public bool Start(Configuration ConfigFromUI) { _container.Config = ConfigFromUI; try { _container.Start(); Msgbox.ShowMsgbox("Manager started", "Manager is Running!", "", "", "OK"); //for heirarchical stuff // if (Config.Intermediate) // { // //Config.Id = Manager.Id; // //Config.Dedicated = Manager.Dedicated; // } return(true); } catch (Exception ex) { _container = null; string errorMsg = string.Format("Could not start Manager. Reason: {0}{1}", Environment.NewLine, ex.Message); if (ex.InnerException != null) { errorMsg += string.Format("{0}", ex.InnerException.Message); } //Log(errorMsg); logger.Error(errorMsg, ex); return(false); } //Application should refresh UI controls now }
/// <summary> /// Initializes a new instance of the MainViewModel class. /// </summary> public MainViewModel() { ViewportManager = new ViewportManager(); LayersManager = new LayersManager(ViewportManager); ToolsManager = new ToolsManager(LayersManager, ViewportManager); ManagerContainer = new ManagerContainer(ViewportManager, LayersManager, ToolsManager); if (!IsInDesignMode) { ToolsManager.InitInstance(); } RestoreWindowCommand = new RelayCommand(SetWindowActive); DisplaySettings = new RelayCommand(() => { var sw = new SettingsWindow(); sw.Show(); }); CloseAppCommand = new RelayCommand(() => { Application.Current.Shutdown(); }); StartUsingToolCommand = new RelayCommand(() => ToolsManager.ActivateTool()); EndUsingToolCommand = new RelayCommand(() => ToolsManager.DeactivateTool()); MoveMoveCommand = new RelayCommand(() => ToolsManager.ReactOnMouseMove()); }
protected override void StopManager() { if (Started) { uiProgressBar.Value = 0; uiProgressBar.Show(); uiProgressBar.Value = uiProgressBar.Maximum / 2; uiStatusBar.Text = "Stopping Manager..."; Log("Stopping Manager..."); uiStopButton.Enabled = false; uiStartButton.Enabled = false; ucEndPoints.Enabled = true; try { _container.Stop(); _container = null; } catch (Exception ex) { logger.Error("Error stopping manager", ex); } uiProgressBar.Value = uiProgressBar.Maximum; Log("Manager stopped."); } if (_container == null) { _container = new ManagerContainer(); } _container.Config = GetConfigFromUI(); RefreshUIControls(_container.Config); }
protected override void StartManager() { if (Started) { RefreshUIControls(); return; } //to avoid people from clicking this again btStart.Enabled = false; btReset.Enabled = false; btStop.Enabled = false; statusBar.Text = "Starting Manager..."; Log("Attempting to start Manager..."); pbar.Value = 0; pbar.Show(); Config = GetConfigFromUI(); if (_container == null) { _container = new ManagerContainer(); } _container.Config = Config; _container.RemotingConfigFile = "Alchemi.ManagerExec.exe.config"; Log("app name == " + System.IO.Path.GetFileName(Application.ExecutablePath)); try { _container.Start(); Log("Manager started"); //for heirarchical stuff // if (Config.Intermediate) // { // //Config.Id = Manager.Id; // //Config.Dedicated = Manager.Dedicated; // } } catch (Exception ex) { _container = null; string errorMsg = string.Format("Could not start Manager. Reason: {0}{1}", Environment.NewLine, ex.Message); if (ex.InnerException != null) { errorMsg += string.Format("{0}", ex.InnerException.Message); } Log(errorMsg); logger.Error(errorMsg, ex); } RefreshUIControls(); }
private Configuration ReadManagerConfig(bool useDefault) { //in case it is a service, the container would be null since we dont need it really. //but we still need to get the config from it, so create a new one and read the config. ManagerContainer mc = new ManagerContainer(); mc.ReadConfig(); return(mc.Config); }
