private void Awake() { mainPos = GameObject.Find("MainPosition").transform; hand = FindObjectOfType <PrimeHand>(); mano = FindObjectOfType <ManoVisualization>(); fadeCanvas = FindObjectOfType <FadeChange>(); master = FindObjectOfType <MasterBookCreator>(); if (instance == null) { instance = GetComponent <GameManager>(); } else { Destroy(this); } camPos = Camera.main.transform.parent.transform; //mainPos.position = camPos.position; }
void Awake() { manov = FindObjectOfType <ManoVisualization>(); }
private void Start() { _manoVisualization = GetComponent <ManoVisualization>(); }
public void InitializeRuntimeComponents() { if (!manoVisualization) { try { manoVisualization = GameObject.Find("ManoVisualization").GetComponent <ManoVisualization>(); } catch (Exception ex) { Debug.LogError("Cannot find the ManoVisualization"); } } if (!gizmoManager) { try { gizmoManager = GameObject.Find("GizmoCanvas").GetComponent <GizmoManager>(); } catch (Exception ex) { Debug.LogError("Cannot find the GizmoManager"); } } if (!manoMotionCanvas) { try { manoMotionCanvas = GameObject.Find("ManoMotionCanvas"); } catch (Exception ex) { Debug.Log("Cannot find the ManoMotion Canvas"); } } if (!menuToggleButtonObject) { try { menuToggleButtonObject = GameObject.Find("ToggleMenu"); } catch (Exception ex) { Debug.Log("Cannot find the Menu Toggle Button"); } } if (!featuresMenu) { try { featuresMenu = GameObject.Find("MainFeaturesMenu"); } catch (Exception ex) { Debug.Log("Cannot find the Main Features Object"); } } runTimeObjects.Add(manoVisualization.gameObject); runTimeObjects.Add(gizmoManager.gameObject); runTimeObjects.Add(manoMotionCanvas); runTimeObjects.Add(menuToggleButtonObject); runTimeObjects.Add(featuresMenu); SaveDefalutFeaturesToDisplay(); if (CategoryManager.Instance) { CategoryManager.Instance.SetupMenu(defaultFunctionality); } else { Debug.Log("Cant find Category Manager"); } HideApplicationComponents(); }