public override bool Run(string[] args) { Byt3.ADL.Debug.DefaultInitialization(); EmbeddedFileIOManager.Initialize(); OpenFLDebugConfig.Settings.MinSeverity = Verbosity.Level3; ManifestReader.RegisterAssembly(Assembly .GetExecutingAssembly()); //Register this assembly(where the files will be embedded in) ManifestReader.RegisterAssembly(typeof(OpenFLDebugConfig).Assembly); //Register the OpenFL.Common Assembly as it contains the CL kernels ManifestReader.PrepareManifestFiles(false); //First Read Assembly files ManifestReader .PrepareManifestFiles(true); //Replace Any Loaded assembly files with files on the file system. if (IOManager.FileExists("assemblyList.txt")) //Alternative, load assembly list to register from text file. { Logger.Log(DebugChannel.Log, "Loading Assembly List", 1); ManifestReader.LoadAssemblyListFromFile("assemblyList.txt"); } GameEngine engine = new GameEngine(EngineSettings.DefaultSettings); engine.Initialize(); engine.InitializeScene <HoBMenuScene>(); engine.Run(); engine.Dispose(); HandleBase.DisposeAllHandles(); EngineStatisticsManager.DisposeAllHandles(); return(true); }
public ActionResult Map(string applicationName, string artifactid, string version) { Manifest manifest = ManifestReader.GetCurrentManifest(version, Request.PhysicalApplicationPath); BizTalkInstallation installation = InstallationReader.GetBizTalkInstallation(manifest); BizTalkApplication application = installation.Applications[applicationName]; Transform transform = application.Maps[artifactid]; var breadCrumbs = new List <BizTalkBaseObject> { application, transform }; return(View(new TransformViewModel( application, ManifestReader.GetAllManifests(Request.PhysicalApplicationPath), manifest, breadCrumbs, installation.Applications.Values, installation.Hosts.Values, transform))); }
private ManifestReader CreateManifestReader() { ManifestReader reader = new ManifestReader(); reader.VersionProvider = versionProvider.Object; return(reader); }
public override bool Run(string[] args) { ADL.Debug.DefaultInitialization(); EmbeddedFileIOManager.Initialize(); ManifestReader.RegisterAssembly(Assembly .GetExecutingAssembly()); //Register this assembly(where the files will be embedded in) ManifestReader.PrepareManifestFiles(false); //First Read Assembly files ManifestReader .PrepareManifestFiles(true); //Replace Any Loaded assembly files with files on the file system. if (IOManager.FileExists("assemblyList.txt")) //Alternative, load assembly list to register from text file. { Logger.Log(DebugChannel.Log, "Loading Assembly List", 1); ManifestReader.LoadAssemblyListFromFile("assemblyList.txt"); } GameEngine engine = new GameEngine(EngineSettings.DefaultSettings); engine.Initialize(); engine.InitializeScene <PhysicsDemoScene>(); engine.Run(); engine.Dispose(); HandleBase.DisposeAllHandles(); EngineStatisticsManager.DisposeAllHandles(); return(true); }
public ActionResult Assembly(string applicationName, string artifactid, string version) { Manifest manifest = ManifestReader.GetCurrentManifest(version, Request.PhysicalApplicationPath); BizTalkInstallation installation = InstallationReader.GetBizTalkInstallation(manifest); BizTalkApplication application = installation.Applications[applicationName]; BizTalkAssembly assembly = application.Assemblies[artifactid]; var breadCrumbs = new List <BizTalkBaseObject> { application, assembly }; return(View(new AssemblyViewModel( application, ManifestReader.GetAllManifests(Request.PhysicalApplicationPath), manifest, breadCrumbs, installation.Applications.Values, installation.Hosts.Values, assembly))); }
public ActionResult SendPortGroup(string applicationName, string artifactid, string version) { Manifest manifest = ManifestReader.GetCurrentManifest(version, Request.PhysicalApplicationPath); BizTalkInstallation installation = InstallationReader.GetBizTalkInstallation(manifest); BizTalkApplication application = installation.Applications[applicationName]; SendPortGroup sendPortGroup = application.SendPortGroups[artifactid]; var breadCrumbs = new List <BizTalkBaseObject> { application, sendPortGroup }; return(View(new SendPortGroupViewModel( application, ManifestReader.GetAllManifests(Request.PhysicalApplicationPath), manifest, breadCrumbs, installation.Applications.Values, installation.Hosts.Values, sendPortGroup))); }
