void ManipulateMe_ManipulationStarting(object sender, ManipulationStartingRoutedEventArgs e) { forceManipulationsToEnd = false; e.Handled = true; }
private void RootFrame_ManipulationStarting(object sender, ManipulationStartingRoutedEventArgs e) { e.Handled = true; }
private void OnManipulationStarting(object sender, ManipulationStartingRoutedEventArgs e) { }
protected virtual void OnManipulationStarting(ManipulationStartingRoutedEventArgs e) { }