// This step routes the user to different dialogs // In this case, there's only one other dialog, so it is more simple, // but in more complex scenarios you can go off to other dialogs in a similar public async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { // Check if we are currently processing a user's search var state = await _accessors.PictureState.GetAsync(stepContext.Context); // If Regex picks up on anything, store it var recognizedIntents = stepContext.Context.TurnState.Get <IRecognizedIntents>(); // Based on the recognized intent, direct the conversation switch (recognizedIntents.TopIntent?.Name) { case "search": // switch to the search dialog return(await stepContext.BeginDialogAsync("searchDialog", null, cancellationToken)); case "share": // respond that you're sharing the photo await MainResponses.ReplyWithShareConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "order": // respond that you're ordering await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "help": // show help await MainResponses.ReplyWithHelp(stepContext.Context); return(await stepContext.EndDialogAsync()); default: { await MainResponses.ReplyWithConfused(stepContext.Context); return(await stepContext.EndDialogAsync()); } } }
private async Task <DialogTurnResult> BetterCallToLuis( WaterfallStepContext stepContext, CancellationToken cancellationToken, PictureState state) { // Call LUIS recognizer var result = await _recognizer.RecognizeAsync(stepContext.Context, cancellationToken); // Get the top intent from the results var topIntent = result?.GetTopScoringIntent(); // Based on the intent, switch the conversation, similar concept as with Regex above switch ((topIntent != null) ? topIntent.Value.intent : null) { case null: // Add app logic when there is no result. await MainResponses.ReplyWithConfused(stepContext.Context); break; case "None": await MainResponses.ReplyWithConfused(stepContext.Context); // with each statement, we're adding the LuisScore, purely to test, so we know whether LUIS was called or not await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "Greeting": await MainResponses.ReplyWithGreeting(stepContext.Context); await MainResponses.ReplyWithHelp(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "OrderPic": await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SharePic": await MainResponses.ReplyWithShareConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SearchPics": // Check if LUIS has identified the search term that we should look for. // Note: you should have stored the search term as "facet", but if you did not, // you will need to update. var entity = result?.Entities; var obj = JObject.Parse(JsonConvert.SerializeObject(entity)).SelectToken("facet"); // If entities are picked up on by LUIS, store them in state.Search // Also, update state.Searching to "yes", so you don't ask the user // what they want to search for, they've already told you if (obj != null) { // format "facet", update state, and save save state.Search = obj.ToString().Replace("\"", "").Trim(']', '[').Trim(); state.Searching = "yes"; await _accessors.ConversationState.SaveChangesAsync(stepContext.Context); } // Begin the search dialog await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); return(await stepContext.BeginDialogAsync("searchDialog", null, cancellationToken)); default: await MainResponses.ReplyWithConfused(stepContext.Context); break; } return(await stepContext.EndDialogAsync()); }
// This step routes the user to different dialogs // In this case, there's only one other dialog, so it is more simple, // but in more complex scenarios you can go off to other dialogs in a similar public async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { //detect user language _language = _translator.Detect(stepContext.Context.Activity.Text); if (_language != "en") { string translated = _translator.Translate(stepContext.Context.Activity.Text, _language, "en"); stepContext.Context.Activity.Text = translated; } // Check if we are currently processing a user's search var state = await _accessors.PictureState.GetAsync(stepContext.Context); // If Regex picks up on anything, store it var recognizedIntents = stepContext.Context.TurnState.Get <IRecognizedIntents>(); // Based on the recognized intent, direct the conversation switch (recognizedIntents.TopIntent?.Name) { case "search": // switch to the search dialog return(await stepContext.BeginDialogAsync("searchDialog", null, cancellationToken)); case "share": // respond that you're sharing the photo await MainResponses.ReplyWithShareConfirmation(stepContext.Context, _translateDelegate); return(await stepContext.EndDialogAsync()); case "order": // respond that you're ordering await