示例#1
0
            public void Move_Initial()
            {
                BinaryTrack sut = BinaryTrack.StartEmptyTrack(_gameProps);

                Assert.AreEqual((0, 0), sut.Head);
                var map = sut.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (0, 0));
            }
示例#2
0
            public void Move_East()
            {
                _sut.OnMove(Direction.East);

                BinaryTrack result = _sut.FirstPossibleTrack();
                var         map    = result.ToCartesian();

                Assert.AreEqual((1, 0), result.Head);
                MapAssert.AllCoordinatesAreZeroExcept(map, (0, 0), (1, 0));
            }
示例#3
0
            public void Move_South()
            {
                BinaryTrack sut = BinaryTrack.StartEmptyTrack(_gameProps);

                var output = sut.MoveSouth();

                Assert.AreEqual((0, 1), output.Head);
                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (0, 0), (0, 1));
            }
示例#4
0
            public void Move_North()
            {
                var shape = new[]
                {
                    "xx.............",
                    ".xX............",
                    "...............",
                    "...............",
                };
                BinaryTrack sut = BinaryTrack.FromString(_gameProps, shape);

                var output = sut.MoveNorth();

                Assert.AreEqual((2, 0), output.Head);
                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (0, 0), (1, 0), (1, 1), (2, 1), (2, 0));
            }
示例#5
0
            public void Move_West_ShiftNeeded()
            {
                var shape = new[]
                {
                    ".xx............",
                    "Xxx............",
                    "...............",
                    "...............",
                };
                BinaryTrack sut = BinaryTrack.FromString(_gameProps, shape);

                var output = sut.MoveWest();

                Assert.AreEqual((0, 1), output.Head);
                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (2, 0), (3, 0), (0, 1), (1, 1), (2, 1), (3, 1));
            }
示例#6
0
            public void Move_West_NoShiftNeeded_CanMove()
            {
                var shape = new[]
                {
                    "...............",
                    "...............",
                    "x.X............",
                    "xxx............",
                };
                BinaryTrack sut = BinaryTrack.FromString(_gameProps, shape);

                var output = sut.MoveWest();

                Assert.AreEqual((1, 2), output.Head);
                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (0, 2), (0, 3), (1, 2), (1, 3), (2, 2), (2, 3));
            }
示例#7
0
            public void Move_South_NoShiftNeeded()
            {
                var shape = new[]
                {
                    "...............",
                    ".............xx",
                    ".............Xx",
                    "..............x",
                };
                BinaryTrack sut = BinaryTrack.FromString(_gameProps, shape);

                var output = sut.MoveSouth();

                Assert.AreEqual((13, 3), output.Head);
                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (13, 1), (14, 1), (13, 2), (14, 2), (13, 3), (14, 3));
            }
示例#8
0
            public void Move_East_NoShiftNeeded_CanMove()
            {
                var shape = new[]
                {
                    "............X.x",
                    "............xxx",
                    "...............",
                    "...............",
                };
                BinaryTrack sut = BinaryTrack.FromString(_gameProps, shape);

                var output = sut.MoveEast();

                Assert.AreEqual((13, 0), output.Head);
                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (12, 0), (13, 0), (14, 0), (12, 1), (13, 1), (14, 1));
            }
示例#9
0
            public void Shift_East()
            {
                var gameProps = new GameProps {
                    Width = 15, Height = 4, MyId = 0
                };

                string[] shape =
                {
                    ".x.............",
                    "x..............",
                    "...............",
                    "..............."
                };

                BinaryTrack sut = BinaryTrack.FromString(gameProps, shape);

                sut.TryShiftEast(out var output);
                Console.WriteLine(output);

                var map = output.ToCartesian();

                MapAssert.AllCoordinatesAreZeroExcept(map, (1, 1), (2, 0));
            }
示例#10
0
            public void Move_SeveralDirection()
            {
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.South);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.North);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.East);
                _sut.OnMove(Direction.South);


                BinaryTrack result = _sut.FirstPossibleTrack();
                var         map    = result.ToCartesian();

                Assert.AreEqual((9, 1), result.Head);
                MapAssert.AllCoordinatesAreZeroExcept(map, (0, 0), (1, 0), (1, 1), (2, 1), (2, 0), (3, 0), (4, 0), (5, 0), (6, 0), (7, 0), (8, 0), (9, 0), (9, 1));

                Console.WriteLine(_sut.Debug());
            }