示例#1
0
        private void Initialize()
        {
            WindowStartupLocation = WindowStartupLocation.CenterScreen;
            MainConfig            = new MainWindowConfig(this);

            MainPages = new List <Page>()
            {
                new ChartPage(MainConfig.Charts)
                {
                    Owner = this
                }, new Page()
                {
                    Background = Brushes.Black
                }
            };

            SettingsTabPages = new List <Page>()
            {
                new SettingsPage(MainConfig)
            };
            InitChartPage = new CreateNewChart(MainConfig.Charts, SettingsTabPages[0]);

            SettingsFrame.Visibility = Visibility.Collapsed;

            MainConfig.Ininitiolize();

            Background             = MainConfig.BackgroundBrush;
            this.PreviewMouseDown += SettingsFrame_PreviewMouseDown;
        }
        public Initializer()
        {
            Console.WriteLine("Yo you wanna learn how to do a f****n infinite?");
            var version = Assembly.GetExecutingAssembly().GetName().Version;

            Console.WriteLine($"Mod Compendium {version.Major}.{version.Minor}.{version.Revision}");
            Config = ConfigStore.Get <MainWindowConfig>();
            Console.WriteLine("Currently modding: " + Config.SelectedGame);
        }
示例#3
0
        public MainWindow()
        {
            InitializeComponent();
            InitializeLog();

            var version = Assembly.GetExecutingAssembly().GetName().Version;

            Title  = $"Mod Compendium {version.Major}.{version.Minor}.{version.Revision}";
            Config = ConfigStore.Get <MainWindowConfig>();
            InitializeGameComboBox();
        }
示例#4
0
        public SettingsPage(MainWindowConfig config)
        {
            InitializeComponent();
            Config     = config;
            Background = Config.BackgroundBrush;
            ContentBilder();

            Frozen = new SolidColorBrush(((SolidColorBrush)Config.BackgroundBrush).Color);

            this.Loaded += SettingsPage_Loaded;
        }
        //Window startup
        public MainWindow()
        {
            //starts the window I guess
            InitializeComponent();
            InitializeLog();
            //gets the Assembly version
            var version = Assembly.GetExecutingAssembly().GetName().Version;

            //appends it to mod compendium in the window title.
            Title = $"Mod Compendium {version.Major}.{version.Minor}.{version.Revision}";
            //retrieves the the main window configuration through the dark arts.
            Config = ConfigStore.Get <MainWindowConfig>();
            InitializeGameComboBox();
        }
示例#6
0
    /// <summary>
    /// Runs when the Main Window Initializes.
    /// </summary>
    public MainWindow() : base(Gtk.WindowType.Toplevel)
    {
        Build();
        this.Deleted.Sensitive = false;
        InitializeLog();
        //gets the Assembly version
        var version = Assembly.GetExecutingAssembly().GetName().Version;

        //appends it to mod compendium in the window title.
        Title = $"Mod Compendium {version.Major}.{version.Minor}.{version.Revision}";
        //retrieves the the main window configuration from the config store.
        Config = ConfigStore.Get <MainWindowConfig>();
        //retrieves the gameconfig previously in use from the combo box
        //which is set from the Main Window (somehow)
        SelectedGame = (Game)(GameSelect.Active + 1);
        //retrieves the gameconfig previously in use.
        GameConfig = ConfigStore.Get(SelectedGame);
        //starts the ModGrid.
        InitializeModGrid();
        //Refreshes the mod database to collect the correct mods
        RefreshModDatabase();
        //starts the combobox (shouldn't it be already be initialized?)
        InitializeGameComboBox();
    }