MainResponses.ReplyWithOrderConfirmation(stepContext.Context, _translateDelegate); return(await stepContext.EndDialogAsync()); case "help": // show help await MainResponses.ReplyWithHelp(stepContext.Context, _translateDelegate); return(await stepContext.EndDialogAsync()); default: { // Call LUIS recognizer var result = await _recognizer.RecognizeAsync(stepContext.Context, cancellationToken); // Get the top intent from the results var topIntent = result?.GetTopScoringIntent(); // Based on the intent, switch the conversation, similar concept as with Regex above switch ((topIntent != null) ? topIntent.Value.intent : null) { case null: // Add app logic when there is no result. await MainResponses.ReplyWithConfused(stepContext.Context, _translateDelegate); break; case "None": await MainResponses.ReplyWithConfused(stepContext.Context, _translateDelegate); // with each statement, we're adding the LuisScore, purely to test, so we know whether LUIS was called or not await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "Greeting": await MainResponses.ReplyWithGreeting(stepContext.Context, _translateDelegate); await MainResponses.ReplyWithHelp(stepContext.Context, _translateDelegate); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "OrderPic": await MainResponses.ReplyWithOrderConfirmation(stepContext.Context, _translateDelegate); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SharePic": await MainResponses.ReplyWithShareConfirmation(stepContext.Context, _translateDelegate); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SearchPics": await MainResponses.ReplyWithSearchingConfirmation(stepContext.Context, _translateDelegate); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; default: await MainResponses.ReplyWithConfused(stepContext.Context, _translateDelegate); break; } return(await stepContext.EndDialogAsync()); } } }
private async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { //Our main menu is essentially the root state of the dialog. Think of it as //a hub that lets you access any specific part of the bot. //First, retrieve the PictureState or a blank PictureState if it does not exist var state = await _accessors.PictureState.GetAsync(stepContext.Context, () => new PictureState()); //Then, retrieve matching intents from the middleware pipeline via getting IRecognizedIntents from ITurnContext::TurnState var intents = stepContext.Context.TurnState.Get <IRecognizedIntents>(); //Save a reference to the best intent so far var bestIntent = intents?.TopIntent?.Name; //If we do not have one... // - pass our turn context to the LuisRecognizer's RecognizeAsync method // - get the top intent as a tuple (string, double) // - See if the score exceeds a certain threshold // - Use the helper method to extract the "facet" and set it to our active state's search // - ** Save Changes to the ConversationState anytime you alter it!!! ** if (string.IsNullOrWhiteSpace(bestIntent)) { var luisResults = await _luisRecognizer.RecognizeAsync(stepContext.Context, cancellationToken); (string luisIntent, double score) = luisResults.GetTopScoringIntent(); if (score > 0.65) { if (luisIntent == "SearchPictures") { var search = GetSearchQuery(luisResults.Entities); if (!string.IsNullOrWhiteSpace(search)) { state.Search = search; state.IsSearching = true; await _accessors.ConversationState.SaveChangesAsync(stepContext.Context); } } bestIntent = luisIntent; } } //Whether it's from LUIS or RegExp recognition, //Now we need a switch on the best intent to //move the bot. In a large bot, this can cater to //any number of actions, dialogs, or RPA. //The intents we're using are: Share, Order, Help, SearchPics. //The default case should cover anything else. //Share,Order, and Help can simply send canned responses, //however SearchPics should begin the SEARCH_DIALOG switch (bestIntent) { case "Share": await MainResponses.ReplyWithShareConfirmation(stepContext.Context); break; case "Order": await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); break; case "Help": await MainResponses.ReplyWithHelp(stepContext.Context); break; case "SearchPictures": case "SearchPics": return(await stepContext.BeginDialogAsync(SEARCH_DIALOG, null, cancellationToken)); default: await MainResponses.ReplyWithConfused(stepContext.Context); break; } return(await stepContext.EndDialogAsync()); }