public void ShouldCreateTasksWithCorrectExecutionOrder() { // Arrange ManifestReader reader = this.CreateManifestReader(); Mock <IDatabaseTaskFactory> factory = new Mock <IDatabaseTaskFactory>(); Mock <IDatabaseTask> task = new Mock <IDatabaseTask>(); factory.Setup(f => f.CanCreate(It.IsAny <XElement>())).Returns(true); factory.Setup(f => f.Create(It.IsAny <XElement>(), It.IsAny <int>(), It.IsAny <IDatabaseVersion>())).Returns(task.Object); reader.Factories = new[] { factory.Object }; // Act IDatabaseVersion version = reader.Read(GetManifest(), ManifestPath, this.databaseArchive.Object); // Assert int expectedOrder = 0; foreach (IDatabaseTask createdTask in version.Tasks) { factory.Verify(f => f.Create(It.IsAny <XElement>(), expectedOrder, It.IsAny <IDatabaseVersion>())); expectedOrder++; } }
public ActionResult ReceivePort(string applicationName, string artifactid, string version) { Manifest manifest = ManifestReader.GetCurrentManifest(version, Request.PhysicalApplicationPath); BizTalkInstallation installation = InstallationReader.GetBizTalkInstallation(manifest); BizTalkApplication application = installation.Applications[applicationName]; ReceivePort receivePort = application.ReceivePorts[artifactid]; var breadCrumbs = new List <BizTalkBaseObject> { application, receivePort }; return(View(new ReceivePortViewModel( application, ManifestReader.GetAllManifests(Request.PhysicalApplicationPath), manifest, breadCrumbs, installation.Applications.Values, installation.Hosts.Values, receivePort))); }
private static void LoadEmbeddedFiles() { ManifestReader.RegisterAssembly(Assembly.GetExecutingAssembly()); ManifestReader.RegisterAssembly(typeof(OpenFLBenchmarks).Assembly); ManifestReader.RegisterAssembly(typeof(KernelFLInstruction).Assembly); ManifestReader.PrepareManifestFiles(false); EmbeddedFileIOManager.Initialize(); }
public void LoadAssembly(String asm) { if (!File.Exists(asm)) { throw new Exception(String.Format("Assembly file '{0}' does not exist! Load failed.", asm)); } String extension = Path.GetExtension(asm).ToLower(); if (extension == ".pe") { _emulatorNative.LoadPE(asm); } else if (extension == ".dat") { _emulatorNative.LoadDatabase(asm); } else if (extension == ".manifest" || extension == ".exe" || extension == ".dll") { String manifestPath = asm; if (extension == ".exe" || extension == ".dll") { manifestPath += ".manifest"; } if (!File.Exists(manifestPath)) { throw new Exception(String.Format("Manifest file '{0}' does not exist! Load failed.", manifestPath)); } Manifest manifest = ManifestReader.ReadManifest(manifestPath, false); String manifestDirectoryPath = Path.GetDirectoryName(manifestPath); String exePePath = FullPathToPe(manifestDirectoryPath, manifest.EntryPoint.TargetPath); foreach (AssemblyReference ar in manifest.AssemblyReferences) { if (ar.AssemblyIdentity.Name == "Microsoft.Windows.CommonLanguageRuntime") { continue; // the manifest will always include the desktop CLR, which we will to ignore. } String pePath = FullPathToPe(manifestDirectoryPath, ar.TargetPath); if (pePath == exePePath) // Skip this one for now to do last { continue; } LoadAssembly(pePath); } LoadAssembly(exePePath); } else { throw new Exception("Unrecognized assembly format: " + asm); } }
/// <summary> /// Public constructor /// </summary> /// <param name="settings">Settings to be used</param> public GameEngine(EngineSettings settings) : base(EngineDebugConfig.Settings) { if (settings != null) { SetSettings(settings); } ManifestReader.RegisterAssembly(Assembly.GetExecutingAssembly()); }
/// <summary> /// Validate the manifest. Errors and warnings are returned in the results /// </summary> /// <param name="manifestReader">The <c>ManifestReader</c> to validate.</param> public static void Validate(ManifestReader manifestReader) { if (manifestReader == null) { throw new ArgumentNullException("reader"); } ValidateNode(manifestReader); }
private static void InitializeResourceSystem() { TypeAccumulator.RegisterAssembly(typeof(OpenFLDebugConfig).Assembly); ManifestReader.RegisterAssembly(Assembly.GetExecutingAssembly()); ManifestReader.RegisterAssembly(typeof(FLRunner).Assembly); ManifestReader.PrepareManifestFiles(false); ManifestReader.PrepareManifestFiles(true); EmbeddedFileIOManager.Initialize(); }
static void Main(string[] args) { GameEngine ge = new GameEngine(EngineSettings.DefaultSettings); ManifestReader.PrepareManifestFiles(true); ManifestReader.PrepareManifestFiles(false); ge.Initialize(); ge.InitializeScene <AudioScene>(); ge.Run(); }
public void ShouldThrowExceptionIfManifestStreamIsNull() { // Arrange ManifestReader reader = this.CreateManifestReader(); // Act Exception exception = Record.Exception(() => reader.Read(null, ManifestPath, databaseArchive.Object)); // Assert Assert.IsType <ArgumentNullException>(exception); }