//----------------------------------------------------------------------------------------------- private void ManagerMainForm_Load(object sender, EventArgs e) { //normal startup. not a service _container = new ManagerContainer(); _container.ReadConfig(); RefreshUIControls(_container.Config); uiStartButton.Focus(); }
void Awake() { m_instance = null; m_instance = FindObjectOfType <ManagerContainer>(); if (m_instance == null) { Debug.LogError("Failed to find ManagerContainer... Why? Just f*****g why?"); } }
public ManagerContainerWrapper() { ManagerContainer.ManagerStartEvent += new ManagerStartStatusEventHandler(this.Manager_StartStatusEvent); _container = new ManagerContainer(); _container.RemotingConfigFile = "eduGRID_ManagerApp.exe.config"; _container.ReadConfig(false, AppDomain.CurrentDomain.BaseDirectory, "eduGRIDManager.config.xml"); Config = _container.Config; //After this is initialized, Application should read Config and fill up ui with default values }
private void Awake() { Debug.Log("===Bootstrap запущен==="); //Добавляем все менеджеры из списка в контейнер Managers.ForEach(manager => { ManagerContainer.AddManager(manager); }); }
//----------------------------------------------------------------------------------------------- private void ManagerMainForm_Load(object sender, EventArgs e) { //normal startup. not a service _container = new ManagerContainer(); _container.ReadConfig(false); Config = _container.Config; RefreshUIControls(); btStart.Focus(); }
private void ReadManagerConfig(bool useDefault) { //in case it is a service, the container would be null since we dont need it really. //but we still need to get the config from it, so create a new one and read the config. ManagerContainer mc = new ManagerContainer(); mc.ReadConfig(useDefault); Config = mc.Config; mc = null; }
protected override void StartManager() { if (Started && _container != null) { RefreshUIControls(_container.Config); return; } //to avoid people from clicking this again uiStartButton.Enabled = false; uiResetButton.Enabled = false; uiStopButton.Enabled = false; ucEndPoints.Enabled = false; uiStatusBar.Text = "Starting Manager..."; Log("Attempting to start Manager..."); uiProgressBar.Value = 0; uiProgressBar.Show(); if (_container == null) { _container = new ManagerContainer(); } _container.Config = GetConfigFromUI(); _container.RemotingConfigFile = Assembly.GetExecutingAssembly().Location + ".config"; try { _container.Start(); Log("Manager started"); //for heirarchical stuff // if (Config.Intermediate) // { // //Config.Id = Manager.Id; // //Config.Dedicated = Manager.Dedicated; // } } catch (Exception ex) { string errorMsg = string.Format("Could not start Manager. Reason: {0}{1}", Environment.NewLine, ex.Message); if (ex.InnerException != null) { errorMsg += string.Format("{0}", ex.InnerException.Message); } Log(errorMsg); logger.Error(errorMsg, ex); } RefreshUIControls(_container.Config); }
public static T GetManager <T>(Scene scene) where T : Manager { T manager = null; ManagerContainer sceneContainer = null; if (ManagerAttributeCache.IsManagerAlwaysGlobal(typeof(T))) { return(GetGlobalManager <T>()); } if (!s_managerContainers.TryGetValue(scene, out sceneContainer)) { // if a a global container exists, check it before creating a scene one // while creating a blank scene manager would be valid, it is unexpected beahaviour. if (s_globalContainer != null) { manager = s_globalContainer.LookupManager(typeof(T)) as T; if (manager != null) { return(manager); } } var gameObject = new GameObject(scene.name + " ManagerContainer (autogenerated)"); sceneContainer = gameObject.AddComponent <ManagerContainer>(); } manager = sceneContainer.LookupManager(typeof(T)) as T; if (manager != null) { return(manager); } if (s_globalContainer != null) { manager = s_globalContainer.LookupManager(typeof(T)) as T; if (manager != null) { return(manager); } } if (sceneContainer != null) { manager = sceneContainer.AutoconstructManager(typeof(T)) as T; if (manager != null) { return(manager); } } return(null); }