// This step routes the user to different dialogs // In this case, there's only one other dialog, so it is more simple, // but in more complex scenarios you can go off to other dialogs in a similar public async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { // Call LUIS recognizer var result = await _recognizer.RecognizeAsync(stepContext.Context, cancellationToken); // Get the top intent from the results var topIntent = result?.GetTopScoringIntent(); // Based on the intent, switch the conversation, similar concept as with Regex above switch ((topIntent != null) ? topIntent.Value.intent : null) { case null: // Add app logic when there is no result. await MainResponses.ReplyWithConfused(stepContext.Context); break; case "None": await MainResponses.ReplyWithConfused(stepContext.Context); // with each statement, we're adding the LuisScore, purely to test, so we know whether LUIS was called or not await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "Greeting": await MainResponses.ReplyWithGreeting(stepContext.Context); await MainResponses.ReplyWithHelp(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "OrderPic": await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SharePic": await MainResponses.ReplyWithShareConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SearchPic": await MainResponses.ReplyWithSearchConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; default: await MainResponses.ReplyWithConfused(stepContext.Context); break; } return(await stepContext.EndDialogAsync()); }
// This step routes the user to different dialogs // In this case, there's only one other dialog, so it is more simple, // but in more complex scenarios you can go off to other dialogs in a similar public async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { // Check if we are currently processing a user's search var state = await _accessors.PictureBotState.GetAsync(stepContext.Context); // If Regex picks up on anything, store it var recognizedIntents = stepContext.Context.TurnState.Get <IRecognizedIntents>(); // Based on the recognized intent, direct the conversation switch (recognizedIntents.TopIntent?.Name) { case "share": // respond that you're sharing the photo await MainResponses.ReplyWithShareConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "order": // respond that you're ordering await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "help": // show help await MainResponses.ReplyWithHelp(stepContext.Context); return(await stepContext.EndDialogAsync()); default: { var result = await _recognizer.RecognizeAsync(stepContext.Context, cancellationToken); var topintent = result?.GetTopScoringIntent(); switch ((topintent != null)? topintent.Value.intent : null) { case null: await MainResponses.ReplyWithConfused(stepContext.Context); break; case "None": await MainResponses.ReplyWithConfused(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topintent.Value.intent, topintent.Value.score); break; case "Greeting": await MainResponses.ReplyWithGreeting(stepContext.Context); await MainResponses.ReplyWithHelp(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topintent.Value.intent, topintent.Value.score); break; case "OrderPic": await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topintent.Value.intent, topintent.Value.score); break; case "SharePics": await MainResponses.ReplyWithShareConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topintent.Value.intent, topintent.Value.score); break; case "SearchPics": await MainResponses.ReplyWithSearchConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topintent.Value.intent, topintent.Value.score); break; default: await MainResponses.ReplyWithConfused(stepContext.Context); break; } return(await stepContext.EndDialogAsync()); } } }
// This step routes the user to different dialogs // In this case, there's only one other dialog, so it is more simple, // but in more complex scenarios you can go off to other dialogs in a similar public async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { // Check if we are currently processing a user's search var state = await _accessors.PictureState.GetAsync(stepContext.Context); // If Regex picks up on anything, store it var recognizedIntents = stepContext.Context.TurnState.Get <IRecognizedIntents>(); // Based on the recognized intent, direct the conversation switch (recognizedIntents.TopIntent?.Name) { case "search": // switch to the search dialog return(await stepContext.BeginDialogAsync("searchDialog", null, cancellationToken)); case "share": // respond that you're sharing the photo await MainResponses.ReplyWithShareConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "order": // respond that you're ordering await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "help": // show help await MainResponses.ReplyWithHelp(stepContext.Context); return(await stepContext.EndDialogAsync()); default: { // Call LUIS recognizer var recognizerResult = await _services.LuisServices[LuisPictureBot].RecognizeAsync <LUISPicture>(stepContext.Context, cancellationToken); //var result = await _recognizer.RecognizeAsync(stepContext.Context, cancellationToken); // Get the top intent from the results //var topIntent = recognizerResult?.GetTopScoringIntent(); var topIntent = recognizerResult.TopIntent().intent; var topIntentScore = recognizerResult.TopIntent().score; // Based on the intent, switch the conversation, similar concept as with Regex above switch (topIntent) { case LUISPicture.Intent.None: await MainResponses.ReplyWithConfused(stepContext.Context); // with each statement, we're adding the LuisScore, purely to test, so we know whether LUIS was called or not await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.ToString(), topIntentScore); break; case LUISPicture.Intent.Greeting: await MainResponses.ReplyWithGreeting(stepContext.Context); await MainResponses.ReplyWithHelp(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.ToString(), topIntentScore); break; case LUISPicture.Intent.OrderPic: await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.ToString(), topIntentScore); break; case LUISPicture.Intent.SharePic: await MainResponses.ReplyWithShareConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.ToString(), topIntentScore); break; case LUISPicture.Intent.SearchPics: // Check if LUIS has identified the search term that we should look for. // Note: you should have stored the search term as "facet", but if you did not, // you will need to update. var entity = recognizerResult?.Entities; var obj = JObject.Parse(JsonConvert.SerializeObject(entity)).SelectToken("facet"); // If entities are picked up on by LUIS, store them in state.Search // Also, update state.Searching to "yes", so you don't ask the user // what they want to search for, they've already told you if (obj != null) { // format "facet", update state, and save save state.Search = obj.ToString().Replace("\"", "").Trim(']', '[').Trim(); state.Searching = "yes"; await _accessors.ConversationState.SaveChangesAsync(stepContext.Context); } // Begin the search dialog await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.ToString(), topIntentScore); return(await stepContext.BeginDialogAsync("searchDialog", null, cancellationToken)); default: await MainResponses.ReplyWithConfused(stepContext.Context); break; } return(await stepContext.EndDialogAsync()); } } }
// This step routes the user to different dialogs // In this case, there's only one other dialog, so it is more simple, // but in more complex scenarios you can go off to other dialogs in a similar public async Task <DialogTurnResult> MainMenuAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken) { // Check if we are currently processing a user's search var state = await _accessors.PictureState.GetAsync(stepContext.Context); // If Regex picks up on anything, store it var recognizedIntents = stepContext.Context.TurnState.Get <IRecognizedIntents>(); // Based on the recognized intent, direct the conversation switch (recognizedIntents.TopIntent?.Name) { case "search": // switch to the search dialog return(await stepContext.BeginDialogAsync("searchDialog", null, cancellationToken)); case "share": // respond that you're sharing the photo await MainResponses.ReplyWithShareConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "order": // respond that you're ordering await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); return(await stepContext.EndDialogAsync()); case "help": // show help await MainResponses.ReplyWithHelp(stepContext.Context); return(await stepContext.EndDialogAsync()); default: { // 调用 LUIS 识别器 var result = await _recognizer.RecognizeAsync(stepContext.Context, cancellationToken); // 获取结果中排在最前面的意图 var topIntent = result?.GetTopScoringIntent(); // 根据意图切换对话,概念与上面的 Regex 类似 switch ((topIntent != null) ? topIntent.Value.intent : null) { case null: // 无结果时,添加应用逻辑。 await MainResponses.ReplyWithConfused(stepContext.Context); break; case "None": await MainResponses.ReplyWithConfused(stepContext.Context); // 我们将为每个语句添加 LuisScore,这只是为了测试,以便我们知道是否调用了 LUIS await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "Greeting": await MainResponses.ReplyWithGreeting(stepContext.Context); await MainResponses.ReplyWithHelp(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "OrderPic": await MainResponses.ReplyWithOrderConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SearchPics": await MainResponses.ReplyWithSearchConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; case "SharePic": await MainResponses.ReplyWithShareConfirmation(stepContext.Context); await MainResponses.ReplyWithLuisScore(stepContext.Context, topIntent.Value.intent, topIntent.Value.score); break; default: await MainResponses.ReplyWithConfused(stepContext.Context); break; } return(await stepContext.EndDialogAsync()); } } }