示例#1
0
        private void tabPageGame_Paint(object sender, PaintEventArgs e)
        {
            try
            {
                Scene.Instance.Paint(e.Graphics);

                SystemMenuManager.DrawAll(e.Graphics);
                MainTipManager.DrawAll(e.Graphics);

                if (SystemMenuManager.GMMode) //希望在最上层,所以必须最后绘制
                {
                    GMCodeZone.Paint(e.Graphics, tabPageGame.Width, tabPageGame.Height);
                }
            }
            catch (Exception err)
            {
                NLog.Error(err);
            }
        }
示例#2
0
        private void TimeGo()
        {
            while (true)
            {
                if (page == 1)
                {
                    try
                    {
                        timeTick++;
                        if (timeTick > 1000)
                        {
                            timeTick -= 1000;
                        }
                        foreach (var control in tabPageGame.Controls)
                        {
                            if (control is BasePanel)
                            {
                                (control as BasePanel).OnFrame(timeTick, 0.05f);
                            }
                        }

                        if (SystemMenuManager.IsHotkeyEnabled && (timeTick % 5) == 0)
                        {
                            SystemMenuManager.UpdateAll(tabPageGame);

                            if (MainTipManager.OnFrame())
                            {
                                tabPageGame.Invalidate();
                            }
                        }

                        Scene.Instance.TimeGo(0.05f);
                    }
                    catch (Exception e)
                    {
                        NLog.Fatal(e);
                        throw;
                    }
                }
                Thread.Sleep(50);
            }
        }
示例#3
0
        public void AddResource(int[] res)
        {
            Resource.Gold      += res[0];
            Resource.Lumber    += res[1];
            Resource.Stone     += res[2];
            Resource.Mercury   += res[3];
            Resource.Carbuncle += res[4];
            Resource.Sulfur    += res[5];
            Resource.Gem       += res[6];

            for (int i = 0; i < 7; i++)
            {
                if (res[i] > 0)
                {
                    MainTipManager.AddTip(string.Format("|获得|{0}|{1}||x{2}", HSTypes.I2ResourceColor(i), HSTypes.I2Resource(i), res[i]), "White");
                }
            }

            AchieveBook.CheckByCheckType("resource");
        }
示例#4
0
        public void RemoveCardPiece(int id, bool returnResource)
        {
            DbDeckCard dc;

            if (Cards.TryGetValue(id, out dc))
            {
                if (dc.Exp == 0)
                {
                    return;
                }

                if (returnResource)
                {
                    var cardData = CardConfigManager.GetCardConfig(dc.BaseId);
                    MainTipManager.AddTip(string.Format("|分解卡片-|{0}|{1}", HSTypes.I2QualityColor(cardData.Quality), cardData.Name), "White");
                    int qual = CardConfigManager.GetCardConfig(dc.BaseId).Quality + 1;
                    UserProfile.Profile.InfoBag.AddResource(GameResourceType.Gem, GameResourceBook.OutGemCardDecompose(qual));
                }

                dc.Exp--;
            }
        }
示例#5
0
        public void AddExp(int ex)
        {
            if (Level >= ExpTree.MaxLevel)
            {
                return;
            }

            Exp += ex;
            MainTipManager.AddTip(string.Format("|获得|Cyan|{0}||点经验值", ex), "White");

            if (Exp >= ExpTree.GetNextRequired(Level))
            {
                int oldLevel = Level;
                while (CheckNewLevel()) //循环升级
                {
                    OnLevel(Level);
                }

                SystemMenuManager.ResetIconState();
                MainForm.Instance.RefreshView();
            }

            TalePlayer.C2SSender.UpdateLevelExp(0, Level, Exp);
        }
示例#6
0
        public void DeleteItem(int id, int num)
        {
            int count = num;

            for (int i = 0; i < BagCount; i++)
            {
                var pickItem = Items[i];
                if (pickItem.Type == id)
                {
                    if (pickItem.Value > count)
                    {
                        pickItem.Value -= count;
                        break;
                    }
                    count         -= pickItem.Value;
                    pickItem.Type  = 0;
                    pickItem.Value = 0;
                }
            }

            var itemConfig = ConfigData.GetHItemConfig(id);

