示例#1
0
文件: Map.cs 项目: AciesNN/cyc
		public static List<IslandCM> GetBridgedNeibourIslands(MapCM map, int islandID, int playerID, bool enemyOnly = false)
		{
			List<IslandCM> bridgedNeibours = new List<IslandCM>();
			List<IslandCM> neibours = (enemyOnly ? GetNeibourEnemyIslands(map, islandID, playerID) : GetNeibourIslands(map, islandID));
			for (int i = 0; i < neibours.Count; ++i)
			{
				IslandCM island = neibours[i];
				if (map.HasIslandsShipBrige(islandID, island.ID, playerID))
					bridgedNeibours.Add(island);
			}
			return bridgedNeibours;
		}
示例#2
0
文件: Map.cs 项目: AciesNN/cyc
		public static List<IslandCM> GetEnemyNeibourIslandsWithTheirBridge(MapCM map, int playerID)
		{
			List<IslandCM> res = new List<IslandCM>();
			List<IslandCM> playerIslands = map.GetIslandsByOwner(playerID);
			for (int i = 0; i < playerIslands.Count; ++i)
			{
				IslandCM island = playerIslands[i];
				List<IslandCM> neibourEnemy = GetNeibourEnemyIslands(map, island.ID, playerID);
				res.AddRange(neibourEnemy.Where(e => map.HasIslandsShipBrige(e.ID, island.ID, e.OwnerID)));
			}
			return res.Distinct().ToList();
		}