private void UpdateGoodUnequip(EquippableVG good) { Button equipB = (Button)MainStackPanel.FindName(good.getItemId() + "equip"); equipB.Content = "equip"; equipB.Click += equipItem; equipB.Click -= unequipItem; }
private void UpdateGoodBalance(VirtualGood good, int balance, int amountAdded) { TextBlock balanceText = (TextBlock)MainStackPanel.FindName(good.getItemId() + "balance"); balanceText.Text = "balance: " + balance.ToString(); }