// Use this for initialization void Start() { ChatCanvas.enabled = false; RealChannelName rn = new RealChannelName(); rn.userName = "******"; rn.channelName = GameChannels[0]; RealChannelsNames.Add(rn); RefreshChannelsList(); if (NetworkManager == null && GameObject.Find("NetworkManager") != null) { NetworkManager = GameObject.Find("NetworkManager").GetComponent <MyNetworkManager> (); } if (MessageNotifyComponent == null && GameObject.Find("MessageNotify-Canvas") != null) { MessageNotifyComponent = GameObject.Find("MessageNotify-Canvas").GetComponent <MessageNotify> (); } if (POPUPWindowComponent == null && GameObject.Find("POPUP-Canvas") != null) { POPUPWindowComponent = GameObject.Find("POPUP-Canvas").GetComponent <MainMenuPOPUP> (); } }
public void ShowChallangeNotify(string friendName) { challanger = friendName; if ((challangerId.Length > 0) && (ClientCurrentStatus == online)) { if (POPUPWindowComponent == null && GameObject.Find("POPUP-Canvas") != null) { POPUPWindowComponent = GameObject.Find("POPUP-Canvas").GetComponent <MainMenuPOPUP> (); } if (POPUPWindowComponent != null) { POPUPWindowComponent.SetupDialogPOPUPWindow( "Gracz <color=#00ffffff>'" + challanger + "'</color> zaprasza Cię do gry", "Przyjmij", "Odrzuć", ConfirmChallange, CancelChallange, CancelChallange); } } }