示例#1
0
    // Use this for initialization
    void Start()
    {
        player1 = GameObject.Find("Player1");
        player2 = GameObject.Find("Player2");
        managerSys = GameObject.Find("Manager").GetComponent<ManagerSystem>();
        inventSys = GameObject.Find("Manager").GetComponent<InventorySystem>();
        player1AP = player1.GetComponent<PlayerComponent>().actionPoints;
        player2AP = player2.GetComponent<PlayerComponent>().actionPoints;

        //test angaben
        isPlayer1 = managerSys.getPlayerTurn();

        //setStyle
        style = new GUIStyle();

        dijkstra = (DijkstraSystem)FindObjectOfType(typeof(DijkstraSystem));

        if (isPlayer1)
            input = player1.GetComponent<inputSystem>();
        else
            input = player2.GetComponent<inputSystem>();

        figureUpdate();
    }