/// <summary> /// パーティのユニットを長押ししたとき /// </summary> /// <param name="_unit"></param> void OnLongPressParamUnit(PartyMemberUnitContext _unit, MainMenuTutorialHeroSelect heroSelect) { if (heroSelect.isSelect) { return; } if (heroSelect.isDecision) { return; } if (heroSelect.isfinishDecision) { return; } if (_unit.UnitData != null && _unit.UnitData.id > 0 && MainMenuManager.HasInstance) { SoundUtil.PlaySE(SEID.SE_MENU_OK2); MainMenuManager.Instance.OpenUnitDetailInfoPlayerTutorial(_unit.UnitData, false); } }
public void CreatePartyParam(int party_id, MainMenuTutorialHeroSelect heroSelect) { MasterDataDefaultParty masterParty = MasterFinder <MasterDataDefaultParty> .Instance.Find(party_id); //------------------------- // ユニット設定 //------------------------- List <PartyMemberUnitContext> unitList = new List <PartyMemberUnitContext>(); int unitDataIndex = 0; for (int n = 0; n < 4; ++n) { uint unit_id = 0; uint unit_level = 0; switch (n) { case 0: unit_id = masterParty.party_chara0_id; unit_level = masterParty.party_chara0_level; break; case 1: unit_id = masterParty.party_chara1_id; unit_level = masterParty.party_chara1_level; break; case 2: unit_id = masterParty.party_chara2_id; unit_level = masterParty.party_chara2_level; break; case 3: unit_id = masterParty.party_chara3_id; unit_level = masterParty.party_chara3_level; break; default: break; } var unitDataModel = new PartyMemberUnitListItemModel((uint)unitDataIndex++); PartyMemberUnitContext unit = new PartyMemberUnitContext(unitDataModel); unit.IsActiveStatus = true; if (unit_id != 0) { PacketStructUnit unitData = new PacketStructUnit(); unitData.id = unit_id; unitData.level = unit_level; if (unitData != null) { UnitIconImageProvider.Instance.Get( unitData.id, sprite => { unit.UnitImage = sprite; }); } else { unit.OutSideCircleImage = ResourceManager.Instance.Load("icon_circle_deco", ResourceType.Common); unit.UnitImage = ResourceManager.Instance.Load("icon_empty", ResourceType.Menu); } unit.UnitData = unitData; SetUnitData(ref unit, unitData); unitDataModel.OnLongPressed += () => { OnLongPressParamUnit(unit, heroSelect); }; } else { unit.UnitImage = ResourceManager.Instance.Load("icon_empty", ResourceType.Menu); } unitDataModel.OnShowedNext += () => { unitDataModel.ShowStatus(); }; unitList.Add(unit); } unitList[0].PartyCharaIndex = GlobalDefine.PartyCharaIndex.LEADER; unitList[1].PartyCharaIndex = GlobalDefine.PartyCharaIndex.MOB_1; unitList[2].PartyCharaIndex = GlobalDefine.PartyCharaIndex.MOB_2; unitList[3].PartyCharaIndex = GlobalDefine.PartyCharaIndex.MOB_3; Units = unitList; }