void Start() { mainSnake = GameObject.FindGameObjectWithTag("MainSnake").GetComponent <MainSnakeMove>(); tail = mainSnake.body[mainSnake.body.Count - 2]; int size = mainSnake.body.Count; if (size == 2 || size == 3) { gameObject.tag = "FirstTail"; } }
void Start() { snake = GameObject.FindGameObjectWithTag("MainSnake").GetComponent <MainSnakeMove>(); }