public void OnCreate(bool success) { if (success) { //cb2 /*Packets.Server.SendIdent p1 = new SagaMap.Packets.Server.SendIdent(); * p1.SetActorID(I.id); * C.netIO.SendPacket(p1, C.SessionID);*/ this.C.OnSendDemandMapID(new SagaMap.Packets.Client.SendDemandMapID()); } else { C.Disconnect(); } }