            MainTipManager.AddTip(string.Format("|扣除物品-|{0}|{1}||x{2}", HSTypes.I2RareColor(itemConfig.Rare), itemConfig.Name, num), "White");
        }
示例#7
0
        /// <summary>
        /// 添加卡牌,外层都会检查cid的合法性,所以里面不用在判断了
        /// </summary>
        /// <param name="cid">卡牌id</param>
        public DbDeckCard AddCard(int cid)
        {
            DbDeckCard card     = new DbDeckCard(cid, 1, 0);
            var        cardData = CardConfigManager.GetCardConfig(cid);

            if (GetCardCount(cid) >= 1) //每张卡其实只能有一份
            {
                var myCard = GetDeckCardById(cid);
                myCard.AddExp(1); //多余的卡转化为经验值
                return(myCard);   //每种卡牌只能拥有1张
            }

            Cards.Add(card.BaseId, card);
            Newcards.Add(card.BaseId);
            if (Newcards.Count > 10)
            {
                Newcards.RemoveAt(0);
            }

            AchieveBook.CheckByCheckType("card");
            MainTipManager.AddTip(string.Format("|获得卡片-|{0}|{1}", HSTypes.I2QualityColor(cardData.Quality), cardData.Name), "White");

            return(card);
        }
示例#8
0
 public void AddDiamond(int value)
 {
     Diamond += value;
     MainTipManager.AddTip(string.Format("|获得|Cyan|{0}||钻石", value), "White");
 }
示例#9
0
        internal void AddResource(GameResourceType type, uint value)
        {
            Resource.Add(type, value);

            MainTipManager.AddTip(string.Format("|获得|{0}|{1}||x{2}", HSTypes.I2ResourceColor((int)type), HSTypes.I2Resource((int)type), value), "White");
        }
示例#10
0
        public void AddItem(int id, int num)
        {
            HItemConfig itemConfig = ConfigData.GetHItemConfig(id);

            if (itemConfig.Id == 0)
            {
                return;
            }

            int max = itemConfig.MaxPile;

            if (max <= 0)
            {
                return;
            }

            int count = num;

            for (int i = 0; i < BagCount; i++)
            {
                var pickItem = Items[i];
                if (pickItem.Type == id && pickItem.Value < max)
                {
                    if (pickItem.Value + count <= max)
                    {
                        pickItem.Value += count;
                        count           = 0;
                        break;
                    }
                    else
                    {
                        count         -= max - pickItem.Value;
                        pickItem.Value = max;
                    }
                }
            }
            if (count > 0)
            {
                for (int i = 0; i < BagCount; i++)
                {
                    var pickItem = Items[i];
                    if (pickItem.Type == 0)
                    {
                        pickItem.Type = id;
                        if (count <= max)
                        {
                            pickItem.Value = count;
                            count          = 0;
                            break;
                        }
                        else
                        {
                            pickItem.Value = max;
                            count         -= max;
                        }
                    }
                }
            }

            if (num > count)
            {
                MainTipManager.AddTip(string.Format("|获得物品-|{0}|{1}||x{2}", HSTypes.I2RareColor(itemConfig.Rare), itemConfig.Name, num - count), "White");
                UserProfile.InfoRecord.AddRecordById(RecordInfoConfig.Indexer.ItemGet, 1);
            }
        }
示例#11
0
        public static void ParseCommand(string cmd)
        {
            string[] data = cmd.Split(' ');
            if (data.Length == 0)
            {
                return;
            }
            try
            {
                switch (data[0])
                {
                case "exp": if (data.Length == 2)
                    {
                        UserProfile.InfoBasic.AddExp(int.Parse(data[1]));
                    }
                    break;