/// <summary> /// Метод запуска игры /// </summary> public void InitGame() { var spawnMng = ManagerContainer.Get <SpawnManager>(); //Создаем танк spawnMng.SpawnRandomTank(); //Создаем 10 врагов for (int i = 0; i < 10; i++) { spawnMng.SpawnRandomEnemy(); } }
public static T GetGlobalManager <T>() where T : Manager { T manager = null; if (s_globalContainer == null) { var gameObject = new GameObject("Global ManagerContainer (autogenerated)"); DontDestroyOnLoad(gameObject); s_globalContainer = gameObject.AddComponent <ManagerContainer>(); } manager = s_globalContainer.GetManager <T>(); return(manager); }
public ManagerService() { // This call is required by the Windows.Forms Component Designer. InitializeComponent(); try { _container = new ManagerContainer(); _container.RemotingConfigFile = "Alchemi.ManagerService.exe.config"; Logger.LogHandler += new LogEventHandler(this.Log); } catch (Exception ex) { HandleAllUnknownErrors(null, ex); } }
public bool Stop() { try { _container.Stop(); _container = null; return(true); } catch (Exception ex) { logger.Error("Error stopping manager", ex); return(false); } //Refresh ui controlls }
private void StopContainer() { try { if (_container != null) { _container.Stop(); } logger.Info("Stopped Alchemi Manager Service."); } catch (Exception ex) { logger.Error("Error stopping manager container", ex); } finally { _container = null; } }
/// <summary> /// Обработчик события смены оружия /// </summary> private void WeaponChangedHandler() { //TODO: Не нравится обращение к контейнеру var weapon = ManagerContainer.Get <WeaponManager>().CurrentWeapon; switch (weapon.WeaponType) { case WeaponTypeEnum.Canon: { Canon.SetActive(true); MachineGun.SetActive(false); break; } case WeaponTypeEnum.MachineGun: { Canon.SetActive(false); MachineGun.SetActive(true); break; } } }
public static T GetManager <T>(Scene scene) where T : Manager { T manager = null; ManagerContainer sceneContainer = null; if (!s_managerContainers.TryGetValue(scene, out sceneContainer)) { var gameObject = new GameObject(scene.name + " ManagerContainer (autogenerated)"); sceneContainer = gameObject.AddComponent <ManagerContainer>(); } manager = sceneContainer.LookupManager(typeof(T)) as T; if (manager == null && s_globalContainer != null) { manager = s_globalContainer.LookupManager(typeof(T)) as T; } if (manager == null && sceneContainer != null) { manager = sceneContainer.AutoconstructManager(typeof(T)) as T; } return(manager); }
public T GetManager <T>(Scene scene) where T : Manager { return(ManagerContainer.GetManager <T>(scene)); }
void LateUpdate() { ManagerContainer.Execute(x => x.OnLateUpdate()); }
void FixedUpdate() { ManagerContainer.Execute(x => x.OnFixedUpdate()); }
void Awake() { ManagerContainer.InitAllContainers(); m_initialized = true; }
void Update() { ManagerContainer.StartOfFrame(); ManagerContainer.ExecuteOnAllManagers(callOnUpdate); }
public MoveState(TankControllingManager controllingManager) : base(controllingManager) { _controllingManager = controllingManager; _player = ManagerContainer.Get <SpawnManager>().SpawnedTank; }
void FixedUpdate() { ManagerContainer.ExecuteOnAllManagers(callFixedUpdate); }
void LateUpdate() { ManagerContainer.ExecuteOnAllManagers(callLateUpdate); }
public T GetGlobalManager <T>() where T : Manager { return(ManagerContainer.GetGlobalManager <T>()); }
public T GetManager <T>() where T : Manager { return(ManagerContainer.GetManager <T>(gameObject.scene)); }