public void Initialize() { moveBlock = new MoveBlock(this, new Vector2(320, 640), 2.5f); text = new Text("Hey", new Vector2(320, 640)); Device.Camera.Initializa(Vector2.Zero); IsEndFlag = false; robot = new Robot(this, map1, 5); characterManager = new CharacterManager(); characterManager.Initialize(); characterManager.Add(robot); characterManager.Add(moveBlock); player = new Player(this, map1); characterManager.Add(player); bullets = new List <Bullet>(); map1.Initialize(); }