                case "cad": if (data.Length == 2)
                    {
                        UserProfile.InfoCard.AddCard(int.Parse(data[1]));
                    }
                    break;

                case "atp": if (data.Length == 2)
                    {
                        UserProfile.InfoBasic.AttrPoint += int.Parse(data[1]);
                    }
                    break;

                case "mov": if (data.Length == 2)
                    {
                        UserProfile.InfoBasic.Position = 0;                              //如果是0,后面流程会随机一个位置
                    }
                    Scene.Instance.ChangeMap(int.Parse(data[1]), true); break;

                case "eqp": if (data.Length == 2)
                    {
                        UserProfile.InfoEquip.AddEquip(int.Parse(data[1]), 60);
                    }
                    break;

                case "itm": if (data.Length == 3)
                    {
                        UserProfile.InfoBag.AddItem(int.Parse(data[1]), int.Parse(data[2]));
                    }
                    break;

                case "emys": foreach (int peopleId in ConfigData.PeopleDict.Keys)
                    {
                        DbRivalState memRival = new DbRivalState(peopleId);
                        memRival.Avail = true;
                        UserProfile.InfoRival.Rivals[peopleId] = memRival;
                    }
                    break;

                case "gold": if (data.Length == 2)
                    {
                        GameResource res = new GameResource();
                        res.Gold = int.Parse(data[1]);
                        UserProfile.InfoBag.AddResource(res.ToArray());
                    }
                    break;

                case "res": if (data.Length == 2)
                    {
                        int v = int.Parse(data[1]);
                        UserProfile.InfoBag.AddResource(new int[] { 0, v, v, v, v, v, v });
                    }
                    break;

                case "dmd": if (data.Length == 2)
                    {
                        UserProfile.InfoBag.AddDiamond(int.Parse(data[1]));
                    }
                    break;

                case "acv": if (data.Length == 2)
                    {
                        UserProfile.Profile.InfoAchieve.SetAchieve(int.Parse(data[1]));
                    }
                    break;

                case "view": if (data.Length == 3)
                    {
                        PeopleBook.ViewMatch(int.Parse(data[1]), int.Parse(data[2]), "default", TileConfig.Indexer.DefaultTile);
                    }
                    break;

                case "fbat": if (data.Length == 3)
                    {
                        FastBattle.Instance.StartGame(int.Parse(data[1]), int.Parse(data[2]), "default", TileConfig.Indexer.DefaultTile);
                        MainTipManager.AddTip(string.Format("{0} {1}合", FastBattle.Instance.LeftWin ? "左胜" : "右胜", BattleManager.Instance.StatisticData.Round), "White");
                    }
                    break;

                case "cbat":
                    if (data.Length == 4)
                    {
                        var result = CardFastBattle.Instance.StartGame(int.Parse(data[1]), int.Parse(data[2]), int.Parse(data[3]));
                        MainTipManager.AddTip(string.Format("{0} {1}合", result, BattleManager.Instance.StatisticData.Round), "White");
                    }
                    break;

                case "scr": if (data.Length == 2)
                    {
                        switch (data[1])
                        {
                        case "Vs": GmScript.MonsterVsBatch(); break;
                        }
                    }
                    break;

                case "sceq":
                    NpcTalkForm sw = new NpcTalkForm();
                    sw.EventId       = int.Parse(data[1]);
                    sw.NeedBlackForm = true;
                    PanelManager.DealPanel(sw); break;

                case "cure": UserProfile.InfoBasic.MentalPoint = 100; UserProfile.InfoBasic.HealthPoint = 100;
                    UserProfile.InfoBasic.FoodPoint            = 100; break;

                case "bls": if (data.Length == 2)
                    {
                        BlessManager.AddBless(int.Parse(data[1]), 10);
                    }
                    break;

                case "qst": if (data.Length == 2)
                    {
                        UserProfile.InfoQuest.SetQuest(int.Parse(data[1]));
                    }
                    break;
                }
            }
            catch (FormatException) { }
            catch (IndexOutOfRangeException) { }
        }