// Use this for initialization void Start() { if (MainMgr == null) { MainMgr = this; DontDestroyOnLoad(GameObject.Find("MainCanvas")); DontDestroyOnLoad(gameObject); } else { Destroy(GameObject.Find("MainCanvas")); Destroy(gameObject); } SceneManager.activeSceneChanged += ((first, second) => { //记录上一个场景号 Debug.LogError(first.name + " --->> " + second.name); }); GlobalManager.LoadScene("Welcome"); }
// Use this for initialization void Start() { _instance = this; Shoal.Instance.OnDethEvent += OnGameEnd; Musiccontroller._instance.PlayMusic(0); }
// Use this for initialization void Start() { nextLevel = MainSceneMgr.GetInstance().nextLevelNum; }