAndValue(output, Level); } properties_.WriteTo(output, _repeated_properties_codec); if (position_ != null) { output.WriteRawTag((byte)98); output.WriteMessage(Position); } if (direction_.HasValue) { _single_direction_codec.WriteTagAndValue(output, Direction); } caracs_.WriteTo(output, _map_caracs_codec); if (customSkin_ != null) { _single_customSkin_codec.WriteTagAndValue(output, CustomSkin); } if (actionDoneThisTurn_.HasValue) { _single_actionDoneThisTurn_codec.WriteTagAndValue(output, ActionDoneThisTurn); } if (_unknownFields != null) { _unknownFields.WriteTo(output); } }
public void WriteTo(CodedOutputStream output, MapField <TKey, TValue> .Codec codec) { _internal.WriteTo(output, codec); }