void Initialize() { IsNonELearning = PackageValidator.ValidateIsELearning(reader).HasErrors; if (IsNonELearning == false) { ValidatePackage(); ManifestReader manifestReader = new ManifestReader(reader, new ManifestReaderSettings(true, true)); MetadataNodeReader metadataReader = manifestReader.Metadata; // set <title> to the title to display for the package, using these rules: // 1. if there's a Title column value, use it; // 2. otherwise, if there's a title specified in the package metadata, use it; // 3. otherwise, use the file name without the extension if (String.IsNullOrEmpty(file.Title) == false) { Title = file.Title; } else { string titleFromMetadata = metadataReader.GetTitle(culture.Culture); if (string.IsNullOrEmpty(titleFromMetadata) == false) { Title = titleFromMetadata; } else { Title = System.IO.Path.GetFileNameWithoutExtension(file.Name); } } // set description to the package description specified in metadata, or null if none IList <string> descriptions = metadataReader.GetDescriptions(culture.Culture); if (descriptions.Count > 0) { Description = descriptions[0]; if (Description == null) { Description = string.Empty; } } else { Description = string.Empty; } // populate the drop-down list of organizations; hide the entire row containing that // drop-down if there's only one organization Organizations = manifestReader.Organizations; DefaultOrganizationId = manifestReader.DefaultOrganization.Id; PackageFormat = manifestReader.PackageFormat; } }
public void ShouldThrowExceptionIfDatabaseArchiveIsNull() { // Arrange ManifestReader reader = this.CreateManifestReader(); // Act Exception exception = Record.Exception(() => reader.Read(GetManifest(), ManifestPath, null)); // Assert Assert.IsType <ArgumentNullException>(exception); }
public void ShouldSetManifestPath() { // Arrange ManifestReader reader = this.CreateManifestReader(); // Act IDatabaseVersion version = reader.Read(GetManifest(), ManifestPath, databaseArchive.Object); // Assert Assert.Equal(ManifestPath, version.ManifestPath); }
/// <summary> /// Reads the deploy manifest. /// </summary> /// <param name="ManifestFileName">Name of the manifest file.</param> /// <returns></returns> internal static DeployManifest ReadDeployManifest(string ManifestFileName) { if ((new FileInfo(ManifestFileName)).Exists) { Manifest mm = ManifestReader.ReadManifest(ManifestFileName, false); return(mm as DeployManifest); } else { return(null); } }
/// <summary> /// Loads specified app manifest and populates the manifest variable /// </summary> /// <param name="assemManifestPath">Path to the app manifest to load</param> /// <returns>Application manifest reference</returns> public static ApplicationManifest LoadAppManifest(string assemManifestPath) { Manifest manifest = ManifestReader.ReadManifest(assemManifestPath, false); ApplicationManifest appManifest = manifest as ApplicationManifest; if (appManifest == null) { throw new FileNotFoundException("Unable to open referenced application manifest", assemManifestPath); } return(appManifest); }
static void Main(string[] args) { GameEngine ge = new GameEngine(EngineSettings.DefaultSettings); ManifestReader.RegisterAssembly(Assembly.GetExecutingAssembly()); //Register this assembly(where the files will be embedded in) ManifestReader.PrepareManifestFiles(false); //First Read Assembly files ManifestReader.PrepareManifestFiles(true); //Replace Any Loaded assembly files with files on the file system. ge.Initialize(); ge.InitializeScene <FLRunnerScene>(); ge.Run(); }
public async Task <IHttpActionResult> UploadModuleArchive() { EnsureModulesCatalogInitialized(); if (!Request.Content.IsMimeMultipartContent()) { throw new HttpResponseException(Request.CreateResponse(HttpStatusCode.NotAcceptable, "This request is not properly formatted")); } webModel.ModuleDescriptor retVal = null; var uploadsPath = HostingEnvironment.MapPath(_uploadsUrl); var streamProvider = new CustomMultipartFormDataStreamProvider(uploadsPath); await Request.Content.ReadAsMultipartAsync(streamProvider).ContinueWith(t => { if (t.IsFaulted || t.IsCanceled) { throw new HttpResponseException(HttpStatusCode.InternalServerError); } }); var fileData = streamProvider.FileData.FirstOrDefault(); using (var packageStream = File.Open(fileData.LocalFileName, FileMode.Open)) using (var package = new ZipArchive(packageStream, ZipArchiveMode.Read)) { var entry = package.GetEntry("module.manifest"); if (entry != null) { using (var manifestStream = entry.Open()) { var manifest = ManifestReader.Read(manifestStream); var module = new ManifestModuleInfo(manifest); var alreadyExistModule = _moduleCatalog.Modules.OfType <ManifestModuleInfo>().FirstOrDefault(x => x.Equals(module)); if (alreadyExistModule != null) { module = alreadyExistModule; } else { //Force dependency validation for new module _moduleCatalog.CompleteListWithDependencies(new[] { module }).ToList().Clear(); _moduleCatalog.AddModule(module); } module.Ref = fileData.LocalFileName; retVal = module.ToWebModel(); } } } return(Ok(retVal)); }
public BinaryFileResult Schema(string artifactid, string version) { Manifest mainfest = ManifestReader.GetCurrentManifest(version, Request.PhysicalApplicationPath); string filePath = Path.Combine(Path.Combine(mainfest.Path, "Assets/Schemas"), string.Concat(artifactid, ".gz")); Encoding encoding = GetEncoding(filePath); return(new BinaryFileResult(filePath, "text/xml") { Charset = encoding.HeaderName, ContentEncoding = "gzip" }); }
public ActionResult Index(string version) { Manifest manifest = ManifestReader.GetCurrentManifest(version, Request.PhysicalApplicationPath); BizTalkInstallation installation = InstallationReader.GetBizTalkInstallation(manifest); var breadCrumbs = new List <BizTalkBaseObject>(); return(View(new HomeViewModel( ManifestReader.GetAllManifests(Request.PhysicalApplicationPath), manifest, breadCrumbs, installation.Applications.Values, installation.Hosts.Values))); }
private static DeployManifest GetManifest() { if (AppDomain.CurrentDomain.ActivationContext == null) { return(null); } using (var stream = new MemoryStream(AppDomain.CurrentDomain .ActivationContext .DeploymentManifestBytes)) { return((DeployManifest)ManifestReader.ReadManifest("Deployment", stream, true)); } }
private IDictionary <string, ModuleManifest> GetModuleManifests() { var result = new Dictionary <string, ModuleManifest>(); if (Directory.Exists(_modulesLocalPath)) { foreach (var manifestFile in Directory.EnumerateFiles(_modulesLocalPath, "module.manifest", SearchOption.AllDirectories)) { var manifest = ManifestReader.Read(manifestFile); result.Add(manifestFile, manifest); } } return(result); }
static void Main(string[] args) { if (!Directory.Exists("./assets")) { Directory.CreateDirectory("./assets"); } string[] files = Directory.GetFiles("./assets", "*.dll", SearchOption.AllDirectories); List <Type> scenes = new List <Type>(); Type target = typeof(AbstractScene); for (int i = 0; i < files.Length; i++) { try { Assembly asm = Assembly.LoadFile(Path.GetFullPath(files[i])); if (asm == Assembly.GetExecutingAssembly()) { continue; } Type[] types = asm.GetTypes(); bool hasScene = false; for (int j = 0; j < types.Length; j++) { if (target != types[j] && target.IsAssignableFrom(types[j]) && !scenes.Contains(types[j])) { hasScene = true; scenes.Add(types[j]); } } if (hasScene) { ManifestReader.RegisterAssembly(asm); } } catch (Exception e) { Console.WriteLine(e); } } GameEngine ge = new GameEngine(EngineSettings.DefaultSettings); ManifestReader.PrepareManifestFiles(true); ManifestReader.PrepareManifestFiles(false); ge.Initialize(); ge.InitializeScene <StartScene>(); ge.Run(); }
public void ShouldUseProviderToCreateVersion() { // Arrange ManifestReader reader = this.CreateManifestReader(); NumericVersion numericVersion = new NumericVersion(14); versionProvider.Setup(v => v.CreateVersion("14")).Returns(numericVersion); // Act IDatabaseVersion version = reader.Read(GetManifest(), ManifestPath, databaseArchive.Object); // Assert Assert.Equal(numericVersion, version.Version); }
public EngineSceneRunCommand() : base(new[] { "--engine", "-e" }, "Start Engine Test Shell.") { CommandAction = (info, strings) => EngineTest(strings); EmbeddedFileIOManager.Initialize(); ManifestReader.RegisterAssembly(Assembly .GetExecutingAssembly()); //Register this assembly(where the files will be embedded in) ManifestReader.PrepareManifestFiles(false); //First Read Assembly files ManifestReader .PrepareManifestFiles(true); //Replace Any Loaded assembly files with files on the file system. ge = new GameEngine(EngineSettings.DefaultSettings); }
private DeployManifest DownloadDeployManifest(string url, out string urlRedirect) { var result = CrawlContent(url, out urlRedirect); DeployManifest manifest = null; using (var ms = new MemoryStream()) { byte[] buffer = System.Text.Encoding.Default.GetBytes(result); ms.Write(buffer, 0, buffer.Length); ms.Seek(0, SeekOrigin.Begin); manifest = (DeployManifest)ManifestReader.ReadManifest(ms, false); ms.Close(); } return(manifest); }